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Topic: Sonic Team


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In the News (Sun 15 Nov 09)

  
  IGN: Interview: Sonic Team
As expected, Sonic Team seems to be keeping quiet on both subjects for now.
Sonic Team: We would love to allow IGN a worldwide exclusive about a much-anticipated sequel, but the highly-addictive Puyo will have to do for now.
Sonic Team: Sonic Team is excited to unveil further details about Phantasy Star Universe and the future on the Phantasy Star franchise, but we cannot provide any information at this point.
cube.ign.com /articles/530/530510p1.html   (563 words)

  
  Sonic Team - Wikipedia, the free encyclopedia
Sonic Team is a computer and video game developer established in 1988 as Sega AM8.
Sonic Team is headed by the famed video game designer, producer, and visionary Yuji Naka.
Sonic Team has also worked on a television series adaptation of one of their most popular games they've developed and the basis of the name for the development team, Sonic.
en.wikipedia.org /wiki/Sonic_Team   (319 words)

  
 Sonic Heroes - Wikipedia, the free encyclopedia
Team Sonic's abilities are very similar to Team Dark's, with the exception of the Power character's combos (instead of firing gatling guns, Knuckles triggers volcanic eruptions).
Team Sonic is one of the two teams that is capable of using the Light Dash.
Team Chaotix is composed of quiet, ninja-like, and disciplined Espio the Chameleon; their headstrong leader Vector the Crocodile; and the air-headed flying ace Charmy Bee.
en.wikipedia.org /wiki/Sonic_Heroes   (2778 words)

  
 4Kids.tv - are they in sonic team?   (Site not responding. Last check: 2007-10-16)
And team Sonic is Sonic Knckles and Tails.
Sonic Team made all of the games SEGA is the company that first came out with Sonic and made a branch of the co. called Sonic Team.
Team Sonic-Tails and Knuckles are riding in the Tornado X looking for Sonic...they find him, and Tails gives Sonic the letter from Eggman saying that he made the ultimate weapon (metal Sonic) and will conquer the world in 3 days.
4kids.tv /forum/showthread.php?mode=hybrid&t=25330   (681 words)

  
 Sonic Team
Among the defectors was the father of Sonic, Naoto Ohshima.
He was originally on the sound team of Sonic 3, and also worked on the soundtrack for the Mega Drive version of Flickies' Island.
Sonic the Hedgehog characters, logos, and images are trademarks of SEGA Corporation.
ghz.emulationzone.org /team.html   (1402 words)

  
 Sonic - Wikipedia, the free encyclopedia
Sonic Foundry, a computer software company which develops programs for editing audio and video
Sonic Team, a developer of computer games and video games
Sonic the Hedgehog, a series of games by Sega and their title character
en.wikipedia.org /wiki/Sonic   (149 words)

  
 Sonic Heroes Review
Sonic Heroes concepts and ideas are creative and a lot of fun to play around with, leaving gamers with an experience that is worthwhile in the end; though not without flaw.
In the case of Sonic Adventure 2, this wasn't such a big issue, as the game was quite well refined, but Sonic Adventure DX had a slew of problems that simply kept it from being nothing more than second-rate...
Team Sonic is the first team and 16-bit purists will most likely choose them simply by default.
www.deeko.com /GameCube/reviewDetail.asp?id=249   (2865 words)

  
 Sonic Team   (Site not responding. Last check: 2007-10-16)
Sonic Team is more than the little blue mascot it has taken its name for.
Sonic Team is always bringing new ideas to the forefront of gaming, and NiGHTS is an excellent example of the inventiveness of Sega’s star development team.
After the Saturn, Sonic Team would focus on bringing the Sega mascot to the Dreamcast, and what a glorious return it was to be.
www.gamingtarget.com /article.php?artid=2900   (1314 words)

  
 Sonic Heroes Review - FUTURE GAMEZ
Sonic Team, who developed the original game on MegaDrive way back in 1990, have spent quite some time on Sonic Heroes ensuring it brings back the excitement of earlier games - something which has been missing in recent years.
Sonic Heroes is a little different in that you aren't on your own but instead need to "team" up with other players.
Perhaps it is the need to constantly change characters during the levels which breaks up the gameplay, or perhaps its a lack of control felt at times as the characters almost bounce their own way through the levels.
www.futuregamez.net /ps2games/sonich/review.html   (929 words)

  
 Website Designers Sydney web site designers
Sonic Promotions is a website design and development, flash design and graphic design studio creating unique and effective marketing solutions that achieve positive business outcomes for our clients.
Sonic is proud to be a Gold Sponsor of this year’s Alphera Dutton Rally National Series.
We’ve enjoyed working with the Dutton Rally team and look forward to continuing our support for this prestigious event throughout 2007.
www.sonicpromotions.com.au   (215 words)

  
 GameSpy: Sonic Heroes Review
Sonic returns with posse in tow, ten years after his star began to fade.
But while the zip is still in Sonic's step, the spiny little guy needs a new camera team and maybe a safety net, because Sonic Heroes is plagued with a dodgy camera and predilection for cheap death.
The other three teams feature similar personality groupings (Team Dark has Shadow, Rouge, and Omega, for example), and each character has a unique special attack, though the basic power layout is always the same.
xbox.gamespy.com /xbox/sonic-heroes/494776p1.html   (588 words)

