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Topic: Shadowrun


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  Xbox.com | Shadowrun - Game Detail Page
In Shadowrun™, vie for supremacy in an intense first-person shooter (FPS) experience that rewards cleverness, cunning, and split-second improvisation through a unique combination of modern weapons, ancient magic and advanced technology.
Choose a side and wage war for the future of magic in the new world of Shadowrun.
Shadowrun tears down the walls between friends and gamer communities on the console and PC by allowing up to 16 gamers to play together, regardless of platform.
www.xbox.com /en-US/games/s/shadowrun/default.htm   (513 words)

  
 Shadowrun Hands-On - Shacknews
Microsoft's announcement during this year's E3 of a new Shadowrun game was preceded by months of rumor, but many were surprised when the game turned out not to be another RPG but rather a multiplayer-only--plus bots--first person team-based action game.
The Shadowrun universe is based on the concept that magic exists in the natural world, and resurfaces on a cyclical basis about every 5000 years.
Shadowrun is not a class-based game, though the game's distinct spells and equipment along with the small-scale character persistence from round to round mean that players who are actually cooperating with their teams are likely to slot into something of a role by the end of a game's six rounds.
www.shacknews.com /extras/2006/091806_shadowrun_1.x   (1604 words)

  
  Shadowrun for Xbox 360 - Shadowrun Xbox360 Game - Shadowrun Xbox 360 Video Game
This multiplayer-only shooter does absolutely nothing with the Shadowrun name, and its unique strengths are offset by a lack of variety.
Microsoft wants to transform the way multiplayer action games are played, and with Shadowrun, it has an impressive case for change.
FASA studio manager Mitch Gitelman looks back at the Shadowrun project and talks about the challenges encountered along the way.
www.gamespot.com /xbox360/action/shadowrun/index.html   (335 words)

  
 Shadowrun Preview for PC
The story behind this version of Shadowrun and the motivation for the multiplayer battles are the growth of magical ziggurats that are reawakened every 5,000 years, along with the revitalization of magic and the transformation of certain humans into trolls, dwarves, elves, and other magical creatures.
Shadowrun is shaping up to be an interesting addition to the library of both Xbox 360 owners and PC gamers.
While Shadowrun gamers will battle endlessly for the right to be crowned the last man standing, they will also struggle to answer the question of which is the more-efficient killer: a Windows-based PC or Xbox 360.
www.cheatcc.com /pc/rev/shadowrunreview.html   (1322 words)

  
 Shadowrun Kompan: Poza Cieniami - Srpl   (Site not responding. Last check: 2007-10-05)
There is also a chapter that builds on the Behind The Scenes chapter from Shadowrun, Second Edition, giving more advice to gamemasters, and a chapter with alternate settings for campaigns, such as making all player characters employees of DocWagon™.
It was thus necessary to revise the Shadowrun Companion to reflect the new rules and to include fresh material.
As I stated in the original Introduction, the Shadowrun Companion was not intended to be Shadowrun, Third Edition, but rather a way to answer all the fans in a quick and efficient manner.
shadowrun.rpg.pl /wiki/index.php?title=Kompan   (1359 words)

  
 Shadowrun - QnA - MegaGames console
With ‘Shadowrun,’ we nailed the gameplay first to ensure that the art we were creating would work well with our design and run at framerate.
Remember that the maps in ‘Shadowrun’ are the same 8-10 maps we’ve been playing for years and still love to play.
Because the abilities in ‘Shadowrun’ were designed to allow you to outmaneuver your enemy, it’s never the same experience twice.
www.megagames.com /news/html/console/shadowrun-qna.shtml   (1579 words)

  
 E3: Shadowrun Confirmed, Disappoints Fans - Kotaku
Nevertheless, for closure's sake, Microsoft and Fase Studio have officially announced Shadowrun, coming to the 360 and PC simultaneously in January 2007.
BY windsor b AT dude is gonna be a former Shadowrun RPG writer really soon, when he is hired by Fase as a consultant.
Shadowrun being a cool, different style RPG would have been a nice change of pace.
www.kotaku.com /gaming/e3/shadowrun-confirmed-disappoints-fans-172741.php   (908 words)

