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Topic: SimHealth


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In the News (Sat 14 Nov 09)

  
  SIMHEALTH 611   (Site not responding. Last check: 2007-10-24)
SIMHEALTH 611 was a clinical and autopsy study of miners who died from a variety of causes.
The complete report of SIMHEALTH 611 can be viewed; note this is a large document.
Pulmonary TB was incorrectly ascribed as the cause of death in 29% of patients who died and came to autopsy.
www.mmoa.org.za /TB/HTML/02SIMHEALTH611.htm   (210 words)

  
 [No title]   (Site not responding. Last check: 2007-10-24)
The premise of SimHealth is that you have been elected to Congress in 1992 and seek to get reelected by choosing policies for health care.
SimHealth asks players to define their values in terms of two dualities--liberty and equality, and community and efficiency--on the premise that more of one value in a pair necessarily means less of the other.
SimHealth's philosophical muddle is inadvertently apparent from the arbitrary connections it asserts between values and particular statements that are supposed to embody them.
www.prospect.org /print-friendly/print/V5/17/starr-p.html   (5962 words)

  
 SimHealth for DOS - MobyGames
SimHealth is one of the more interesting and novel ideas to become a game in the famed "Sim" series.
It may be stretching it a bit to call it a game, given the detailed level of the simulation and its serious subject matter: the debate in the summer of 1994 over what kind of health care system the United States should have.
SimHealth was released just before President Clinton's proposal to overhaul the nation's health care system was defeated in Congress in the late summer of 1994.
www.mobygames.com /game/dos/simhealth   (212 words)

  
 SimHealth
SimHealth gives you a chance to try your hand at patching up the current U.S. system, or creating your own.
Segments of each community suffer or flourish as a result of these decisions and you are judged on the basis of whether the policy decisions made are in line with the personal values you declared.
Each reviewer describes a learning activity that uses SimHealth.
www.mcli.dist.maricopa.edu /proj/sw/games/simhealth.html   (140 words)

  
 Ignite Health Wins 20 World Wide Web Health Awards; Agency Garners More Awards Than Any Other Company. - HighBeam ...   (Site not responding. Last check: 2007-10-24)
SimHEALTH is the interactive learning division of Ignite Health.
SimHEALTH develops games, simulations and other interactive educational exercises that make complex healthcare issues easy to understand and fun to explore.
SimHEALTH complements its creative strategies with robust metrics that analyze game usage, navigation, benefits and ROI.
www.encyclopedia.com /doc/1G1-130981357.html   (527 words)

  
 Top Literature - SimHealth
SimHealth, released by Maxis in 1994, is a simulation of the U.S. Healthcare system produced with assistance from the Markle Foundation.
It was produced only for DOS, and is difficult to locate on the market today, let alone play on a modern operating system.
Armed with none of the tongue-in-cheek humor that Maxis' prior games were known for, the only real link to the franchise was the SimCity 2000-inspired user interface.
encyclopedia.topliterature.com /?title=SimHealth   (112 words)

  
 2.04: Street Cred   (Site not responding. Last check: 2007-10-24)
Because the health care debate lacks the commercial sparkle of, say, dinosaur making, Maxis had a sponsor in creating it: the Markle Foundation, an organization interested in supporting high-minded mass media efforts, with the noble ideal of preventing digital technology from coming to resemble the wasteland of commercial television.
SimHealth's tone surfaces in the opening screen, with its WPA-style images of street and hospital.
It all makes me nostalgic for SimAnt, where the choices are simpler and the values clear cut: survival of the nest, expansion across the lawn, and expulsion of the humans from the nearby ranch-style house.
www.wired.com /wired/2.04/streetcred.html?pg=2   (418 words)

  
 Examples of learning Video-Games - pjb Associates
The Markle Foundation worked with Maxis and Thinking Tools in 1993 to produce SimHealth, a computer-based simulation of health care policy in the United States.
A national health care system is extremely complex and balancing the needs of citizens, the medical community, and insurance companies is no easy task.
SimHealth gives the user a chance to patch up the current U.S. system, or create a new and unique system.
www.pjb.co.uk /games-resources-examples.htm   (1043 words)

  
 SIM Hillary
Still, you come away from the game appreciating why it took the White House crew longer than expected to firm up its proposal for revamping the system.
The actual gameplay is very similar--you adjust various aspects of a complex system and watch how the results affect economy and efficiency, as well as your own popularity as an elected official.
SimHealth was created by Maxis but was funded by a $350,000 investment by The Markle Foundation, a charitable organization whose goal is to use modern communication techniques to improve public education, public discussion, and public policy.
www.atarimagazines.com /compute/issue163/_82_SIM_Hillary.php   (641 words)

