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Topic: Samurai Shodown


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In the News (Sun 29 Nov 09)

  
  Samurai Shodown Review
Samurai Shodown is, at one level, a Street Fighter 2 clone with a medieval Japanese setting, and, at another level, an elegant ballet of fist, feet, and swords.
The samurai Yagyu Jubei, the ninja Hattori Hanzo, and the priest Amakusa Shiro Tokisada all actually existed, although these interpretations are (obviously) somewhat inaccurate, and the revolution leader Charlotte seems inspired by "Joan of Arc".
Samurai Shodown is more of an alternate universe, what-if scenario than an accurate portrayal of history (since the body of the real-life Amakusa was never found, what if he was just asleep all this time and awoke one day for revenge?).
www.flyingomelette.com /reviews/snes/samuraishodown.html   (1483 words)

  
 Samurai Shodown IV - Wikipedia, the free encyclopedia
Samurai Shodown IV: Amakusa's Revenge (Japanese title: Samurai Spirits: Amakusa Kourin / サムライスピリッツ天草降臨) is the fourth in SNK's flagship Samurai Shodown series of fighting games.
After Samurai Shodown III was received more or less poorly by the fighting game community, SNK again went back to address the complaints, and tried to deliver a followup that would hopefully regain some of the magic that had made SS2 such a hit.
The most obvious change is visual, with dramatically adjusted color palettes for the individual characters which seem propotianally bigger than other games, generally brightening them up and reducing contrast, in the attempt to make the game more cartoonish.
en.wikipedia.org /wiki/Samurai_Shodown_IV   (911 words)

  
 Samurai Shodown - Wikipedia, the free encyclopedia
For information on the series as a whole, see Samurai Shodown series.
Samurai Shodown (Japanese title: 'Samurai Spirits' / サムライスピリッツ) is the first game in SNK's popular series of fighting games.
Its initial, primary distinction from its contemporaries (most significantly, Street Fighter II) was its time period, since it was set in the late 18th century.
en.wikipedia.org /wiki/Samurai_Shodown   (629 words)

  
 GamingWorld - X Clusive CGOTW: Samurai Shodown (Neo Geo)
Samurai Shodown, released in 1993, was a classic fighter in every sense of the word.
Samurai Shodown was a huge hit for SNK; one of their biggest.
Samurai Shodown is one of the more common games for the Neo Geo, and collectors can find the game at various sources on the internet for between $40 and $70.
www.gamingworldx.com /features/CGOTWSamuraiShodownNeoGeo.shtml   (1201 words)

  
 Samurai Shodown V Xbox Live Hands-On - Xbox News at GameSpot   (Site not responding. Last check: 2007-11-07)
Like most of the company's other games, Samurai Shodown V for the Xbox is mostly just a straight port of a NeoGeo game, so we're talking hardware that dates back to the late '80s, here--don't expect any whiz-bang effects from this game.
Samurai Shodown V is a one-on-one fighting game like all its predecessors, letting you pick one of more than two-dozen colorful characters and take on your opponent in a fight to the finish.
Samurai Shodown V plays just like the NeoGeo classics, and notwithstanding the brief but present loading times between matches and the occasional hiccups in the action, this version seems to be arcade-perfect.
www.gamespot.com /xbox/action/samuraishodownzero/news.html?sid=6140733&mode=previews   (1079 words)

  
 GameSpy: Samurai Shodown V
Originally announced in Japan as Samurai Spirits Zero, the title was eventually changed for the US release to to Samurai Shodown V to properly reflect its placement in the Samurai Spirits storyline.
Samurai Shodown V (08/08/05) - SNK/Playmore's most respected fighting series is about to chop things up on Xbox.
Samurai Shodown V (01/24/06) - SNK's classic samurai fighting series suffers a misstep on its way to the Xbox.
xbox.gamespy.com /xbox/samurai-shodown-v   (185 words)

