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Topic: Sonic Crackers


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  Sonic Crackers - Biocrawler
Sonic Crackers, also known by the name on the ROM header, Sonic Studium, is an early Sonic the Hedgehog prototype game for the Sega Genesis.
Sonic CulT (a group involved in chronicling the history of the Sonic series) has observed that programmers often give silly titles to games in the ROM header, giving strength to the argument that the Sonic Studium name in the header should be ignored.
The Sonic Crackers ROM is likely a submissions ROM, which is used to test new ideas to see if the Sega management likes the game or not.
www.biocrawler.com /encyclopedia/Sonic_Crackers   (450 words)

  
 The Dispatch - Serving the Lexington, NC - News
Sonic Crackers, also known by the name in the ROM header, Sonic Studium, is an early Sonic the Hedgehog prototype game for the Sega Mega Drive/Genesis.
The presence of Sonic and Tails in the Sonic Crackers alpha version in what appears to be Techno Tower; Although this could indicate they were simply removed in an early phase of development.
Sonic the Hedgehog 4 - Critics point to the use of Sonic 1 sprites rather than Sonic 3 sprites, saying that this made it rather unlikely that Crackers was built on the Sonic 3 engine as the previous two sequels had been.
www.the-dispatch.com /apps/pbcs.dll/section?category=NEWS&template=wiki&text=Sonic_Crackers   (715 words)

  
 Sonic Adventure@Everything2.com
Sonic the Hedgehog 3, and its expansion pack Sonic & Knuckles, had been released for the aging Sega Mega Drive in 1994, and were widely hailed as the best games that had been released in the series up to that point.
Apart from the disappointing, isometric Sonic 3D on both the Mega Drive and Saturn, the (fun, it must be said, though decidedly traditional) racing game Sonic R on the Saturn, and a compilation for the Saturn of previous Sonic games, named Sonic Jam, gamers were starved of high-speed platforming with everybody's favourite blue hedgehog.
Truth be told, Sega and Sonic Team had been working on sequels; a ROM dump of a fourth Sonic game, going by the title of 'Sonic Crackers', is easily available on the web, with a few playable (but quite severely unfinished) levels playable.
everything2.com /index.pl?node_id=385676   (1411 words)

  
 Definition of Sonic Crackers
Sonic Crackers, also known by the name on the ROM header, Sonic Studium, is an early Sonic the Hedgehog prototype game for the Sega Megadrive.
Many say this is false as the Sonic the Hedgehog 3 sprites were not used in the prototype, instead Sonic the Hedgehog 2's were used as the base.
The gameplay is somewhat similar to the later game, Sonic Heroes, in that you have control over both of the characters (unlike Sonic the Hedgehog 2 or 3, in which player 2 or the computer controlled the optional second player).
www.wordiq.com /definition/Sonic_Crackers   (444 words)

  
 Sonic Crackers
Sonic Crackers is another lost Sonic game for the Mega Drive.
Some of the music is almost identical and it’s possible to tell that most of Sonic’s sprite animation became that of Mighty the Armadillo.
On some sections it’s noticeable that Sonic and Tails are on separate layers of graphics though this does not alter the ability to interact.
www.captainwilliams.co.uk /sonic/sonic16bit/crackers/crackers.php   (791 words)

  
 Sonic Battle cheats, codes, hints, FAQs: Nintendo Game Boy Advance
The ultimate moves for Emerl are variations of Sonic's moves with more speed and power than before.
Ground Trap", Emerl throws two powered-up Sonic Crackers in front of its opponents.
Information in this section was contributed by Sonic Battle Expert.
www.gamewinners.com /game_boy_advance/SonicBattle.htm   (2106 words)

  
 Gamers Europe » Multi » Editorial » Sonic Conspiracy Theories (Pt 2)
Sonic Fighters was released in the Arcade in July '96 and there was a long planned Sega Saturn conversion on schedule, but this was eventually cancelled.
Without Sonic Team on the case, Sega were worried that they could churn out an inferior game, and damage the Sonic name, so drastic action had to be taken.
Sonic has come along way in the last decade, how many more to go is the question.
www.gamerseurope.com /articles/35   (2325 words)

  
 NTSC-uk review > Sony PlayStation 2 > Sonic Heroes
Sonic was trying to provide the complete package of Mario64 while at the same time safeguarding its own lucrative assets.
For example, the semblance of control you have as Sonic thunders through a network of tangled chicanes is just that – a façade – yet it’s still enough to guarantee the occasional ‘deadly mishap’ that feels both unnecessary and unfair.
Sonic Heroes achieves none of these; its tricks are old and it offers no challenge but for the irksome nuisances of its design.
www.ntsc-uk.com /review.php?platform=ps2&game=SonicHeroes   (1163 words)

