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Topic: Satellaview


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In the News (Sun 6 Dec 09)

  
  SATELLAVIEW : Encyclopedia Entry
It seems that at some point in time someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandai logo or name in any known documentation or indeed in the BIOS overworld interface itself.
Contrary to rumour, the Satellaview was not a failure.
Satellaview was broadcast from April 23, 1995 to June 30, 2000.
www.bibleocean.com /OmniDefinition/Satellaview   (836 words)

  
  Encyclopedia: Satellaview   (Site not responding. Last check: 2007-10-31)
It seems that at some point in time  ( http://www.everything2.com/index.pl?node=BS) someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandai logo or name in any known documentation or indeed in the BIOS overworld interface itself.
BS Zelda Screenshot BS Zelda was an expanded version of The Legend of Zelda that was released for the Satellaview attachment of the Super Famicom in Japan.
Satellaview was broadcast from April 23, 1995 to June 30, 2000.
www.nationmaster.com /encyclopedia/Satellaview   (1450 words)

  
 Satellaview - Wikipedia, the free encyclopedia
However the console's full name is seldom used; the official abbreviation seen everywhere is BS-X; BS stands for Broadcast Satellite, and X is literally "unknown" or "nameless".
It seems that at some point in time someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandai logo or name in any known documentation or indeed in the BIOS overworld interface itself.
GIGA satellite radio station, and during a limited time (between 4:00 and 7:00 PM), one could download games and receive news about the gaming world (as well as see some ads), and save it on a memory cart that plugged into the Satellaview.
en.wikipedia.org /wiki/Satellaview   (894 words)

  
 Satellaview
The Satellaview unit hooked to that port under the SNES and Superfami that we all open and say "What is this for??" Most think of the cancelled CD add-on when they see this port.
The Satellaview is the fruit of the axed CD add-on.
Games on the system were often exclusive to the Satellaview, and can't be found anywhere else.
assembler.roarvgm.com /Satellaview/satellaview.html   (192 words)

  
 BS Zelda - Wikipedia, the free encyclopedia
BS Zelda (Japanese: BSゼルダの伝説) was an expanded version of The Legend of Zelda that was released for the Satellaview attachment of the Super Famicom in Japan.
The player could configure their name and gender in the Bandai Satellaview game-selection interface.
This is the second time a female character has been a playable protagonist in a Zelda game--the previous occurance was in Zelda's Adventure (one of the three Zelda titles released for the Phillips CD-I), where Princess Zelda herself was the playable character.
en.wikipedia.org /wiki/Bandai_Satellaview_Zelda   (617 words)

  
 Zelda Elements | BS The Legend of Zelda
The first was a Legend of Zelda remake using upgraded graphics, and the second was called The Ancient Stone, which was basically an episodic A Link to the Past.
In the remake of The Legend of Zelda, you played as Satellaview's nameless mascot, who was some kid with a baseball cap.
The Satellaview's life came to an end fairly swiftly, mainly because the technology was so ahead of its time as to be unwieldy.
www.zeldaelements.net /othergames_zeldabs.shtml   (201 words)

  
 Satellaview - Definition, explanation
The Satellaview was a modem add-on for Nintendo's Super Famicom system in Japan.
The name "Satellaview" is assumed to come from a fusion of Satellite+view.
The BS-X was developed and released by Nintendo, and St. GIGA was responsible for the file servers and the maintenance side of things after each game had been added.
www.calsky.com /lexikon/en/txt/s/sa/satellaview.php   (836 words)

  
 Play:Right Rare > Hardware > Super Famicom Satellaview Satellite
The Satellaview was released in Japan only in 1995.
It was a modem add-on for the Super Famicom, and with the unit locked into place beneath the Super Famicom the user could download new games, cheats, tips and demos, aswell as recieving news, info about Nintendo and much more.
The Satellaview was realeased in March 1995 at a price of 14,000 Yen.
www.playright.dk /raretitel.php?id=13404   (165 words)

  
 Satellaview - Result for Satellaview - Meaning of Satellaview - Definition of Satellaview - Dictionary of Meaning - ...   (Site not responding. Last check: 2007-10-31)
ja:サテラビュー The '''Satellaview''' was a modem add-on for Nintendo 's Super Famicom system in Japan.
It seems that [http://www.everything2.com/index.pl?node=BS at some point in time] someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandi logo or name in any known documentation or indeed in the BIOS overworld interface itself.
At some unclear point there was a fallout between Nintendo and St. GIGA (something to do with shares it seems) and the service was taken down for good.
www.mauspfeil.net /Satellaview.html   (819 words)

  
 Zelda: The Hylian Legends   (Site not responding. Last check: 2007-10-31)
Back in the SNES days Nintendo and Bandai released a system that clipped onto the bottom of the SNES, it was called the Satellaview.
The Satellaview was only released in Japan, and connected to a sort of 'internet', where for one hour a day you could download part of a game onto a blank cartridge.
The first game was BS Legend of Zelda, it was basically a 16 bit remake of the very first Zelda game.
zthl.zeldacentral.net /other/bsloz.html   (219 words)

