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| | Action Vault - Savage Interview |
 | | Rick Bosch: The idea of blending these two genres arose from the initial concepts created by Jesse Hayes, our COO and the lead designer of Savage, together with Marc DeForest, our co-founder and owner of S2 Games. |
 | | Rick Bosch: We anticipate that game play can be, on smaller maps, as short as a half of hour, and on larger maps for two to three to even four hours in length. |
 | | He or she, on each side, will tackle resource management, explore an extensive tech tree, provide assets to the first-person players and, in general, be responsible for coordinating and commanding the overall battle plan. |
| actionvault.ign.com /features/interviews/savageint.shtml (1024 words) |
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