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| | Root-finding algorithm - Wikipedia, the free encyclopedia |
 | | The simplest root-finding algorithm is the bisection method: we start with two points a and b which bracket a root, and at every iteration, we pick either the subinterval [a, c] or [c, b], where c = (a + b) / 2 is the midpoint between a and b. |
 | | A root-finding algorithm is a numerical method or algorithm for finding a value x such that f(x) = 0, for a given function f. |
 | | The bisection method is guaranteed to converge to a root, however, its progress is rather slow (the rate of convergence is linear). |
| www.wikipedia.org /wiki/Root-finding_algorithm (765 words) |
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