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Topic: Sandy Petersen


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In the News (Sun 20 Dec 09)

  
  Sandy Petersen - Doom Wiki - A Wikia wiki
Sandy Petersen was the most prolific level designer on both Doom and Doom II.
Petersen joined id Software about 10 weeks before the December 1993 release of Doom and in that time created 19 levels for it (of which 8 were based to some extent on early drafts by Tom Hall).
Petersen joined id Software in 1993 after being impressed by Wolfenstein 3D, and there worked on Doom, Doom II and Quake.
doom.wikia.com /wiki/Sandy_Petersen   (390 words)

  
 The Guildhall at SMU | News & Information | Sandy Petersen Teaches
Internationally recognized game designer Sandy Petersen, Microsoft Ensembles Studios, led a practicum August 25 at The Guildhall at SMU in Dallas.
Petersen's second visit to the school, this teaching session allowed students to learn firsthand from his impressive two decades of game design experience.
Petersen is a member of the Gaming Hall of Fame, and was crucial in the production of such award winning game titles as Doom, Doom 2, Quake, Age of Empires and Age of Mythology.
guildhall.smu.edu /news/PetersenTeaches.htm   (263 words)

  
 GameSpy.com - Interview
Sandy Petersen is no stranger to gaming, or even to Gen Con for that matter.
Sandy Petersen: Yeah, that's what led me there.
Sandy Petersen: Then I went to Ensemble and was put on a project that got canceled.
archive.gamespy.com /articles/august02/gencon/petersen   (651 words)

  
 IGN: Age of Empires III: The WarChiefs
Sandy Peterson: Well, we are creating an expansion pack that will live up to the high standards we have at Ensemble Studios.
Sandy Peterson: Early on we considered adding other civilizations but felt they wouldn't play as different as what we believe we can do with the Native Americans.
Sandy Peterson: The campaign is going to expand the Black family saga, but it hews much more closely to historical events.
pc.ign.com /articles/696/696777p1.html   (1049 words)

  
 Sandy Petersen: ZoomInfo Business People Information   (Site not responding. Last check: 2007-11-03)
Sandy Petersen, designer of CALL OF CTHULHU and GHOSTBUSTERS (the RPG)--and not incidentally, designer of DOOM and QUAKE.
Due to the influence of Sandy Petersen, creator of the "Call of Cthulhu" role-playing game, Quake has a number of Lovecraftian elements, including such creatures as Shub-Niggurath.
Which for a game of that type may be appropriate ; the interface and algorithms and gestalt weren't determined by Sandy ; he was level designer, an increasingly common thing in computer gaming, meaning he defined the tricks and traps and level lay-out but had nothing to do with the underlying game engine.
www.zoominfo.com /people/petersen_sandy_27975573.aspx   (319 words)

  
 Sandy Petersen - Wikipedia, the free encyclopedia
Carl Sanford Joslyn Petersen (born September 16, 1955) is a game designer.
He ran an extremely popular series of threads, "Ask Sandyman", where forum members could ask him about anything they wanted (though there were some questions he did not answer).
Petersen is a Mormon, but his religion has not prevented him from designing games involving Satanic elements.
en.wikipedia.org /wiki/Sandy_Petersen   (403 words)

  
 Announcement   (Site not responding. Last check: 2007-11-03)
From a fan hoping to have his submissions looked at by the High Ones, to one of the Gods of Glorantha creating the world, to a respected elder and an expert on all things ever present, his thoughts and beliefs have shaped all aspects of Glorantha, and always will.
I am happy to have this opportunity to thank Sandy for the friendship, creativity, and support he has given to Glorantha and me. In recognition of this service, which truly cannot be measured, Issaries is honored to grant to him the most esteemed status in our Glorantha Tribe.
Sandy Petersen is a Demi-God of the Glorantha Trading Association With all honors and privileges granted thereto.
www.glorantha.com /news/ann_02_05.html   (305 words)

  
 UMass Amherst: Biology Department -> Faculty -> Sandra L. Petersen
Hrabovszky, E., I. Kallo, A. Steinhauser, I. Merchenthaler, C.W. Coen, S.L. Petersen, Z. Liposits.
Estrogen receptor-beta in oxytocin and vasopressin neurons of the rat and human hypothalamus: Immunocytochemical and in situ hybridization studies.
Curran-Rauhut, M.A. and Petersen, S.L. Distribution of progestin receptor (PR) mRNA in the brain stem of female rats.
www.bio.umass.edu /biology/faculty/sandyp.phtml   (628 words)

  
 Age of Empires III: The WarChiefs Q&A - First Details, New Civilizations, Better Home Cities - PC News at GameSpot
Ensemble's Sandy Petersen, one of the lead designers of Age of Empires III: The WarChiefs, gives us some of the first details about the expansion.
So we turned to Ensemble's Sandy Petersen, one of the lead designers of the expansion, for some of the first details.
Sandy Petersen: Well, one of the native civilizations is the Iroquois Confederation as you know.
www.gamespot.com /pc/strategy/aoe3warchiefs/news.html?sid=6147225   (1374 words)

