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| | Shuruppak -- A Roguelike Game |
 | | Unlike many other contemporary games, Shuruppak does not feature colourful, detailed graphical art, but uses text characters as symbols for world features, creatures and treasures. |
 | | This places it in the tradition of games like Nethack, ADOM, Crawl, Angband and, of course, Rogue, after which the whole genre of roguelike games was named. |
 | | I intended to publish Shuruppak under the GNU General Public Licence, but as of today, I've changed that to a revised BSD Licence. |
| shuruppak.strandwall.de (445 words) |
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