  
 GameSpy: Sonic N Preview
What Sonic Team dishes up on the N-Gage -- conveniently dubbed Sonic N -- is a rocket-fast romp nearly identical to Sonic Advance.
Since the Sonic franchise's fun is predicated on velocity, the widescreen mode really allows for the game to shine.
Sonic Team has made the controls as simple as can be, too, eliminating any complex dial-pad mashing.
ngage.gamespy.com /n-gage/sonic-n/498347p1.html   (564 words)

  
 IGN: Sonic Heroes Review
Sonic Heroes has gone back to the roots of the franchise in many ways, the most important of which relates to level design.
Sonic Heroes revolves around team play and though the make-up of levels remain the same, challenges are varied depending on which of the four unique teams is chosen.
Though the players on each team are different, the same basic rule applies: one mascot is used for speed, another for flight and the last for power.
pc.ign.com /articles/572/572448p1.html   (855 words)

  
 Sonic Heroes Review - GameCube
Sonic Adventure 1 and 2 were good, but had their fair share of problems.
Team Rose is for beginning players, Team Sonic and Team Chaotix are for the intermediate players, and if gamers want a true challenge they need to go with Team Dark.
Players will be able to tell that the Sonic Team took their time to make sure that they looked really good and presentable for this game.
gamecube.gamezone.com /gzreviews/r22031.htm   (1204 words)

  
 Xbox.com | Sonic Heroes - Game Detail Page
Sonic is speeding off on his biggest adventure yet.
Using the three formations and each team member's powerful moves, Sonic and his friends combine forces to battle the ultimate evil.
Four teams, for a total of 12 playable characters: Each team—Team Sonic, Team Dark, Team Rose, and Team Chaotix—has its own unique signature moves and story line.
www.xbox.com /en-US/games/s/sonicheroes   (190 words)

  
 Sega Selling SONIC TEAM
Very odd considering Sonic Team is no longer a subsidiary, it's an integrated division; all the old development houses lost their separate company status awhile back.
Unless Sonic Team was recently spun off again, the piece is using an incorrect factual scenario.
Unless Sonic Team was recently spun off > again, the piece is using an incorrect factual scenario.
www.gamesreviews.net /message196983.html   (503 words)

  
 Sonic Riders Review (Xbox)
The entire Sonic gang is back again, this time preparing to face off on the race track.
Dr. Eggman is back, and has challenged Sonic and the gang to race for the ultimate prize of a chaos emerald.
Sonic, Tails, Knuckles, Amy Rose, and a slew of others are all playable in the game, with both bad and good guys making appearances.
reviews.teamxbox.com /xbox/1128/Sonic-Riders/p1   (877 words)

  
 GameSpy: Sonic Heroes Preview
Sonic Heroes tosses out that Adventure fluff to focus on what made Sonic cool in the first place: speed, beauty, and more speed.
Last but not least (that'd be Rose Team) is the Chaotix Team of Vector the crocodile, Espio the chameoleon and Charmy Bee.
Team Rose's levels are more geared to beginners, for example, while the Chaotix levels can require a bit more puzzle-solving.
ps2.gamespy.com /playstation-2/sonic-heroes/497629p1.html   (463 words)

  
 Nintendo.com Games : Sonic Heroes   (Site not responding. Last check: 2007-10-16)
The developers at Sonic Team hope that lightning strikes thrice in their latest 3D adventure, Sonic Heroes for the Nintendo GameCube.
Sonic Heroes harkens back to the fundamentals that made Sega so successful--tightly-designed levels and high-speed thrills.
Sonic mainstays such as loops, jump pads, speed boosts and spin jumps make a welcome return, along with a new three-character team system that allows you to switch heroes on the fly.
www.nintendo.com /gamemini?gameid=m-Game-0000-1811   (330 words)

  
 [teamARTAIL] Sonic X
Also, new episodes (27+) of Sonic X begin airing on the Fox Box on September 18, for those of you who watch the English dub.
In other news, C21Media reported a couple weeks ago that TMS is producing 26 additional episodes of Sonic X, in addition to the original 52 that have already aired in Japan.
Sonic X is NOT being cancelled early in Japan.
www.teamartail.com /sonicx   (2283 words)

  
 Amazon.com: SONIC HEROES: Computer & Video Games   (Site not responding. Last check: 2007-10-16)
Each team is a different level of difficulty with its own characters, voices and plot - so it's great to start with the easy levels, learn how the characters and gameplay work, and then move up through the more difficulty levels.
The original Sonic platformers, plus the new Sonic Advance games are what the blue hedgehog is all about and it's worth investing your time in them if you're a serious Sonic Fan.
The plot varies from Team to Team, (Team Sonic, Team Rose, Team Dark, and Team Chaotix) but is basically all the same.
www.amazon.com /exec/obidos/tg/detail/-/B0000VSH4U?v=glance   (1850 words)

