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Topic: Sonic Heroes


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In the News (Fri 5 Sep 08)

  
  Sonic Heroes for GameCube on Gamerhelp.com
In Sonic's most exciting adventure yet, you maneuveria team of three Sonic characters through massive levelsito overcome theiultimate evil!
Sonic Heroes - Sonic Heroes -- Unlockable Two-Player Modes
Sonic Heroes - Sonic Heroes -- CG Theater
www.gamerhelp.com /gamecube/SonicHeroes   (112 words)

  
  GamingWorld X - Sonic Heroes Review
Players control three heroes at once and while each character can jump, run, and attack, each teammate has their own special skill: Sonic is built for speed, Tails takes to the air to fly, and Knuckles can punch his way through almost anything with power.
Sonic Team has made some improvements to the camera system that hindered aspects of the Sonic Adventure series, although there are still instances where the camera will shift into a poor angle at an inopportune moment.
Sonic the Hedgehog has come a long way since his debut in 1991, but the essence of the original game remains in his latest adventure.
www.gamingworldx.com /gcn/SonicHeroes.shtml   (984 words)

  
 GamingWorld X - Sonic Heroes Preview
As such, Sonic Team is making a slew of changes and redesigns to the standard Sonic formula in hopes of both breathing new life into the series and enticing the throng of gamers that may have missed out on the Dreamcast and GameCube Sonic games released in the past few years.
Sonic Heroes offers 4 set teams of 3 characters, making for 12 characters in all—and Sega has really mined the very depth of the well of staple Sonic characters for this one.
Sonic has always been about speed, and if newfangled teams and formations interrupt that speedy pacing that people expect from their Sonic games, gamers might not dig it.
www.gamingworldx.com /ps2/SonicHeroes.shtml   (956 words)

  
 Sonic Heroes - GameCritics.com
Sonic Team's merge with UGA means accommodating two groups, each with a different gaming pedigree and personalities; it's hard to imagine there was no clash during that process.
Sonic Team now has creative thinkers from two groups, and with double the creativity they ought to produce some great games, once the growing pains of Sega's transition are complete.
I think Sonic Team needs to focus on its core values and technical competencies, to deliver the sublime experience I believe it is capable of, especially when working with the prestigious Sonic IP.
www.gamecritics.com /review/sonicheroes/main.php   (1361 words)

  
 Sonic Heroes - Wikipedia, the free encyclopedia
The phrase "Sonic Heroes" refers to the uniting of the protagonists of the Sonic the Hedgehog series.
Sonic transforms into his super form while Tails and Knuckles siphon his energy to give themselves all of the powers of a super form in a fashion similar to the Flickies used with Super Tails in Sonic 3 and Knuckles.
Although the plot for Sonic Heroes is somewhat sparse, a large portion of it was a set-up for 2005's Shadow the Hedgehog, especially Team Dark's story.
en.wikipedia.org /wiki/Sonic_Heroes   (4835 words)

  
 First Impressions - Sonic Heroes // Xbox /// Eurogamer
While Sonic's previous Adventures may have grown wearisome, Heroes has the potential for sprawling, hugely complex levels that subtly draw out a character's strengths, gradually yielding to the player's intuition and still managing to encapsulate some of what made Sonic the Hedgehog such a desirable and magical series in the first place.
Sonic, meanwhile, is a jack-of-all-trades, whose fast pace and ability to gather lines of rings (by pressing X to snap to the right trajectory) often compensate for his relative normality.
Select Sonic rather than Tails, for example, and A to jump followed by A to float up into the air quickly becomes A to jump followed by A to try and head-bop an imaginary enemy buried deep in the advancing pool and die in flames.
www.eurogamer.net /article.php?article_id=54303   (934 words)

  
 IGN: Sonic Heroes Review
Sonic Adventure 1 and 2 for Dreamcast (both of which were later ported to GameCube) proved to be fast and pretty, but also lacked polish.
Sonic Heroes has gone back to the roots of the franchise in many ways, the most important of which relates to level design.
Sonic Heroes revolves around team play and though the make-up of levels remain the same, challenges are varied depending on which of the four unique teams is chosen.
pc.ign.com /articles/572/572448p1.html   (741 words)