  
 Sandy Petersen Speaks on Call of Cthulhu :: GamingReport.com :: Where Gamers get their News
Sandy Petersen Speaks on Call of Cthulhu :: GamingReport.com :: Where Gamers get their News
"While at Scotscon (Edinburgh) Sandy Petersen, author of the original Call of Cthulhu rules, took part in a 'Cthulhu Panel' session where he talked on a variety of CoC topics.
Sandy's conversation and are now able to make it available for you to listen to online.
www.gamingreport.com /article.php?sid=10066   (149 words)

  
 Comments and Discussions on Sandy's Sorcery
Sandy Petersen and Philip Hibbs on Stale Presence
In sandy's new rules, the 10 points adds 100% to your skill, so you end up with 200%+.
Glorantha is a trademark of Issaries, Inc. Gloranthan material is copyright 1998 by quoted authors, Sandy Petersen and Greg Stafford.
www.snark.freeserve.co.uk /sscomments.html   (5580 words)

  
 Textbooks by Sandy Petersen - Direct Textbook   (Site not responding. Last check: 2007-11-03)
Petersen's Field Guide to Creatures of the Dreamlands: An Album of Entities from the Land Beyond the Wall of Sleep (Call of Cthulhu) by Sandy Petersen
Authors: Mark Morrison, Nick Hagger, Richard Watts, Ben Chessell, Charlie Krank, Sandy Petersen, Greg Stafford
Authors: Sandy Petersen, Greg Stafford, Ken Rolston, Martin Wixted
www.directtextbook.com /author/sandy-petersen   (478 words)

  
 Petersen,Sandy Books - Signed, used, new, out-of-print
Petersen's Field Guide: Creatures of the Dreamlands: An Album of Entities from the Land Beyond the Wall of Sleep
Sandy; Heggie Petersen, Bob; Willis, Lynn; Hamblin, William J., III
Sandy and Lynn Willis and Greg Stafford and Ken Rolston and Martin Wixted Petersen
www.alibris.com /search/books/author/Petersen,Sandy   (590 words)

  
 Lovecraft In Quake - Sources And Inspiration
Sandy Petersen - a contributor to game design for many years now, Sandy Petersen's first and most influential publication was the transformation of Lovecraft's stories into the Call Of Cthulhu roleplaying game back in the early eighties.
Although Lovecraft was known to aficionados of horror fiction, it is probably this game that is most responsible for popularising his original writing.
COC was voted by readers of Dragon magazine as best RPG ever, an achievement certainly due in part to how faithful Petersen was to both the style and the substance of the mythos.
kell.leveldesign.org /stuff_lovecraftinquake.html   (1837 words)

  
 Age of Empires III: The WarChiefs Updated Q&A with Sandy Petersen - DCEmu Forums:: The Homebrew & Gaming Network :: ...
As the latest chapter in the best-selling real-time strategy series, Age of Empires III explored the age of colonialism when European powers settled the Americas, and then fought it out with one another.
Microsoft and Ensemble will explore this era further with Age of Empires III: The WarChiefs, the upcoming expansion pack that not only adds in new content for the existing European civilizations, but also lets you play as the Native Americans for the first time.
For the latest details, we caught up with lead designer Sandy Petersen, and he filled us in on some interesting new features.
www.dcemu.co.uk /vbulletin/showthread.php?t=29136   (324 words)

  
 Sandy Peterson interview
He was kind enough to send it to me for this page.
His questions are in white, Sandy's answers are in red.
Sandy makes a number of references to Cthulu sites and other fictional works.
qref.planetquake.gamespy.com /sandy.html   (804 words)

  
 Sandy Petersen on LibraryThing | Catalog your books online
78 utenti di LibraryThing possiedono 116 libri di Sandy Petersen.
Petersen's field guide to Cthulhu monsters : a field observe… 19 copie
Petersen's field guide : creatures of the dreamlands : an al… 7 copie, 2 recensioni
www.librarything.it /author/petersensandy   (286 words)

  
 Blue's Quake News - June 21-27, 1997
Yes, Sandy Petersen has left, but for all you Quake fans, don't worry about the impact this will have on Quake 2.
Sandy's departure from id was amicable because it was apparent that Sandy and id Software had different visions.
We wish Sandy and Ensemble Studios the best of luck with their future endeavours.
www.bluesnews.com /archives/june97-3.html   (4104 words)

  
 Sandy Petersen et al - Call of Cthulhu: Horror Role Playing in the Worlds of H. P. Lovecraft Reviews at Shopping.com
Sandy Petersen et al - Call of Cthulhu: Horror Role Playing in the Worlds of H. Lovecraft Reviews at Shopping.com
Sandy Petersen et al - Call of Cthulhu: Horror Role Playing in the Worlds of H. Lovecraft
Cons: The paperback version has week binding, the pages don't last long before falling out.
www.shopping.com /xPR-Call_of_Cthulhu_by_Sandy_Petersen   (89 words)

