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| | Sonic Advance 2 - =SSMB= (Site not responding. Last check: 2007-10-09) |
 | | Sonic, Tails, and Knuckles retain most of their trademark abilities from Sonic Advance (well, their most useful ones, at least), ranging from Spin Dash, W Kaiten Attack, Propellor Hikou (Propellor Flight), and Kakkuu Hikou (Glide Flight), and basic abilities such as Bound, Shippo Kougeki (Tail Attack), and Drill Claw. |
 | | It is borderline better than Sonic Advance, I'll tell you that, but it won't be until Sonic Advance 3 where SONICTEAM manage to realize some (but not all) of their past mistakes and fix (or at least try to fix) the errors that plagued the first two games. |
 | | Sonic Advance 2 does have it's fair share of flaws (Collecting the SP-Rings, Cream the Rabbit, running bosses, dumb story, etc...), but the game had nice visuals, a cool soundtrack, and neat controls (Like where you're in the air, you can push R and the D-Pad to do a trick). |
| www.sonicstadium.org /board/index.php?showtopic=8453 (4710 words) |
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