  
 Sonic Heroes - GameCube Review
Sonic’s outings on the Sega Genesis are the stuff that fond memories are made of for most gamers of the Genesis era; there was just something about running around at top speed, jumping on and spinning through enemies, and whirling through loop-de-loops and corkscrews.
Sonic’s Light Spin, a move that carries him from the beginning of a chain of rings to the end, is the worst offender of this; often, the end of a string of rings is located just before a ledge, and following it sends Sonic falling to his doom.
Sonic Heroes takes a simple concept and makes it complex seemingly for the sake of complexity, and the result is an overly frustrating game that feels more like work than fun.
www.netjak.com /review.php/539   (1775 words)

  
 Boomtown - www - Boomtown
In Sonic Heroes, you assume the role of one of four teams, each consisting of three characters from the Sonic universe.
The Sonic Adventure games were good and their fast pace worked, but in my opinion they lacked some of the magic of the 2D era of Sonic games.
Sonic Adventure DX for GameCube was on display right next to Heroes at Sega’s booth, and the differences between the two were obvious.
boomtown.net /en_uk/articles/art.view.php?id=1018   (603 words)

  
 Sonic Heroes (Xbox) Reviews. Xbox Games Reviews by CNET.
Sonic Heroes strips away a lot of the elements that slowed down the Sonic Adventure and backpedals on a lot of the design decisions made in the Sonic Adventure games.
Sonic Heroes strips out a lot of the shooting and hunting stuff found in the Sonic Adventure games, but it retains the large cast of characters.
Sonic Heroes plays the nostalgia card heavily in the aural design, which features loads of familiar sounds, from the whirling speed-up sound to the different chimes heard when you pick up or lose rings.
reviews.cnet.com /Sonic_Heroes_Xbox/4505-9582_7-30976104.html   (1715 words)

  
 Sonic Heroes - StrategyWiki   (Site not responding. Last check: 2007-10-28)
Sonic leads the group as they move over the winding courses, getting them to the goal ring with time to spare.
Team Sonic's abilities are very similar to Team Dark's, with the exception of the Power character's combos (Instead of firing Gatling guns, Knuckles triggers volcanic eruptions) and the Team Blast.
Team Sonic's Team Blast, Sonic Overdrive, enables Sonic to use the Light Attack by pressing the B button in midair near an enemy or group of enemies for a short time.
strategywiki.org /wiki/Sonic_Heroes   (1482 words)

  
 The Adrenaline Vault | Gamecube Review | Sonic Heroes   (Site not responding. Last check: 2007-10-28)
Heroes brings us back to the basics in many respects, but also introduces an innovative switch system that allows the player to control three characters simultaneously.
Heroes gathers the bulk of the series’ characters into one outing and proceeds to divide them into four teams: Sonic, Dark, Rose and Chaotix.
Sonic is the most obvious example of the speed category, and in many respects, he represents the most traditional aspects of the franchise.
www.avault.com /consoles/reviews/gc/review_temp.asp?game=sonichero   (756 words)

  
 Amazon.co.uk: Sonic Heroes (GameCube): PC & Video Games   (Site not responding. Last check: 2007-10-28)
Sonic Heroes is basically the action segments from Sonic Adventure 1 and 2 stripped of all the insanely dull pseudo RPG elements but unfortunately still containing far too much storyline and the largest and least interesting host of secondary characters ever seen in gaming.
Sonic and his friends have evolved, adopting a configuration feature that lets gamers control three playable characters simultaneously: Sonic's speed, Knuckles' power and Tails' ability to fly are used to conquer massive worlds.
Sonic games have never been difficult, but this is the first I don't think I can be bothered to complete purely because I'm running out of hair to tear out in frustration.
www.amazon.co.uk /Sega-Sonic-Heroes-GameCube/dp/B0000A1OZN   (1966 words)

