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| | Switch|Journal |
 | | It seemed like no matter which VR class, paper or panel I attended, and I attended several of them, the same issues kept coming up: Concerns about the physiological and psychological effects of VR systems on users, the need for more useful interfaces, and the desire to provide more sensuous feedback to users. |
 | | One panelist, Randy Pausch of the University of Virginia, mentioned a Sega VR HMD which was supposed to be released but was never heard of again after Sega commissioned a study of the effects of long term use of HMDs. |
 | | In the report, questions are posed regarding the effects of extended exposure to VR systems on the users sense of presence in their usual environment, on the possibility of altering the mental model held of the user's own body, and on attitudes toward social behaviors such as sex, violence, and fantasy role playing. |
| switch.sjsu.edu /nextswitch/switch_engine/front/front.php?artc=194 (846 words) |
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