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Topic: Rogue (computer game)


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In the News (Sat 19 Dec 09)

  
  Rogue (game)
Rogue is a computer game dating from 1980.
Unlike most contemporary adventure games, however, the dungeon and everything in it was randomly-generated, yielding a different game each time it was played.
Rogue was one of the first widely used applications of the screen control library curses[?].
www.ebroadcast.com.au /lookup/encyclopedia/ro/Rogue_(game).html   (228 words)

  
 The Essential 50 Part 12 -- Rogue from 1UP.com   (Site not responding. Last check: 2007-11-04)
Rogue, however, may well be the only game in the medium's brief history that hasn't simply established a new style of play, but actually lent its name to a genre.
The Rogue development trio chose to depict their dungeon mazes visually using a clever computer routine which allowed elaborate displays of text to be redrawn rapidly, paving the way for the creation of a simple ASCII text maze populated by iconic creatures and objects.
Rogue featured bats and dragons as well, but in between the two was a full bestiary of creatures that included the unlikely (emus and kestrels), the annoying (a nymph who would steal items before vanishing), and the deadly (an ice monster which could freeze an unsuspecting player to death in a matter of seconds).
www.1up.com /do/feature?cId=3123537   (2368 words)

  
 Macworld: Rogue Spear
Most computer games fall either into the Strategy or Action category, but Rogue Spear is a rare hybrid of the two -- tailored for both strategists who like to develop a plan and observe as it unfolds and for players who crave first-person shooter action.
While Rogue Spear for the PC was released in September of 1999 -- in computer game terms well over an era ago -- MacSoft has recently made it available for the Mac, and the game hasn't lost any appeal over time.
Rogue Spear is the sequel to the popular Rainbow Six, based on Tom Clancy's novel of the same name.
www.macworld.com /2001/05/bc/14reviewsroguespear/?pf=1   (430 words)

  
 Rogue (computer game) - Wikipedia, the free encyclopedia   (Site not responding. Last check: 2007-11-04)
Rogue is a dungeon crawling computer game dating from 1980.
Rogue was extremely popular in the early to mid-1980s at colleges using UNIX systems.
Unlike most adventure games of the time, the dungeon layout and the placement of objects within it are randomly generated.
en.wikipedia.org /wiki/Rogue_(computer_game)   (927 words)

  
 Rogue
Rogue build the dungeon using the pseudo-random number generator, so the game was different every time you played it, making it possible that even the creators of the game could be surprised by it.
The purpose of Rogue was to descend into the Dungeons of Doom, defeat monsters and find treasure and come back with the amulet of Yendor.
Rogue was also ported to other machines such as Apple Macintosh and Commodore Amiga and Atari ST, ZX Spectrum.
users.tkk.fi /~eye/roguelike/rogue.html   (651 words)

  
 Wikinfo | Amulet of Yendor
In a few computer games, especially NetHack, the Amulet of Yendor is a highly coveted artifact hidden somewhere in the dangerous dungeon.
In early copies of Hack (computer game), the Amulet was somewhere underneath a boulder in a maze.
However, due to the difficulty of these roguelike games, it is easy to wonder whether the Amulet is really down there at all, or if players always died before reaching it, or if every Amulet was a "cheap plastic imitation of the Amulet of Yendor".
www.wikinfo.org /wiki.php?title=Amulet_of_Yendor   (887 words)

  
 Roguelike
A roguelike is a computer game that borrows some of the elements of another computer game, 1980's Rogue.
In Rogue the dungeon is randomly regenerated each time the player begins the game, creating a new challenge each time and remaining fresh for the player.
Most roguelikes provide a "save game" feature, but this is only intended to allow splitting a game across multiple sessions, and the save file will be deleted automatically when the character dies.
www.gametoplay.freegames.eu.com /games/Roguelike.html   (1145 words)

  
 GameSetWatch - @ Play: Rogue and its Inspiration   (Site not responding. Last check: 2007-11-04)
Because of this, a properly-played game of Rogue is always a seach for treasure carried out at break-neck speed, where every move counts, where both ruthless monsters and the player's limited food supply drive a continual thirst for more loot.
A game of Rogue that is not won as rapidly as possible is probably lost.
The player begins the game stronger that most of his opponents, but the average experience and equipment gain of the player on a given level is not enough to keep up with the increase in monster power.
www.gamesetwatch.com /2006/09/_play_the_first_two_roguelikes.php   (1585 words)

  
 ROG-O-MATIC: A Belligerent Expert System
Rogue is an example of an exploration task.(Given an undirected planar graph, a starting node, and a visibility function which maps each node into a subset of nodes, exploration entails traversing edges so as to see all of the nodes.
The Rogue exploration task is complicated by adversaries whose goal is to prevent the explorer from reaching the lower levels.
The object of the game is to explore to the 26th level and retrieve the Amulet of Yendor.
www.cs.princeton.edu /~appel/papers/rogomatic.html   (2776 words)