  
 Kikizo Games: Review: Sonic Heroes
When I was lucky enough to get some brief hands-on with Heroes before E3 last year, I was undecided as to whether or not the three-character system actually worked or not; the game's introductory levels of the game would inevitably fail to do justice to any depth this new system might offer.
Team Sonic (Sonic, Tails, Knuckles) is clearly the team of choice, with Team Dark a close second (it's almost identical).
Despite the rumours of last year, Sonic Heroes is a 100% pure Japanese-developed game of power, (Sonic Team America consists primarily of the familiar Japanese Sonic Team) - and basically, Sonic still has that spiky edge.
games.kikizo.com /reviews/xbox/sonicheroes.asp   (1533 words)

  
 Sonic Heroes - The Next Level GameCube Game Review
These ideas were all a part of what got me excited back in May when I first laid eyes on early footage, mostly because it seemed to solve the massively convoluted "Sonic and his chums" universe and it gave the impression that the actual gameplay situations could be limitless.
The Chaotix team is the only one offering a different experience (objective-based gameplay), but even this is hindered by the fact that it plays through the same slightly altered stages as everyone else with teleportation devices replacing giant rings so you can return to the beginning of a stage if you missed something.
With what seems to be a running theme in Sonic Team (the developer, not the three-animal wrecking crew) games nowadays, each stage gives you a letter grade based on your performance (number of deaths, points, time it took you, etc.
www.the-nextlevel.com /reviews/gamecube/sonic-heroes   (1157 words)

  
 Sonic Heroes - GameCube Reviews - The Armchair Empire
In the case of Sonic team, there is Sonic (speed), Knuckles (power), and Tails (flight).
Even when confronted by a tricky timing situation, the control helps and because the four playable teams are all similar, once you understand the basics you’ll be comfortable trying different teams (extending the play time in the process).
Although the character switching adds gameplay possibilities to Sonic Heroes, most of them are negated by the too-obvious clues.
www.armchairempire.com /Reviews/GameCube/sonic-heroes.htm   (574 words)

  
 Review: Sonic Heroes for GameCube on Gamepro.com.
Sonic games are all about speed, instinct, and reflex?you run around dizzying loops, hoping you?re fast enough to press the jump button before you fall on a bed of spikes.
Sonic Heroes had the potential to take that concept to the next level, but somewhere along the road to change, Sonic Team seems to have gotten spooked by the unknown.
Sonic?s trademark electric rock soundtrack is in full force (like it or not), and the repeated voice samples telling you what to do delight as frequently as they disgust.
www.gamepro.com /nintendo/gamecube/games/reviews/32480.shtml   (494 words)

  
 Sonic Heroes for GameCube - Sonic Heroes Game Cube - Sonic Heroes GameCube Game
Sonic Heroes is truer to its 2D roots than any other 3D Sonic game before it.
Sonic Heroes is a joke to the Sonic series.
Sonic returns in a whole new racing-platformer with classic 2D gameplay in true 3D environments, featuring both single and wireless multiplayer modes.
www.gamespot.com /gamecube/adventure/sonicheroes/index.html   (465 words)

  
 Kikizo Games: News: E3 2003: Sonic Heroes Hands-On
Sonic Heroes is going to come as a bit of a surprise to some gamers, because for the first time in recent memory, a Sonic title is daring to do something new with the familiar speedy platform formula - and it has the potential to work amazingly well.
You control Sonic, Knuckles and Tails simultaneously, with the heroes often speeding along side by side - although one character is always under 'primary' control.
The difference in Sonic Heroes is that, since all three characters are always together, they combine their abilities in different ways, depending on which character is under your direct control at that point in time.
games.kikizo.com /news/200305/030.asp   (1443 words)

  
 Sonic Heroes Reviews for the GameCube (GameTab)
Sonic and his friends combine forces to battle the ultimate evil.
"It may not completely capture the spirit of the classics, but Heroes is one step closer to reclaiming the magic that made those two dimensional Sonic adventures some of the greatest games to come out of the 16-bit era.
"Sonic Heroes really is beset by all manner of problems - the camera is crap, the scale is awkward, the story and characters are basic and cringe-worthy, the combat is tedious, the platforming and puzzling is too basic, and I was well bored of it...
www.gametab.com /gcn/sonic.heroes/2217   (347 words)

