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| | Shin Megami Tensei - Import Retroview |
 | | SMT’s music, composed by Tsukasa Masuko, is mostly passable, if trending in the direction of distorted buzzes and chings at many points, coupled with painful repetition of the same techno, choral, and churchy tunes, a good soundtrack makes, alongside primitive sound effects consisting mostly of thuds. |
 | | SMT, in its time, was not the first game of its kind, since the Goddess Metempsychosis series had two Famicom installments with demon summoning and 3-D dungeon exploration; 3-D dungeons themselves were nothing new to RPGs even before the Megami Tenseis. |
 | | The original Megami Tenseis had some of the best 8-bit graphics on the Famicom, but even given the opportunity to utilize its successor’s sexy 16-bit visual technology, the developers fell flat on their faces and spewed forth more mediocrity. |
| www.rpgamer.com /games/megten/shin1/reviews/shin1rdrev1.html (1143 words) |
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