  
 CSPRI - Activities
He will discuss his experience with the design, development, and use of SimHealth and other simulation tools, and reactions to it by professionals in health, policy, computers, and government.
Looking beyond SimHealth, it is feasible to conceive that government could use this tool to construct legislation and implement public policy in many different areas.
In addition, because of their empirical nature, policy simulation packages often are able identify problems before they arise because the user can create a situation using a combination of factors which may not be present otherwise.
www.cpi.seas.gwu.edu /library/seminar_archive/95-96/friday/oct95/abstract.php   (680 words)

  
 Xenomorph » Fun and learning
The article gives Simhealth a bad review because it is too complex for the average player (requiring extensive knowledge of health policies), but is redundant and boring to experts on health issues.
The article mainly focuses on simcity and simhealth, but there were so many other games throughout the years that also provided an educational value in addition to fun.
A few years ago when I first started studying macroeconomics, I was so glad that I had a past experience which helped me understand some basic economic concepts: the 1993 game Settlers 2.
nublogs.com /xenomorph/?p=16   (735 words)

  
 Computerworld - Refocusing the future
Approach: Uses historical data and predictions of individuals' future health to identify patterns and drivers of health care costs, including early trend and anomaly detection at the employer, market and provider levels.
SimHealth Goal: Simulate consumer choice and behavior via self-evolving models.
Approach: In development now, SimHealth uses "rules of the game" (weighted consumer objectives) to evaluate different benefits-plan/consumer scenarios.
www.computerworld.com.au /index.php?id=550077986&fp=16&fpid=0   (2134 words)

  
 VOGONS :: View topic - Can't Start SimHealth
One of my friends says he tried it in pure DOS 6.22, and it works that way only for him.
I have read the readme in the download but it didn't have any pertinent information as far as I could tell.
I think "A root directory" not in the path is already a bit of an insane statement.
vogons.zetafleet.com /viewtopic.php?p=83647   (780 words)

  
 SimHealth sur l'encyclopédie Recherche.fr   (Site not responding. Last check: 2007-10-24)
Ressources pour l'expression "SimHealth" : 250 jeux gratuits »»
SimHealth, édité par Maxis en 1994, est une simulation du système de santé américain.
Le contenu de cette page (SimHealth) est un minuscule extrait de l'encyclopiédie gratuite en ligne WIKIPEDIA le webmaster de ce site n'est pas l'auteur de cet article (SimHealth).
www.recherche.fr /encyclopedie/SimHealth   (345 words)

  
 Michael Zyda Biography
Hiles made it possible to apply the striking characteristics of that game in systems designed for government and business.
His work over the next seven-year period (in simulations such as SimHealth, TeleSim, and Project Challenge) extended and refined the use of adaptive, agent-based methods in commercial products.
Hiles made presentations at conferences around the world on the connection between the adaptive and autonomous behavior of software agents and the ability to portray and explain complex adaptive systems.
www.movesinstitute.org /~jhiles   (217 words)

  
 Wired News: Tech Exec Dream Job: Business Gaming
But Thinking Tools believes their sims are unique because of their adaptive agent technology, which gives the digital characters and factors in their games "intelligence" and the ability to learn from mistakes.
Recently, the company, which has industry forecaster Esther Dyson on its board of directors, began the transition from developing single-client games - SimHealth was made for a social advocacy foundation - to making software it will sell off-the-shelf to the public.
Take note: Compelling as the products may be, Thinking Tools just had an IPO last October and has so far posted substantial losses while making the changeover to this new strategy and preparing for two new product releases over the next year.
www.wired.com /news/business/1,3559-0.html   (506 words)

  
 Amazon.com: Simulation software tackles health care reform. (SimHealth: A Democracy and Society Computer Simulation): ...   (Site not responding. Last check: 2007-10-24)
From the supplier: An interactive computer program called SimHealth: A Democracy and Society Computer Simulation was designed to help health insurance companies train employees to cope with new proposals for health care reform.
But a computer game that lets users design their own simulated national health care system is catching on with insurers largely as an educational tool for employees.
SimHealth: A Democracy and Society Computer Simulation is an interactive "issue simulation" program developed by Maxis, an Orinda, Calif.-based producer of serious-fun computer games.
www.amazon.com /Simulation-software-tackles-reform-SimHealth/dp/B00092LKUI   (610 words)

