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| | Tokusentai - Tetris Attack: Essay: "Replay Value" |
 | | For example, you may play an RPG constantly, chalking up forty hours and whatnot, but the replay value is still virtually nil because once you've beaten it, well, you've beaten it. |
 | | Tetris Attack may play at a frenetic pace, but it has a large underlying sense of order and strategy; this quality allows Tetris Attack to surpass most, if not all, games in its genre. |
 | | Those four reasons explain why, in my opinion, Tetris Attack has a nearly infinite replay value and, consequently, why Tetris Attack is so addictive. |
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