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| | Don Hopkins' RadiOMatic BlogUTron |
 | | SimEarth and SimAnt did not support the same level of creativity and personal imprinting that SimCity does. |
 | | With SimEarth, anything you do is quickly wiped out by continental drift, erosion, and evolution; you can walk away from it for a while, come back later, and it will have evolved life or shriveled up and died without you, looking pretty much the same as if you had slaved over it for hours. |
 | | Like SimEarth, it didn't support creative personal imprinting as well as SimCity, since one ant farm looks pretty much like any other, and ants are quite disposable and devoid of personality... |
| radio.weblogs.com /0133463/2004/01/12.html (2435 words) |
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