  
 The New Sonic Underground - The 7 chaos are power Power enriched by light
An alpha version of Knuckles' Chaotix known as Sonic Crackers is widely distributed on the Internet, but some controversy exists among fans whether or not Sonic and Tails were originally included in the game.
Some have theorized, in accordance with the existence of Sonic Crackers, that they were axed in the early stages of development, while others suspect they might have been included up until late into the game's development, either as immediately playable or as secret characters.
Subsequently, Sonic Crackers should in fact be viewed as an early version of the unconceived Sonic 4 game.
www.freewebs.com /thenewsonicunderground/kc.htm   (1512 words)

  
 Theories
Also shown were the "dizzy" animations from sonic crackers.
The ROM's for Sonic Crackers, Sonic 2 and Sonic 2 beta are all the same KB size.
I have always believed this, In the old Sonic games the story is "Robotnik is snatching innocent animals and turning them into evil robots" quote Sonic 1 instruction manual and the background of scrap brain looks too much like robotropolis, then the story to Sonic CD includes princess sally.
www.emulationzone.org /projects/fxproductions/sonic/Theories.html   (275 words)

  
 Knuckleschaotix.info - Games Knuckles Chaotix, Sonic the Fighters, SegaSonic Hedgehog Arcade, Sonic Heroes
Sonic Crackers was a prototype of Knuckles Chaotix (which later was released on the 32X), and this prototype was never released officially.
Sonic Heroes was the latest appearance of the Chaotix in a videogame as far.
I was very dissapointed with Sonic Heroes, as the control is very hard to master, and of the simple reason that the game is filled with bugs (falling through invisible walls, dropping from lianas without any reason, camera angle messing up etc).
www.knuckleschaotix.info /games.html   (2194 words)

  
 Sonic Cult // Sonic - Prototypes // Sonic Crackers // Sub-Sections // Ninja Turtles //
Sonic CulT // Sonic - Prototypes // Sonic Crackers // Sub-Sections
Sonic The Hedgehog, Tails, Knuckles, and other characters mentioned are registered trademarks of SEGA Corporation.
Sonic CulT is not affiliated with any company mentioned herein unless stated otherwise.
www.sonic-cult.org /dispart.php?catid=6&gameid=4&subid=3&artid=6   (153 words)

  
 -=Secrets of Sonic Team=-
Sonic and Tails can both walk up these half-loops as if they werestraight platforms.
Sonic and Tails are also on different layers for some parts, particulary along these bars.
Sonic or Tails can pick up each other and throw them in different directions, allowing them to reach new platforms by 'Yo-Yo' techniques.
sost.emulationzone.org /sonic_crackers/mechanics/index.htm   (290 words)

  
 Frequently Asked Questions about Sonic 2 Beta
I've seen Sonic 2 cartridges with different ID numbers, such as 670-2470, 670-2470-01, 670-2480-40 printed on the back of them.
The "Sega" and "Sonic Team Presents" are missing from the beginning of the game (yes, we know "Sega" does show up when the game is over), which is very consistent with the way pirates do things.
Considering Sonic 2 is constructed based on Sonic 1, it's unlikely that Sega would suddenly remove the credits for no good reasons.
www.s2beta.com /faq.php   (1821 words)

  
  =TSS= Articles > Pulling 'Sonic Crackers'
Sonic Riders: Zero Gravity is proposed by both sites to have a release date of Feburary 1st 2008.
Sonic Crackers was announced for the Sega 32X soon after either Sonic 1 or 2 was released on the console.
Sonic the Hedgehog and all related characters are copyright © SEGA Corporation.
www.sonicstadium.org /articles/78   (856 words)

  
  Sonic HQ Gaming Info - Sonic Crackers
It's called Sonic Crackers, and it doesn't appear to have ever made it out of alpha development.
Its most likely the unfinished Sonic the Hedgehog 4, rumored to be soon released on the Sega 32X.
Sonic and Tails are connected by an energy chain between rings, just like in Chaotix.
sonichq.mobiusforum.net /games/index/crackers   (348 words)

  
  Sonic Blast - Encyclopedia, History, Geography and Biography
Sonic Blast was later compiled with other Sonic titles in Sonic Mega Collection Plus and Sonic Adventure DX, and a demo of its ending can be unlocked in Sonic Gems Collection.
It was among the last new Sonic the Hedgehog games released for the Sega handheld, and sported some of the most advanced features of the 8-bit series.
Sonic's maneuvers are similar to those in other games, but he has a special double-jump ability that allows him to reach greater heights, like with the lightning shield in Sonic 3.
www.arikah.net /encyclopedia/Sonic_Blast   (859 words)