  
 SimHealth - DOSBoxWiki   (Site not responding. Last check: 2007-10-24)
It is showing some errors (registers debug info) at the beginning and won't run.
This is a game from 1994, that requires 3 Meg of RAM.
SimHealth requires a lot of memory to run--3 MB total.
dosbox.sourceforge.net /wiki/index.php?page=SimHealth   (140 words)

  
 SocInfo: Simulations Reviews
It is difficult, therefore, to construct a long and detailed argument from the packets of information provided by Shadow President.
None of the rest even attempt this with the possible exception of SimEarth in its manual and SimHealth in its construction.
Part of the problem in confronting the issue of reason and argument is that such activities are language-based and there is, as yet, no adequate language parser which can be placed on computer.
www.hud.ac.uk /hhs/dbs/personal/graham/socinfo/reviews/Simulations.html   (3638 words)

  
 Download SimHealth - Free DOS Games Downloads
To help you finding games that are similar to this game, you might want to do searches for the most used search phrases on this website that are connected to this game.
The most used, related search phrase was simhealth game, second place is dos games, followed by free download.
The following words are ranked lower but still could lead you to some interesting games: Forth place is classic dos games and the fith place goes to emulator.
www.classic-pc-games.com /pc/simulations/simhealth.html   (160 words)

  
 Refocusing the Future
McCall's group has developed four predictive and analytical models that it calls insight engines.
This year, it's working on a fifth model, called SimHealth, that will combine results from the other models.
Rather than making static predictions, SimHealth will produce scenarios that evolve during the simulation.
www.computerworld.com /printthis/2004/0,4814,90833,00.html   (1229 words)

  
 GameStats: SimHealth Cheats, Reviews, News
If this is your first time to the site, let us welcome you to what we hope will become your new daily source of SimHealth information.
Instead of adding another voice to the already crowded market of game sites and magazines, GameStats is focused squarely on providing the most objective view of games.
To do this, GameStates assembles articles from around the web, alows gamers to weigh in with their opinions, and lets you access daily popularity statistics for thousands of games.
www.gamestats.com /objects/726/726903   (288 words)

  
 SimHealth — StrategyWiki, the free walkthrough wiki   (Site not responding. Last check: 2007-10-24)
SimHealth, released by Maxis in 1994, is a simulation of the U.S. Healthcare system.
Produced with assistance from the Markle Foundation, it is virtually unknown and difficult to find.
This page was last modified 18:17, 15 October 2006.
strategywiki.org /wiki/SimHealth   (112 words)

  
 Travel Girl » The Bias of Simulation
Sim games do not reflect reality, but rather what the designers and programmers think the world should look like, how it should function, and how people act and interact.
When Starr set out to analyze the framework of the Sim games, particularly SimHealth, he expected to find some political bias in how the program functioned.
Instead, he discovered a whole web of mistakes and inaccuracies in the programming that revealed a lack of understanding among designers about the world they were trying to simulate (in the case of SimHealth it was health policies and legislation vocabulary).
www.nublogs.com /travelgirl/?p=22   (478 words)

  
 Sidebar: Analytic Engines Deliver Insights
March 08, 2004 (Computerworld) Humana's insight engines apply analytic models to 3.5TB of customer, claims and other data to identify markets, enhance products and predict costs.
The following are the four engines Humana has completed, plus a fifth, SimHealth, that's in development.
Approach: In development now, SimHealth uses "rules of the game" (weighted consumer objectives) to evaluate different benefits-plan/consumer scenarios.
www.computerworld.com /printthis/2004/0,4814,90834,00.html   (209 words)

  
 SimHealth- Review #1
The degree to which the program represented the diversity of our student population was:
As for the ease of SimHealth, I preferred the other 'Sim' games.
Concerning the diversity, the game is ageless, faceless, sexless and void of any descriptions - fine, no need for diversity.
hakatai.mcli.dist.maricopa.edu /proj/sw/games/simhealth1.html   (319 words)

  
 SimCity Essay
What turned SimCity into a giant software hit, spawning numerous bootlegs, imitations, and spin-offs (including SimEarth, SimAnt, SimLife, SimFarm, SimHealth, SimGolf, SimTown, SimTune, SimIsle, and the sequels SimCity 2000 and SimCity 3000), was the pleasure Wright discovered in the simulation process itself.
I'm certain the film Groundhog Day was made by computer game players - it perfectly captures the "oh no, not again" exasperation of playing the same sequence over and over, again and again, until you get everything right.
Complaining about the pro-government "bias" of SimHealth, a game that simulates the economics of health care reform, one critic speculates, "maybe what we really need is an economic simulator called SimAdam Smith: You turn it on and just leave it alone" (Moss, 1993).
www.duke.edu /~tlove/simcity.htm   (5099 words)

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