  
 X06: Shadowrun impressions - Joystiq
Shadowrun will be the first game to support cross-platform matches between players on the Xbox 360 and Windows Vista.
When I heard a shadowrun game was in the works for Microsofts next gen console I was HOPING for something a little deeper than halo deathmatch with magic.
Half the fun with the previous versions of shadowrun for the Nintendo and Sega console was the ability to "Upgrade" yourself or have a kind of sandbox play experience.
www.joystiq.com /2006/09/28/x06-shadowrun-impressions   (2003 words)

  
 Shadowrun - Xbox 360 News - QJ.NET
Shadowrun is among the greatest games of all time, and certainly in the upper echelon of SNES classics.
Shadowrun is better known for the pen and paper RPG with mixes advanced technology and magic.
As any fan of the pen and paper Shadowrun would tell you, the game is only loosely based on the RPG since there are a lot of differences particularly on the racial traits, magic, and the lack of actual shadowrunners.
xbox360.qj.net /category/Shadowrun/cid/1775   (2503 words)

  
 RPGnet: Review of Shadowrun 4th Edition
Shadowrun 4th edition is a radical departure from all the previous editions.
Shadowrun is really dependant on NPC's; they range from summoned spirits to the grunts you fight to the bartender you go to for information.
Shadowrun is a gear-intensive game, where what you have can be just as important as what you can do.
www.rpg.net /reviews/archive/11/11704.phtml   (3385 words)

  
 Shadowrun Feature - Breaking New Ground in Multiplayer Gaming - First-Person Shooters in Xbox 360 ( Games )   (Site not responding. Last check: 2007-10-05)
In early 2007, Shadowrun will be available and Xbox 360 gamers will be joined for the first time ever by PC users in the online Xbox Live environment.
According to John Howard, a member of the FASA Interactive team at X'06, there are a lot of seemingly insurmountable obstacles that have prevented an interaction between PCs and consoles.
However, for Shadowrun, the developers felt that given the same ability to customize sensitivity and overall movement speed, there would be little difference between a console controller and a keyboard and mouse.
games.bytesector.com /xbox360/fps/shadowrun/features/feature116.php   (678 words)

  
 IGN: Shadowrun [next-gen] Preview
Shadowrun is slated for release in January alongside Windows Vista, and it will be one of the titles you can use with Live Anywhere to play against gamers who bought the 360 version.
In the world of Shadowrun, magic exists in a cycle, its strength peaking every 5,000 years.
While Shadowrun is multiplayer-oriented, and its maps are relatively conventional-looking, the presenter said that this was the first game in the company's 13-year history that the team played constantly, even on weekends sometimes.
pc.ign.com /articles/706/706620p1.html   (764 words)

  
 IGN Boards - I'm a Shadowrun fan. Hard fan.
If they were to make a game that was strictly FPS with powerful weapons, tech and magic, yeah, that would be cool, and it wouldn't even have to have an RPG element as long as the SR storyline wasn't as screwed-up as they made it for this new game.
However at its core, and even back when it was just a pen and paper game, Shadowrun has always been an RPG and that's what it should be.
For those who don't know, there is a group of people working on a MMORPG Shadowrun the way the fans would want it, and in a way the public would receive it better.
boards.ign.com /shadowrun/b7607/129580980/p1   (1670 words)

  
 Shadowrun RPG - Catalyst Game Labs
Davidson Cole did a great job on distilling Shadowrun down to the core concepts and on writing some really approachable examples — not to mention a fun update to the classic Food Fight encounter.
When Catalyst took over the Shadowrun license I pulled the dusty manuscript back up to the forefront, sat down on the couch with my notebook, and began sketching out different ways to present the information.
I didn’t want to break completely with the design of Shadowrun, Fourth Edition, but I wanted more options for presenting “asides” … little hints, tips, shortcuts, and other such small pieces of text that might help further explain the main text, provide a cross-reference, summarize a formula, or add flavor.
www.shadowrunrpg.com   (1601 words)