  
 Compare Prices and Read Reviews on Sonic Heroes for GameCube at Epinions.com   (Site not responding. Last check: 2007-10-28)
Sonic Hero’s is here and Sonic finally returns to his roots, but it’s not a perfect game.
Sonic has gotten a letter telling him of his vile handy work and challenging to stop him.
Sonic and the friends are now smooth models with out the polygon edges.
www.epinions.com /content_134159306372   (1365 words)

  
 3D Gamers :: Game Listing :: Sonic Heroes Info
Sonic Heroes challenges gamers to control three characters simultaneously; each offering the unique individual ability of speed, power, or flight.
Sonic Heroes is designed to appeal to players of all ages and skill levels as they experiment with four unique teams comprised of classic Sonic friends and foes for a total of 12 playable characters.
Sonic Heroes also includes seven multi-player mini-games to ensure maximum replay value.
www.3dgamers.com /games/sonicheroes   (131 words)

  
 GameSpy: Sonic Heroes
Sonic teams up with Knuckles, Tails and nine other characters from Sega's classic Sonic universe in a new take on platforming action in Sonic Heroes for PlayStation 2, GameCube, and Xbox.
Sonic Heroes (12/18/03) - Sonic Heroes tosses out that Adventure fluff to focus on what made Sonic cool in the first place: speed, beauty, and more speed.
Sonic Heroes (01/31/04) - Sonic returns with posse in tow, ten years after his star began to fade.
xbox.gamespy.com /xbox/sonic-heroes   (247 words)

  
 Amazon.com: SEGA Sonic Heroes ( Windows ): Computer & Video Games   (Site not responding. Last check: 2007-10-28)
In Sonic Heroes, you choose from one of four three character teams (though you must complete the game with all 4 teams for total game completion).
I mean, a lot of the flaws with Sonic Heroes (particularly on the PlayStation 2) all could have been fixed with some extra months of fine tuning.
Sonic speed, Tails flying does make a difference in this game, and Knuckes, though it can not climb, it is quite usefull for uncovering the different routes, just like in the genesis.
www.amazon.com /SEGA-Sonic-Heroes-Windows/dp/B0006O4VNM   (1847 words)

  
 Amazon.co.uk: Sonic Heroes (PS2): PC & Video Games   (Site not responding. Last check: 2007-10-28)
Sonic Heroes also inherits many of the older titles' camera and control problems, although here they are now occasional rather than constant irritations.
Sonic Heroes sega's latest attempt at 3D sonic games is by far the best the camera angles would be annoying but if you've played Sonic adventure's 1,2,Battle ot DX (dreamcast and gamecube) you'll see how much the angles have evolved and how much better they really are.
Sonic came along just as I was old enough to get myself a games console, and provided hours of fun.
www.amazon.co.uk /Sega-Sonic-Heroes-PS2/dp/B0000A1P6V   (1584 words)

  
 Joe136 Reviews: Sonic Heroes [56K] - Reviews - Nintendo NSider Forums   (Site not responding. Last check: 2007-10-28)
Sonic and his pals will speed through places and the blinding fast camera angles will have you nothing short of impressed.
Sonic Team and their work on all the stages in Sonic Heroes certainly deserve a huge round of applause by everyone.
Some die hard Sonic fans may not feel good to hear that Sonic and Tails (and all the fly and speed characters in the three other teams for that matter) are no where near as strong and as powerful as the power character on their team.
forums.nintendo.com /nintendo/board/message?board.id=Nowplaying&message.id=84075   (2369 words)

  
 =TSS= Game Profile: Sonic Heroes   (Site not responding. Last check: 2007-10-28)
SONIC NEWS Latest Headlines :SN1: The original voice of Shadow the Hedgehog, David Humphrey, has lent his voice as Vlad the vampire lord in fan animation 'Press Start: Bonus Levels'.
So it was a very pleasant surprise when Sonic Heroes reared it's head - a 3D adventure with an immense twist.
We will be concentrating on the GameCube version of Sonic Heroes (as there will be no difference between the three versions) - but only time will tell whether this will refresh the Sonic gameplay that we knew and loved, or whether it will be a mesh of...
www.sonicstadium.org /index.php?game=heroes   (498 words)

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