  
 Samurai Shodown : Reviews : Arcade : Retro Games : DigitalFan Network   (Site not responding. Last check: 2007-11-07)
By contrast, Samurai Shodown was focused on counter-attacks and reversals, which gave the gameplay a strategic element.
Samurai Shodown is no different, with characters such as Earthquake taking up nearly half the screen.
Samurai Shodown was also a very colorful game, with beautiful character designs and outfits.
www.digitalfan.com /retro-games/arcade/reviews/samurai-shodown   (712 words)

  
 Samurai Shodown   (Site not responding. Last check: 2007-11-07)
Samurai Shodown continues the long tradition of bad anime with their roots in the coin-op world.
As Samurai Shodown begins, a bunch of holy warriors are defeated by the traitorous Amokusa, a rebel who has decided to turn on her god and take over the world, yada yada yada.
Otherwise, Samurai Shodown is a farce from one end to the other.
www.theanimereview.com /reviews/samuraisho.html   (352 words)

  
 Samurai Shodown V Review for Xbox - Gaming Age
The exclusion of character names from the Story Mode character select and the exclusion of character portraits from Practice Mode is just plain odd, and the results can be needlessly frustrating, especially for those unfamiliar with a good chunk of the characters.
Then again, those unfamiliar with most of the characters will likely be unfamiliar with the Samurai Shodown franchise, which brings up another problem.
As such, Samurai Shodown V is only recommended for those who are not just familiar with the series, but really, really love it.
www.gaming-age.com /cgi-bin/reviews/review.pl?sys=xbox&game=samsho5   (809 words)

  
 GameSpy: Samurai Shodown V Review
Samurai Shodown was the first SNK fighting game that showed the world that Capcom actually had a bit of competition, and the series has enjoyed a lot of popularity since.
As is typical for the series, Samurai Shodown V has stylish character sprites with fairly good animation.
What it comes down to is that Samurai Shodown V is a competent port of an iffy game in a good series, and the only game in that series available for Xbox.
xbox.gamespy.com /xbox/samurai-shodown-v/683067p1.html   (745 words)

  
 Samurai Shodown V Preview (Xbox)
The Samurai Shodown franchise has been around since SNK was pimping $150 carts in the early 90’s for the Neo Geo system.
Samurai Shodown (or Samurai Spirits as it was known in Japan) was a hit 2D side-scroller that featured twelve weapon wielding fighters.
Gameplay-wise, Samurai Shodown V is sure to follow the natural path of progression that SNK’s series has followed since the early days.
previews.teamxbox.com /xbox/1090/Samurai-Shodown-V/p1   (444 words)

  
 Xbox.com | Samurai Shodown V   (Site not responding. Last check: 2007-11-07)
The arcade classic that defines the art of Samurai fighting is now only on Xbox®;, featuring Xbox Live® head-to-head fighting and tournament mode.
One Samurai's quest to fight against the Shogun leads to the gathering of the bravest of warriors.
Choose from a total of 26 Samurai, including 14 characters new to the franchise.
www.xbox.com /en-US/games/s/samuraishodown5   (72 words)

  
 Samurai Shodown V Preview - PlayStation 2 Preview - Australia's PAL Gaming Network
Unfortunately, Samurai Shodown V doesn’t look like it’s going to add to the overall quality of the series.
Samurai Shodown V is a straight port of the Neo Geo game of the same name.
Samurai Shodown V — known as Samurai Spirits Zero in some parts of the world — is scheduled for a PAL release in December.
palgn.com.au /article.php?id=2884   (735 words)

  
 Samurai Shodown V Hands-On (Xbox)
The majority of the fighters stick with the samurai theme, in both aesthetic look and sword weaponry, but there are some strange characters as well, such as Kusaregedo, a giant and disfigured creature with knives for hands.
What gamers will want to remember first and foremost when looking at Samurai Shodown V is that this is an experience built on hardware that is many years old, so flashy graphics, shiny textures, and fluid animations won’t be present.
There have been a number of delays associated with the release of Samurai Shodown V, but it is currently slated for a January 10th, 2006 release, and our guess is that this time is being used to iron out the Xbox Live issues.
previews.teamxbox.com /xbox/1247/Samurai-Shodown-V/p1   (1090 words)