  
 Shadowrun Hands-On Preview (Xbox 360)
The problem is that Shadowrun really is a unique type of FPS that simply can’t be explained by comparing it to any of today’s shooters.
Shadowrun doesn’t go so far as to reinvent the genre, but it does add a list of creative features that certainly mix up the gameplay by adding a few RPG elements to help spice up today’s relatively mundane collections of cookie-cutter shooters.
Shadowrun is designed solely as a multiplayer shooter, so there won’t be a single player campaign aspect of the game.
previews.teamxbox.com /xbox-360/1461/Shadowrun/p1   (1176 words)

  
 Wordsmyth Games - Shadowrun   (Site not responding. Last check: 2007-10-05)
Shadowrun is a science-fiction roleplaying game, originally published by FASA Corporation but now done by FanPro It is set a dark near-future environment where rogue operatives, called Shadowrunners, slip through the cracks in a world dominated by monolithic megacorporations.
Shadowrun is a copyright and trademark of WizKids, LLC.
Any use of characters, names, places, etc. from these systems is done with the greatest respect for their creators, and is not intended as a challenge to any copyrights or trademarks.
www.martiandreams.com /sr   (268 words)

  
 Shadowrun for Sega CD - MobyGames
"Shadowrun" for Sega CD is a little-known game (and one of the very last ones released for this console) that is based on the FASA RPG of the same name and has only very little to do with its much more popular brethren for SNES and Genesis.
Unlike the two other Shadowrun games which are set in Seattle, according to tradition, "Shadowrun" for Sega CD is set in the futuristic Neo Tokyo.
You control a party of characters with different backgrounds: the street samurai Rikudo, the shaman girl Mao, the decker (a hired mercenary) D-Head who also happens to be an elf, and Shiun, a former member of a mighty corporation.
www.mobygames.com /game/sega-cd/shadowrun__   (501 words)

  
 PC: Shadowrun All But Confirmed - Kotaku
Although we didn't actually report it, there's been rumblings within the colonic bowels of the Internet that a new Shadowrun game was heading to the 360 and PC.
For those who don't know, Shadowrun is a cyberpunk RPG that heralds from the basement of some rank gamer's mom, but which also became a subpart SNES game and a fairly superlative for the time Genesis game.
I've heard MS is making a Shadowrun FPS (according to EGM rumors, for what it's worth).
www.kotaku.com /gaming/pc/shadowrun-all-but-confirmed-172494.php   (435 words)

  
 Shadowrun: Where Man Meets Magic And Machine - Srpl   (Site not responding. Last check: 2007-10-05)
It contained all the rules necessary to run the game, but as these were adjusted in later sourcebooks and later editions of the basic rules, they are rather out of date.
The first edition is a nice item to own if you want to collect Shadowrun books, but it has little practical value during the game these days.
First Edition was relased in '89 and was set in 2050, 61 years in the future.
shadowrun.rpg.pl /wiki/index.php?title=7101   (520 words)

  
 WizKids Games
Longtime Shadowrun fans will immediately notice that the plot of Born to Run is far less complex than the stories in the old novel series.
I worked on Shadowrun and BattleTech at FASA Corporation for ten years (and because some of you will ask, Mike Mulvihill is my husband).
The best thing we can do for the Shadowrun universe is get new fans invested, too—and these books are a great way to make that happen.
www.wizkidsgames.com /publishing/default.asp?cid1=40396   (448 words)

  
 The Official Shadowrun Community Forum - Forums
If it's about FASA's new Shadowrun FPS and doesn't fit into another forum's topic, post it here.
Discuss opportunities for competitive gaming with Shadowrun and recruit for your clan here.
Here's the spot for thoughts about previous or future incarnations of Shadowrun.
forums.shadowrun.com /forums/default.aspx   (161 words)