  
 NDM Article - Computer Games Liven Up Military Recruiting, Training
Even more people are likely to acquire the game starting in October, Juntiff said, when the Army was scheduled to begin distributing it as a free CD set to a target audience over the age of 13.
A customized version of another computer game, Microsoft Flight Simulator, is issued to all Navy student pilots and undergraduates enrolled in Naval Reserve Officer Training Courses at 65 colleges around the nation.
One reason for the growing popularity, according to Herz, is that computer gaming appeals to innate aspects of human behavior, including a drive to compete and collaborate, a hunger for status, a tendency to cluster and the appetite for peer acknowledgement.
www.nationaldefensemagazine.org /issues/2002/Nov/Computer_Games.htm   (1868 words)

  
 GameSurge - Computer Game Review - Rogue Spear
Rogue Spear takes place in areas all around the world from a mansion in Washington State to a hijacked airplane.
The Rogue Spear characters now look more realistic and move as if they were truly human, which makes the game even more realistic to a large extent.
Rogue Spear is essentially the same game as Rainbow 6.
www.gamesurge.com /pc/reviews/roguespear.shtml   (779 words)

  
 Rogue Trooper PC Video Game Review by AceGamez
Rogue is in view all the time and there's no option to go to a first person perspective, of which I'm glad, because it maintains the feeling of controlling your character rather than being your character, and maintains the viewpoint as laid down in the comic.
Rogue can hide behind walls, bunkers, rocky outcroppings and so on, poking his head around the corner to take out unwary Norts, or tossing grenades into the mix for a real feel of confusion.
I think the game designers were aware that thanks to the source material we weren't going to see much more than concrete pillboxes, blasted futuristic ruins, shell-pocked barren wastelands, functional barracks, research facilities and factories.
www.acegamez.co.uk /reviews_pc/Rogue_Trooper_PC.htm   (2108 words)

  
 A Brief History of "Rogue"
The classic computer game "Rogue" was developed over a a period of a few years by a number of people.
Most of the existing adventure-type games had "canned" adventures -- they were exactly the same every time you played, and of course the programmers had to invent all of the puzzles, and therefore would always know how to beat the game.
Rogue is generally credited with being the first "graphical" adventure game, and it probably was at least one of the first (Wizardry could probably also make the claim).
www.wichman.org /roguehistory.html   (1285 words)

  
 Computer Science   (Site not responding. Last check: 2007-11-04)
Computer terminology, how to use a computer, guidelines for purchasing computer equipment, and the computer’s effect on society are covered in the lecture portion of this course.
Primarily for desktop publishing or computer graphic students, course lays a foundation for articulating and using concepts of design: proportion, balance, contrast, rhythm, and unity.
Introduces students to introductory game programming concepts, the development side of gaming as well as computer game graphics in both 2D and 3D formats.
www.roguecc.edu /Coursedescriptions/ComputerScience.asp   (2428 words)

  
 ClassicGaming.com - Game of the Week   (Site not responding. Last check: 2007-11-04)
Rogue was originally designed for the Unix+ operating system and later adapted for the "IBM PC," indicating its age.
The goal of Rogue is two-fold: collect as much gold as possible, thereby getting your name on the top ten list, and as you advance deeper into the dot-and-line bowels of the dungeon, stay alive long enough to capture the famed Amulet of Yendor and escape the dungeon alive.
Rogue is a classic of classics, the genesis for a major genre of the gaming industry, and it's still a heck of a lot of fun.
www.classicgaming.com /rotw/rogue.shtml   (710 words)

  
 The Dungeons of Doom   (Site not responding. Last check: 2007-11-04)
The classic computer game Rogue was first developed in the early 1980s and was shipped in Version 4.2 of BSD UNIX.
But Rogue was the first to show the player in a graphical display despite it being limited to an ASCII text display.
Rogue was an addictive combination of torture, abuse and frustration occasionally interrupted by brief moments of elation and sometimes even reality.
members.cox.net /mlaman/mike/rogue   (197 words)

  
 Rogue Clone IV
Rogue Clone IV Rogue Clone IV Rogue is an old computer game from 1980.
It was the first role-playing game to use cursor addressing instead of just outputting text that scrolled off the top of the screen.
Rogue Clone IV is an open-source reproduction of this classic game.
rogueclone.sourceforge.net   (263 words)

  
 Rogue (computer game) - Questionz.net , answers to all your questions   (Site not responding. Last check: 2007-11-04)
Rogue is a dungeon-crawling computer game dating from 1980.
Overview The basic premise in Rogue is that the player assumes the role of an adventurer typical of fantasy games such as Dungeons & Dragons.
Unlike most contemporary adventure games when it was written, however, the dungeon and everything in it is randomly-generated, yielding a different game each time it's played.
www.questionz.net /Video_games/Rogue.html   (431 words)