  
 Zelda Universe Network | All the Zelda info you need!
The Satellaview was a 'thing' that you could attach to the bottom of the SNES, and with it you would at certain times be able to download games and store them onto clean cartridges.
BS- Zelda was, as I mentioned, produced only as a game for the Satellaview, and that was originally the only place you could get a hold of the game.
Because the Satellaview never became such a big success as Nintendo was hoping for, the service was shut down.
www.zeldauniverse.net /main.php?page=other-bszelda   (416 words)

  
 Zubehör zum Super Nintendo Entertainment System - Wikipedia
Leider wurde das Satellaview nie ein Erfolg, weshalb das geplante Modem für Multiplayerspiele nie erschienen ist.
Das Satellaview hatte einen zusätzlichen 512-KBit RAM, um das grafische Betriebssystem darstellen zu können.
Dieser RAM wurde allerdings nie zu einem anderen Zweck genutzt.
de.wikipedia.org /wiki/Zubeh%C3%B6r_zum_Super_Nintendo_Entertainment_System   (1431 words)

  
 Mario Kart Central / Mario ExciteBike   (Site not responding. Last check: 2007-10-31)
Mario Excitebike is a game that came out on the Japanese satellite system " Satellaview " and was sadly never released on a normal cart.
The Satellaview was an add-on to the SNES system and it let you download games and info.
My guess is that you had to wait for the game to be downloaded with the Satellaview, so that is why there is a delay.
www.planetnintendo.com /mariokart/mkex/index.html   (378 words)

  
 SNES Techspec
The Satellaview is a modem add-on for the SNES, released 1995, in Japan only.
With the Satellaview you can download updates of new games and get hot news, cheats, tips, demos, info about new Nintendo games, events or interviews, charts and rumours.
When it was released in 1995 both Konami, Square, Taito and Data East was planning to use the Satellaview for their advertising but the only two companies that actually supplied software for the St GIGA channel was Nintendo and Square!
www.nintendoland.com /snes/access.htm   (1785 words)

  
 Nintendo 64DD - Iridis Encyclopedia   (Site not responding. Last check: 2007-10-31)
It is the Nintendo 64 equivalent of the Famicom 's Disk System, the aborted PlayStation CD-ROM add-on and the Satellaview, both for the Super Famicom.
The released version of 64DD included a modem for connecting to the network RANDnet, an audio-video (female RCA jack, and line in) adaptor to plug into the main cartridge slot, and a mouse that plugged into the controller inputs.
RandnetDD, similar to the Super Famicom 's Satellaview is a online subscription based service for the Nintendo 64DD.
www.iridis.com /Nintendo_64DD   (494 words)

  
 64DD - free-definition   (Site not responding. Last check: 2007-10-31)
It is an external device that plugs into the EXTension Port of the Nintendo 64's bottom side.
It is the Nintendo 64 equivalent of the Famicom 's Disk System, the PlayStation add-on and the Satellaview, both for the Super Famicom.
It has a 32-bit co-processor to help it read magnetic disks and transfer the data to the main console.
www.free-definition.com /64DD.html   (490 words)

  
 IGN: BS Zelda
One of the first projects intended solely for the Satellaview system was BS The Legend of Zelda.
Since the dungeon designs (and locations) were different from both the first and second quests, BS Zelda, in essence, was a "third" quest for the original game.
When you buy a Satellaview, be sure you've got all the components like the lucky Nintendo fan who names this box his own.
insider.ign.com /articles/324/324295p2.html   (954 words)

  
 16bit   (Site not responding. Last check: 2007-10-31)
Il Satellaview conteneva anche 512K di RAM aggiuntiva per il Super Famicom, probabilmente necessaria per far girare il sistema operativo.
Per il Satellaview vennero sviluppati circa 40 giochi, molti esclusivi, altri remake di vecchi titoli.
Oggi il Satellaview è un giocattolo per collezionisti, un giocattolo abbastanza costoso in verità...
www.16bit.emuita.it /speciali.php?ID=satellaview   (935 words)

  
 About the Bandai Satellaview
The Satellaview was an add-on for the Super Famicom released in Japan in 1995.
It cost 14,000 yen (about $150), and a subscription fee had to be paid monthly to use the service.
Along with these came a handful of original titles, bringing the total number of games that appeared on the Satellaview to approximately 40.
www.vgmuseum.com /images/snes01/satellaview.html   (298 words)

  
 GAF - News - Premium edition Legend of Zelda GC in the works
The Zelda game for the Satellaview you're referring to actually wasn't a Zelda game; instead, it was a game based on the Zelda engine.
The character used in the game was the logo character for the Satellaview afaik.
Also, as you may or may not know, the most famous Satellaview game was Radical Dreamers, the text based "Choose your own adventure" semi-sequel to Chrono Trigger.
www.gamesarefun.com /news.php?newsid=4543   (907 words)