  
 Sonic Crackers - Wikipedia, the free encyclopedia
Sonic Crackers, also known by the name in the ROM header, Sonic Studium, is an early Sonic the Hedgehog prototype game for the Sega Mega Drive/Genesis.
Many believe this to be false as the Sonic 3 sprites were not used in the prototype; instead, Sonic 1 sprites were used as the base.
Although the name 'Crackers' is regarded as silly, it could be a reference to the children's game crack-the-whip which is similar to what Sonic and Tails are doing.
en.wikipedia.org /wiki/Sonic_Crackers   (863 words)

  
 Sonic the Hedgehog for PS2 on Gamerhelp.com
Sonic will fall from space alongside the Emerald and this time the Emerald stays with him as Tails flies by and catches Sonic and unleashes a rear claw to catch the Emerald.
Sonic will catch Knuckles who is tired from the battle and flies back to the island and drops him off before flying away.
Hyper Sonic will appear instead of Super Sonic which is almost the same except he flashes many colors instead of gold.Sonic Tails and Knuckles pose in front of the Sonic 3 and Knuckles logo at the end.
www.gamerhelp.com /genesis/SonictheHedgehog/100327.shtml   (8631 words)

  
 Sonic Crackers 'DirtyBeta'   (Site not responding. Last check: )
Sonic 4?), and whether it was even developed by Sega programmers, or done by talented hackers.
Now, Crackers' tunage was mostly from other Sonic games (Knuckles Chaotix), so if this sounds familiar, you're not wrong.
This is a pretty decent remix, happy beats and synths that dominates the arrangement in the first half of it, but as some already have pointed out, the walkover at 2:22 catches you interest.
www.ocremix.org /remix/OCR00480/?style=xml   (235 words)

  
 PlanetDreamcast: Features - The Games of Sonic (1995 - Present/Unreleased Games)
Sonic's first foray into the world of 3D and a launch title for the Dreamcast, it is a good game despite some yawn-inducing sequences (most notably those featuring "Big the Cat" and "E-102").
Sonic Shuffle is the typical "go-around-and-play-mini-games" formula, but the lack of online play seriously limited its potential.
Sonic and Tails were attached by a magnetic field that acted quite a bit like a rubber band.
www.planetdreamcast.com /features/sonic_week/index4.shtml   (952 words)

  
 The Summer of Sonic   (Site not responding. Last check: )
Judging by the general warm reception Sonic Rush received, handhelds might be a good choice, and with the current hardware it can be done in 2D or 3D.
For the 15th anniversary of Sonic, members of Sonic Cult will be celebrating the great Sonic games that we've played, the sense of excitement that comes with being first to the weird and wonderful discoveries, and the great Sonic games that we could be playing in the future.
Sonic the Hedgehog and all related characters and properties are copyright © SEGA Corporation 1991-2006.
www.summerofsonic.com /articles/05   (1554 words)

  
 Sonic Mega Collection Plus Endings FAQ - IGN FAQs
Sonic the Hedgehog Endings FAQ Version 1.4 Author: Ice T. Gressa and Panterror Flames Email: djtigresa@classicgaming.com and mcpantera@classicgaming.com Disclaimer: All characters are the sole copyright properties of Sega.
Sonic then jumps out at you with his index finger pointed at you and an "alright" facial expression and the words Sonic the Hedgehog appears.
Sonic will catch Knuckles who is holding the Super Emerald and gives Sonic the "thumbs up" and both fly by the island where Sonic drops Knuckles off and flies away.
faqs.ign.com /articles/716/716730p1.html   (10278 words)

  
 Sonic HQ - The Games Page
It's called Sonic Crackers, and it doesn't appear to have ever made it out of alpha development.
Its most likely the unfinished Sonic the Hedgehog 4, rumored to be soon released on the Sega 32X.
You can see from the screen shots, these levels look kind of familiar...From what I've read, it appears that Crackers was a prototype game that eventually became Knuckles Chaotix, because Sonic and Tails were connected by an energy chain.
www.geocities.com /EnchantedForest/Dell/6657/SonicCrackers.html   (289 words)

  
 PlanetDreamcast: Features - Sega Trivia Test #5
Sonic the Hedgehog was the game which saved the Mega Drive (Genesis) from being what would later be known as Saturn-like.
Sonic's blend of fast action, colorful graphics and cartoony effects appealed to many gamers, and resulted in many sequels and merchandise.
Even Sonic shoes, chips, notepads, pencils, dog collars, etc. appeared across the world, and were bought by thirsty fans of Sega's blue hog.
www.planetdreamcast.com /features/segatest/5   (562 words)

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