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| | the Junkyard: Serious Sam (Site not responding. Last check: 2007-11-03) |
 | | Serious Sam is no exception to the rule and if anything, reinvents a few of the attributes that we love so dearly. |
 | | In a nutshell, you're Sam Stone, a special-forces commando who was somehow or another transported to a time when the Egyptian style architecture was still in and you're surrounded with horde after horde of mentally insane baddies who want to tear you to pieces. |
 | | You see, if Serious Sam used an engine like that there would be no way that you could have literally 20 enemies (variety of models, shapes, sizes, etc.), gibblets and the large, open environments rendered so quickly and smoothly. |
| the-junkyard.net /reviews.php?action=viewreview&id=19 (1260 words) |
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