  
 Dark Watcher's Console History
Satellaview (BS-X) The Satellaview was not really a console, but was an interesting add-on for the Super Famicom.
If the 256k of flash memory wasn't enough, you could also buy Game Boy sized carts containing 1 megabit of flash memory that fit into a Super Game Boy style cartridge, called the BS-X Special Broadcast Cassette (which retailed for around $30).
The Satellaview broadcasted from 23rd April 1995 to June 30th 2000.
darkwatcher.psxfanatics.com /console/bsx.htm   (452 words)

  
 GB Zelda Maps
Several years ago, Nintendo released a Satalite System in Japan called "SatellaView".
Nintendo started to convert the original Legend of Zelda game to the Super famicom and each week allowed gamers to download a small part of the game (Like a dungeon) and run it on the Super Famicom.
Zelda BS " meaning " Bandai Satellaview Zelda ".
zelda.pocitac.com /znesbs.shtml.htm   (323 words)

  
 TNL Forum - Nintendo Super Famicom Satellaview + F-ZERO 2
It's the Satellaview again, but this one's a bit special as its got F-ZERO 2 on the mem pack.
For those of you that don't know, it isn't possible to copy Satellaview games on to blank mem packs, so the only way to play the game on the real system is to find a mem pack that still has the original F-ZERO 2 download.
BTW, the mem pack for the Satellaview is completely different to the Nintendo Power rom carts, so you can't use that...
www.the-nextlevel.com /board/showthread.php?t=19731   (119 words)

  
 THE N64 SCENER - THE ONLINE N64 SCENE MAGAZINE
Around 1995 they finally launched their first network, called Satellaview.
I think the network actually became quite popular, but it was launched a few years too late, since this was the time Sony finished their own CD based videogame console called PlayStation.
The Satellaview network was shut down sometime in 1997.
n64.icequake.net /mirror/64scener.parodius.com/n64dd.htm   (722 words)

  
 Chrono Cross - Wikipedia, the free encyclopedia
Chrono Cross is a PlayStation RPG created by Squaresoft (now Square Enix) as a sequel to Chrono Trigger.
Chrono Trigger had a "sequel" released in Japan called Radical Dreamers for the Satellaview add-on for the Super Famicom, but it was text-based only.
When Chrono Cross was being designed, part of the Radical Dreamers' plot and characters were used.
www.netipedia.com /index.php/Chrono_Cross   (383 words)

  
 Legend of Zelda   (Site not responding. Last check: 2007-10-31)
The game was wildly popular in Japan and America, and many consider it one of the most important videogames ever made.
A modified version known as Bandai Satellaview Zelda was released for the SNES's satellite-based expansion in the early 1990s.
The second, also known as Zelda II, was a departure from the concept of the first game as it exchanged the top-down view for a side-scrolling one.
www.talkroot.com /library/Legend_of_Zelda.shtml.htm   (1056 words)

  
 Interordi.com Message Board   (Site not responding. Last check: 2007-10-31)
The Zelda project was one of the first "Satellaview only" projects and Nintendo is hoping that this will attract a lot of players.
The Satellaview is "going strong" and why shouldn't it when you can download some great NES classics *boosted* up to Super Nintendo System graphic standard.
Due to the fact that the Satellaview service is no longer offered, and Nintendo has essentially dropped all support of the SNES hardware, the public's chances to play the complete game are slim.
www.interordi.com /mboard/viewthread.php?tid=4548   (2595 words)

  
 BS Zelda - Reader Review - GameFAQs
From what I understand this was a remake of the original NES Zelda, released over Satellaview in Japan.
The Satellaview was a satellite uplink unit which would connect to a system where you could download games.
On the Satellaview you couldn’t play at any time like with the SEGA channel, you could only play during certain hours, hence the emulated version of this game crashes after a while if you leave it unpatched.
www.gamefaqs.com /console/snes/review/R59382.html   (512 words)

  
 Hyrule Legends - BS Zeldas » BS Satellaview (BS-X) | http://www.zelda.com.br
Imagem do acessório e do cartucho de 1 MB O Satellaview se conectava a um satélite digital chamado St GIGA, Bs-5 (BS também é o nome do satélite) em que o serviço funcionava entre as 16:00 e 19:00 horas permitindo downloads a escolha do usuário e que eram armezenados num cartucho de 1MB.
O hardware do Satellaview tinha 512K de memória (que permitia que os jogos do SNES funcionasse melhor), mais 256 Kbit de memória flash e uma ROM de 1-megabit para o sistema operacional.
O Satellaview era vendido a 14.000 yen ($150) como já dito.
www.zelda.com.br /Bs_zelda-sata.php   (557 words)

  
 RETROZONE :: Thema anzeigen - Radical Dreamers (Satellaview/Super Famicom)
das satellaview war ein satellitenmodem fürs sfc,obwohl die bezeichnung modem nicht ganz richtig ist,weil man damit nur daten empfangen,nicht senden konnte.
Ich habe früher mit die Satellaview und die Kasette erworben.
Aber die Satellaview habe ich behalten, da es irgendwie ein Merkmal ist, das es sowas außerhalb Europas erhältlich ist.
retrozone.gamezone.de /phpbb2/viewtopic.php?t=12567&start=40   (1065 words)

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