  
 IGN: Shadowrun Interview
Howard was more than willing to talk about how security programming has been progressing, how the control systems on both PC and Xbox 360 will be implemented, and speak to the age-old argument of whether PC or console gamers are the better twitch players.
The main reason we wanted to do Live Anywhere for Shadowrun, the ability to play on Live 360 and PC together in the same game wasn't to create this grudge match, although that's a really interesting part of it.
We've tried to come up with ideas for Shadowrun games in the past and come up with some different ones, and one of the challenges in the past was trying to find a game that, you know, it's such a big IP.
pc.ign.com /articles/740/740187p1.html   (1331 words)

  
 Shadowrun Beta For Live Gold Members // News
If you are not redirected immediately to the Shadowrun Beta Selection homepage after completing the questionnaire, click the My Participations link on the left hand navigation bar and then click the Shadowrun program link.
Once you are on the Shadowrun Beta Selection Homepage, you will need to complete the rest of the registration process by signing up for the forums by clicking the Join the Forums button then click the Welcome to the Official Shadowrun Community Forum Sign In button.
Shadowrun will be one of the first titles with PC/Xbox 360 Live functionality, enabling gamers from both formats to take part in the same online experience, and is set to arrive during the first quarter of 2007.
www.totalvideogames.com /news/Shadowrun_Beta_For_Live_Gold_Members_10985_5935_0.htm   (459 words)

  
 Shadowrun - Beta Applications Now Open   (Site not responding. Last check: 2007-10-05)
If you are not redirected immediately to the Shadowrun Beta Selection homepage after completing the questionnaire, click the My Participations link on the left hand navigation bar and then click the Shadowrun program link.
Once you are on the Shadowrun Beta Selection Homepage, you will need to complete the rest of the registration process by signing up for the forums by clicking the Join the Forums button then click the Welcome to the Official Shadowrun Community Forum Sign In button.
Shadowrun unleashes your intelligence and wits as you combine the various magics and techs in the heat of battle for an intense combat experience.
shadowrun.com /behindthescenes/articles/BetaApplication.htm   (556 words)

  
 Open Directory - Games: Roleplaying: Genres: Science Fiction: Shadowrun   (Site not responding. Last check: 2007-10-05)
Shadowrun Expansions - Compilation of new weapons, charts, characters, and improving on the quality of the graphics and other display images.
Shadowrun JIS Project - Japanese Imperial State in the world of Shadowrun.
The Shadowrun Supplemental - The Shadowrun Supplemental is the longest continually running Shadowrun magazine currently in print.
dmoz.org /Games/Roleplaying/Genres/Science_Fiction/Shadowrun   (643 words)

  
 Shadowrun   (Site not responding. Last check: 2007-10-05)
Shadowrun is a cross-over between cyberpunk and fantasy role-playing games, set in the 2050s or 2060s in an ever-evolving world where elves and orks live in modern cities and work as criminals-for-hire for whoever pays them.
Shadowrun is published by FanPro US, with the third edition from 1998 being the most current set of main rules.
Also available is the Neo-Anarchist's Guide to Everything Else, an electronic magazine (e-zine) that covers any Shadowrun-related topic that its contributors care to write about.
plastic.dumpshock.com /shadowrun   (102 words)

  
 Shadowrun - Xbox 360 - Gaming - Discussion Forum /// Eurogamer
They are working on reclaiming FASA IP but until Microsoft runs then into the ground and milks from all that is worth from then its going to take some time.
I think Shadowrun would make a great MMO with coordinated attacks by deckers to subvert security, spell worms to counter arcane defenses and runners to counter the physical security and extract the exec, data etc.
Shadowrun would work nicely in a Deus Ex style, methinks.
www.eurogamer.net /forum_thread_posts.php?thread_id=51200   (428 words)

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