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Sega CD - Wikipedia, the free encyclopedia |
 | | In the United States, the Sega CD was considered a failure due to its high price, low sales, few hardware upgrades, and general confusion with the Sega 32X, another Genesis peripheral offered. |
 | | Sega wanted to showcase the power of the Sega CD, and so focused on the "FMV" games rather than importing "extended" games that only expanded ordinary games by taking advantage of the extra storage space of the CD media. |
 | | The Sega CD had the Lunar series, which, despite the relatively narrow circulation the two titles on the Sega CD received, went on to be critically acclaimed and became a cult classic, with both games remade for the PlayStation in the late nineties and the Nintendo DS in 2005. |
| en.wikipedia.org /wiki/Sega_Mega-CD (1326 words) |
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