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| | Michael Harrison |
 | | Microsoft Visual Studio 2003, PalmOS SDK, PRC-Tools, GCC, Xbox SDK, ProDG for PS2, OpenGL, 3Dfx Glide, DirectX, Vtune, Standard Template Library (STL), QSound 3D, HMI Sound Operating System, QuickTime, OLE, MFC, Video for Windows, Smacker Video Library, Windows SDK, Microsoft Macintosh porting library. |
 | | DirectX, MFC, QSound, HMI Sound Library, Video For Windows, QuickTime, Windows SDK, Mac porting library. |
 | | Developed various applications in Microsoft Windows for the Mobil PRISM project which featured mainframe communication with the PC as the primary data entry point. |
| www.dragonseye.com /michael.htm (740 words) |
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