  
 Microsoft Age of Empires II: Age of Kings
Age II Q & A with Sandy Petersen on AOK Heaven
AOK Heaven has compiled a full six pages of questions and answers with Ensemble Studios Game Designer Sandy Petersen.
AOK Heaven collected nearly all of the forum posts by Sandy and compiled them into a list for everyone to read.
www.microsoft.com /games/age2/headline_petersen_qa.htm   (59 words)

  
 Sandy Petersen - CthulhuWiki
During this time he also authored a regular computer and console gaming column for DRAGON magazine.
He ran an extremely popular series of threads, "Ask Sandyman", where forummers could ask him about anything they wanted (though there were some questions he did not answer).
This page was last modified 15:48, 31 January 2006.
www.yog-sothoth.com /wiki/index.php/Sandy_Petersen   (395 words)

  
 Lynn Willis; bibliography
Keith Herber, Sandy Petersen, Mark Pettigrew, Richard Tierney, Lynn Willis,
Petersen's Field Guide to Creatures of the Dreamlands
Sandy Petersen, Mark J. Ferrari, Lynn Willis, Tom Sullivan,
isbndb.com /d/person/lynn_willis/books.html   (194 words)

  
 The Complete Dreamlands (Call of Cthulhu) by Chris Williams, Sandy Petersen, Jason C. Eckhardt(Illustrator), New, Used ...
By: Chris Williams Sandy Petersen Jason C. Eckhardt(Illustrator)
Petersen's Field Guide to Creatures of the Dreamla...
All such content is provided to you "as is." this content and your use of it are subject to change and/or removal at any time.
www.bookfinder4u.com /detail/1568820860.html   (308 words)

  
 Call of Cthulhu : fantasy roleplaying in… door Sandy Petersen | LibraryThing
Call of Cthulhu : fantasy roleplaying in… door Sandy Petersen
Petersen's field guide to Cthulhu monsters : a field observer's handbook of preternatural entities door Sandy Petersen
Who doesn't want to pretend to be bon vivants and librarians confronting the meaningless madness of space and time?
www.librarything.nl /work/23238   (620 words)

  
 Doom Level Design Credits
John Romero MAP12 The Factory Sandy Petersen MAP13 Downtown Sandy Petersen MAP14 The Inmost Dens American McGee MAP15 Industrial Zone John Romero MAP16 Suburbs Sandy Petersen MAP17 Tenements John Romero MAP18 The Courtyard Sandy Petersen MAP19 The Citadel Sandy Petersen MAP20 Gotcha!
And level 4 was a Tom Hall makeover.
And 4-8 was his second map -- you can definitely see the improvement!" No detailed info is available on DOOM II, but I guess it was a, possibly uneven, split between John Romero, Sandy Petersen and American McGee.
www.rome.ro /lee_killough/history/designer.shtml   (307 words)

  
 Amazon.ca: Call of Cthulhu: Books: Sandy Petersen,Lynn Willis   (Site not responding. Last check: 2007-11-03)
Publisher: learn how customers can search inside this book.
Subjects > Horror > Authors, A-Z > (P) > Petersen, Sandy
Subjects > Literature & Fiction > Genre Fiction > Horror > Authors, A-Z > (P) > Petersen, Sandy
www.amazon.ca /Call-Cthulhu-Sandy-Petersen/dp/1568821344   (1640 words)

  
 TRAV'S FAVORITE SHOOTERS - DooM
E2M8 : TOWER OF BABEL by Sandy Petersen
E2M9 : FORTRESS OF MYSTERY by Sandy Petersen
E3M4 : HOUSE OF PAIN by Sandy Petersen
www.angelfire.com /games4/guns/doom/index.htm   (1514 words)

  
 Call of Cthulhu : fantasy roleplaying in… di Sandy Petersen | LibraryThing   (Site not responding. Last check: 2007-11-03)
Call of Cthulhu : fantasy roleplaying in… di Sandy Petersen
Petersen's field guide to Cthulhu monsters : a field observer's handbook of preternatural entities di Sandy Petersen
The Cthulhu Cycle: Thirteen Tentacles of Terror (Call of Cthulhu Fiction) di Donald R. Burleson
www.librarything.it /catalog/23238   (627 words)

  
 Search Results for sandy petersen call of cthulhu - Direct Textbook   (Site not responding. Last check: 2007-11-03)
Search Results for sandy petersen call of cthulhu - Direct Textbook
Authors: Sandy Petersen, Lynn Willis, William James Hamblin III
Shadows of Yog-Sothoth: A Global Campaign to Save Mankind (Call of Cthulhu Roleplaying) (Call of Cthulhu Roleplaying) by Sandy Petersen
www.directtextbook.com /editions/sandy-petersen-call-of-cthulhu   (494 words)

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