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| | videogames1.mtv.com (Site not responding. Last check: 2007-10-10) |
 | | There was Samurai Warriors, Samurai Warriors: Xtreme Legends, and now Samurai Warriors 2, an entirely predictable follow-up featuring more hacking, slashing, and barely-there battle strategy, with only a couple of ancillary new modes and upgrade systems to make the game warrant a "2" in front of the title. |
 | | Twenty-six different warriors are available to play with in Samurai Warriors 2, though most of them are locked from the beginning and can be unlocked only by playing through the various storylines of the available characters (and with each one you unlock, you get one of the game's achievements in the Xbox 360 version). |
 | | Though Samurai Warriors 2 is, at a base level, rooted in Japanese history, the characterizations and situations take full dramatic license, and the result is a lot of hammy dialogue and disjointed storytelling that does little beyond explaining why you're bothering to hack up all those bad guys. |
| videogames1.mtv.com /pages/gamespace/review.php?id=930941 (1705 words) |
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