  
 Samurai Shodown 5   (Site not responding. Last check: 2007-11-07)
Samurai Shodown 5 boasts the highest number of warriors ever in the series, but unfortunately, the game seems to have lost it's overall "feel." The game, instead of being traditional, semi-serious swordplay, has been brought into the ultra-fantasy realm, as some of the characters aren't even near "samurai-ish."...
The presentation certainly can't match up to that of the earlier incarnations, such as the epic Samurai Shodown 2.
The stylish ending of a bloody duel that the Samurai Shodown series was known for, was taken out.
www.fightersgeneration.com /fightgen/games/sszero.html   (477 words)

  
 IGN: Samurai Shodown V Ships
SAMURAI SHODOWN V, one of SNK's greatest fighting franchises now features full Xbox Live® online game service support and the addition of Tournament Mode.
SAMURAI SHODOWN is considered one of the greatest fighting franchises of all time, and is the first appearance of the series on any current generation of consoles in North America.
SAMURAI SHODOWN V is the story of one Samurai's quest against the Shogun which leads to the gathering of the bravest warriors.
games.ign.com /articles/681/681777p1.html   (406 words)

  
 IGN: Samurai Shodown V
The Samurai Shodown series has also been known for its willingness to tinker with its unique fighting system, and has resulted in a number of changes over the years.
Samurai Shodown V is the most complete and refined iteration yet.?h
Samurai Shodown V will be available for PS2 and Xbox in Sept05 with a suggested retail price of £19.99
games.ign.com /articles/621/621843p1.html   (492 words)

  
 Samurai Shodown: A Retrospective: The Musical   (Site not responding. Last check: 2007-11-07)
Before Samurai Shodown the Neo-Geo featured interesting but otherwise empty fighting games such as Fatal Fury or the afore mentioned, bra-exposing Art of Fighting (it's frightening what one remembers about these games).
The stage scales in and out depending upon the fighter's proximity to one another, the sound effects are loud, and the screen flashes red and white with certain strong hits.
Samurai Shodown was released during a time with no world wide web and no anime for sale at Wal-Mart.
art.beautiful-dreamer.net /articles/Samurai_Shodown_2/ss2_01.htm   (1116 words)

  
 Samurai Shodown III Review
The team responsible for the popular and critically acclaimed Samurai Shodowns 1 and 2 was no longer around and a third installment was highly anticipated, if not expected.
Under these circumstances, SNK gave the project to a new team, the Garapagos Team (continuing the time honored tradition of mangled SNK English, the new team misspelled their own name...based on the Galapagos Islands).
I believe the Samurai Shodown series was lucky to survive part 3.
www.neo-geo.com /reviews/neo-reviews/samurai3/ss3.htm   (1182 words)

  
 Anime News Network - Samurai Shodown: The Motion Picture   (Site not responding. Last check: 2007-11-07)
Anime News Network - Samurai Shodown: The Motion Picture
Loosely based on characters from SNK's best-selling Samurai Shodown game series.
You can contribute information to this page, but first you must login or register
skuld.animenewsnetwork.com /encyclopedia/anime.php?id=643   (111 words)

  
 IGN: Samurai Shodown V Preview
Samurai Shodown V: Hands-On The Xbox exclusive 2D fighter slashes its way into our office.
In addition to some cool graphical effects, a ton of special attacks, and support for play over Xbox Live, this latest version of Samurai Shodown V has a few new features implemented specifically for the Xbox.
To check out how Samurai Showdown V is looking, be sure to check out the screens and new videos below in our media section.
xbox.ign.com /articles/674/674905p1.html   (964 words)

  
 Amazon.com: Samurai Shodown: Computer & Video Games   (Site not responding. Last check: 2007-11-07)
In terms of actual play, there are a lot of combos and special attacks that you can execute, and Samurai Shodown seems to rely more upon strategy and critical hits then the typical 2D fighter, which is a good thing.
However, I am uncertain as to whether this is really a hardware limitation or simply game design, because I've seen Samurai Shodown in the arcades before (uh, quite a few years ago) but I don't remember how fast it played.
Regardless of the speed issue, Samurai Shodown is one of the best 16-bit fighters available (the Sega CD version is the best 16-bit fighter, period).
www.amazon.com /exec/obidos/tg/detail/-/B00002SW2R?v=glance   (739 words)