  
 GameSurge - Computer Game Review - Diablo 2
It took Blizzard years to make this game, this probably having been their longest game in development yet.
Diablo II follows the story of the strange being known as the Wanderer, who is in actual fact, the hero you played in the original Diablo game.
In Diablo II you are a new character, who begins the game at the Rogue Encampment, which is one of the four towns (one per act) throughout the game.
www.gamesurge.com /pc/reviews/d2.shtml   (1136 words)

  
 CNN - Good computer game software is not hard to find - December 17, 1998
Of all the computer games I've played in the last few months, here's a short list of what I think are some of the best.
Two games are standouts this year in the arcade category.
Tycoon isn't just a game; it's a serious economic simulation with a realistic stock market, 30 historical scenarios and enough rolling stock (59 engines and 34 cargo cars) to haul your way to greatness.
www.cnn.com /TECH/computing/9812/18/pcgames/index.html   (890 words)

  
 IGN Boards - NetHack: The Best PC RPG Game Ever - Read More!
Rogue-like games were appearing in abundance, and the remarkable NetHack, an ASCII text game loosely based on Dungeons and Dragons, was just beginning its development.
Rogue was the precursor to NetHack and was shared across the nation for many years.
Even if your from the newer game generation and are not used to or like old-school games it has that something special that grabs you and does not let go.
boards.ign.com /Classic_Computer_Gaming_General_Board/b5141/52811963?0   (1181 words)

  
 Download Rogue Game DOS
It was such a popular "test" that enterprising UNIX admins and users distributed it, expanded it, imitated it, and ported it to their home computers.
The game's original concept was unique and rich enough that decades later, it has an entire genre of computer games named after it, commonly called "Roguelike Games", and today still attracts a loyal following and lively community and newsgroups.
This game is among the 5 or maybe 10 standard setting games ever made.
www.download-full-games.com /pc/role_playing/rogue.html   (545 words)

  
 Game on! - The Boston Globe
These are four of the most popular product lines in computer gaming, and they barely scratch the surface.
The company made three of last year's top 10 games for desktop computers, and half of the top 10 games for living room consoles -- the Sony PlayStation, Microsoft Xbox, and Nintendo GameCube.
With sports games, every new season means a chance to sell a new edition of the product, with upgraded statistics, new players, and improved game performance.
www.boston.com /business/globe/articles/2004/05/31/game_on   (1132 words)

  
 iRogue: Rogue for PalmOS   (Site not responding. Last check: 2007-11-04)
It is derived from two versions of rogue (rogue 5.3-clone and urogue).
Its many descendants are known as "rogue-like" games.
These games are text-based and have a familiar premise: wander around in a dungeon, collect treasure, deal with bad-tempered monsters, try to finish a quest.
roguelike-palm.sourceforge.net /iRogue   (92 words)

  
 Unix man pages: rogue (6)   (Site not responding. Last check: 2007-11-04)
ROGUE(6) ROGUE(6) NAME rogue - exploring The Dungeons of Doom SYNOPSIS /usr/games/rogue [ -r ] [ save_file ] [ -s ] [ -d ] DESCRIPTION Rogue is a computer fantasy game with a new twist.
It is crt oriented and the object of the game is to survive the attacks of various monsters and get a lot of gold, rather than the puzzle solving orientation of most computer fan- tasy games.
To win the game (as opposed to merely playing to beat other people's high scores) you must locate the Amulet of Yendor which is somewhere below the 20th level of the dun- geon and get it out.
security-protocols.com /unixmanpages/rogue.6.html   (305 words)

  
 Roguelike Games Info and FTP Sites (FAQ)
But rogue is a relatively simple and limited game compared to most of the descendants it has spawned...
Generally, the games mentioned below are single-user, fantasy role-playing computer games, generally set in a dungeon, run with a simple character-graphic interface.
GAME: Crossfire Release: crossfire-0.93 (Jan 1997) Newsgroup: rec.games.roguelike.misc, also an active mailing list (send mail to crossfire-request@ifi.uio.no with the subject "subscribe") FTP Site: Primary: ftp://ftp.i.net/pub/crossfire2/ (192.243.32.18) ftp://ftp.ifi.uio.no/pub/crossfire/ (129.240.82.2) Secondary: ftp://yoyo.cc.monash.edu.au/pub/crossfire/ (130.194.9.1) ftp://ftp.cs.city.ac.uk/pub/games/crossfire/ ftp://ftp.sunet.se/pub/unix/games/crossfire/ (130.238.127.3) ftp://ftp.cs.titech.ac.jp/pub/games/crossfire/ FAQ Avail: In INSTALL directory of source distribution.
www.faqs.org /faqs/games/roguelike/info-ftp/index.html   (1746 words)

  
 Rogue   (Site not responding. Last check: 2007-11-04)
In this sense it is a common character class in role-playing games.
Rogue is also the vocalist with darkwave band The Crüxshadows.
We are now trying to release all our eBooks one year in advance Please be encouraged to tell us about any error or corrections, midnight of the last day of the month of any such announcement.
rogue.kiwiki.homeip.net   (138 words)

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