  
 [No title]
Samurai Shodown II TAPFAQ ---------------------------------------------------------------------------- You can find this TAPFAQ (and future updates) in: 1) ftp.netcom.com in the /pub/vi/vidgames/faqs directory, 2) sanar.kaiwan.com in the /user/dvillnva directory, or 3) brawl.mindlink.net in the /pub/SS2 directory.
Samurai Shodown II is back with a vengance.
Time for (a) shodown!" "Taste my sword of justice!" Notes: No correlating material can be found for Galford, as ninjas didn't even begin to appear in North America, secretly until the early nineteenth century.
www.cheatcc.com /psx/sg/samurai_shodown2.txt   (11121 words)

  
 Samurai Shodown
Well, apparently, being a samurai has all sorts of responsibilities...like not fearing death(or the reaper...or singing "Don't Fear the Reaper"), struggling to defeat evil and, of course, destroying all enemies!
Apparently, people in the world of Samurai Shodown are filled with lovely, point yielding coins...
Samurai Shodown was number 99 in EGM's "100 Best Games of All Time" list.
www.whipassgaming.com /NeoGeo/samuraishoneo.html   (1127 words)

  
 Samurai Shodown Returns News for Famitsu on GamePro.com   (Site not responding. Last check: 2007-11-07)
Originally released to arcades in 1993, Samurai Shodown was one of the first one-on-one fighters to feature actual weapons instead of hand-to-hand combat.
This announcement marks the first new Samurai Shodown game in nearly seven years—the last title, Samurai Shodown 64, was a 3D game and is widely considered a disappointment by series fans.
SNK Playmore (which added the “SNK” to its name just a few weeks ago) opened up the official homepage today for Samurai Spirits Zero, a new arcade game that marks the revival of one of the company’s most revered fighting series (called Samurai Shodown in America).
www.gamepro.com /gamepro/famitsu/games/news/30251.shtml   (523 words)

  
 Samurai Shodown   (Site not responding. Last check: 2007-11-07)
General: Samurai Shodown is a two-player fighting game much like Capcom's long-running fighting series, Street Fighter 2, but instead of fighting with fists, these characters use weapons.
Samurai Shodown is responsible for introducing the "RAGE" gauge (or "POW" gauge).
Samurai Shodown is actually called Samurai Spirits in Japan.
www.fightersgeneration.com /fightgen/games/ss.html   (243 words)

  
 Samurai Shodown Forever
Samurai Shodown, Samurai Showdown, Samurai Spirits are Copyrights of SNK.
Most of the images here are taken from SNK homepage.
No part of this webpage may be reproduced in any form or by any means, without permission from C.K. Gan.
www.samuraispirits.net   (183 words)

  
 Amazon.com: Samurai Shodown Warriors Rage: Computer & Video Games   (Site not responding. Last check: 2007-11-07)
Although only a few characters are available to play as compared to Samurai Showdown 3, the ones there are quite well done.
The characters as a whole are balanced with the exception of Humma who seems to have an advantage due to the damage he causes.
I have always liked the Samurai Shodown series, but this one is a great disappointment.
www.amazon.com /exec/obidos/tg/detail/-/B00004RD82?v=glance   (521 words)

  
 NGFL - Samurai Shodown 2 Review   (Site not responding. Last check: 2007-11-07)
You can duck most projectiles in Samurai Shodown 2, and there are also a couple of taunts that each character can perform (press A+C or B+D) The new fighters deserve a mention too.
As in the first game, Samurai Shodown 2 is also excellent sonically.
Personally, I like all of them, but I don't really like comparing the first two with Samurai Shodown 3 and 4 because they had a big overhaul and were quite different to the first two games; they are very good in their own way, so check out my review on them.
www.neogeoforlife.com /neo_reviews/samurai_shodown_2.php   (725 words)

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