  
 IGN Boards - WHY SONIC TEAM!!!
Sonic Team has their way of creating Sonic games.
Sonic Team sees it as "good" and their nex-gen Sonic game would most likely be the exact same (the only change would probably be graphics.)
Sonic Team has their concept of design and they'll always follow it for 3d titles.
boards.ign.com /shadow_the_hedgehog/b8677/106616409/r106940022   (821 words)

  
 NBrid .: Sonic Team: Billy Hatcher and the Giant Egg
Sonic Team: Billy Hatcher and the Giant Egg
Sonic Team is probably Sega's best development team (Smilebit coming in 2nd), so it's good to see something *NEW* out of them instead of just DC ports and Sonic.
First of all, the sonic adventure games are great, though the knuckles levels arent too fun and the shooting ones were merely good.
www.nbrid.net /forums/about2041.html   (419 words)

  
 Guides: Sonic Heroes Guide (Cube)
Sonic Heroes is a dynamic title brought to you by Sega's world-famous Sonic Team.
While Teams Sonic and Chaotix are for intermediate players, for instance, Team Rose is for the beginner, while Team Dark is for the advanced Sonic player.
IGN Guides has you hooked up with walkthroughs for all four teams (Sonic, Dark, Rose and Chaotix), along with hundreds of screenshots for each team walkthrough, coupled with text explaining what to do.
guides.ign.com /guides/552385   (400 words)

  
 Team Sonic Racing Towards 150
On the other hand, I'm constantly being offered characters and stories by the readers who simply want to be involved in the series in some way, which puts me in the position of having to explain why I can’t look at their creations, mostly to avoid any accusations of stealing ideas.
With Sonic Underground, for instance, nobody was really happy with that version, so we kind of acknowledged it in an alternative universe-type setting only once and haven't revisited it since.
Besides Sonic's longevity as proof of that last point, there's also the fact the series enjoys possibly the largest female audience of any non-Archie core titles appearing in comics today.
www.silverbulletcomicbooks.com /features/111225637665476.htm   (4034 words)

  
 Sonic Wind - World Land Speed Record Attempt   (Site not responding. Last check: 2007-10-16)
Stakes' is a pioneer in land speed racing, choosing to run on a frozen lake instead of a salt flat or dry lake bed, using a rocket-powered composite "sled" instead of traditional jet aircraft engines.
Over the next 5 years or so, Stakes hopes to break numerous land speed records and milestones, including the speed of sound, the world land speed record, the 800mph, 900mph, and, maybe, the 1000mph barrier.
Sonic Wind is test fired in the desert
www.geocities.com /MotorCity/Downs/3779   (120 words)

  
 IGN Boards - Dear Team Sonic....
Both Sonic Adventures might have been a tad overrated on Dreamcast, and perhaps they shouldn't have been brought over to Cube (well, just SA 1), but that action alone doesn't automatically make them suck.
Sonic Pinball Party (they are given credit for it and i think they actually made the game)
Sonic Team was in on the development of Sonic Rush.
boards.ign.com /classic_sega_board/b5139/111373138/p1   (1681 words)

  
 Sonic Team   (Site not responding. Last check: 2007-10-16)
To turn Sonic into Super Sonic without collecting all of the Chaos Emeralds, play the sounds 04, 01, 02 and 06, then select level and play as normal.
To access the level select, press u,u,d,d,u,u,u,u (quickly) when Sonic is in a ball after the Sega logo, you should hear a ping.
To access a bonus challenge in which you must collect all 100 rings in 1 minute, highlight 'Sonic World' and press start+A. To view movie sequences in order, hold X+Y+Z and press A at the movie theater screen, or highlight the first movie and hold X until it starts.
www.s-mart.freeserve.co.uk /Pokes/sonic_team.htm   (981 words)

  
 Games : Sonic Advance
Developed by Sonic Team but published by THQ, Sonic Advance delivers all of the high-speed action which has made Sonic a world-wide success.
Sonic has always been known for speed, and his adventure on Game Boy Advance is quicker than ever.
Sonic Advance also features a cool multiplayer mode which allows up to four players to compete using just one Game Pak (each player must have a Game Boy Advance and the proper number of Game Boy Advance Game Link Cables must be used).
www.nintendo.com /games/gamepage/gamepage_main.jsp?gameId=786   (394 words)

  
 Kikizo Games: Features: Sonic Team Interview Nov 2005 - Akinori Nishiyama & Takashi Yuda
Takashi Yuda is another Sonic Team stalwart currently working on at least two Sonic Team projects - Sonic Riders, the focus of our chat with him, and another top-secret project that nobody's talking about yet.
Nishiyama: Because Sonic gameplay is already well established, back when I considered the innovative functions of DS, I thought that if I started using every function of the DS, it would be a totally unrecognisable game.
So, I just considered how a Sonic game should best be implemented for the DS, and for that, I knew I wanted to use the two screens for Rush, and keep the focus on how to best use the two screens.
games.kikizo.com /features/sega_sonicteam_sonic_iv_nov05_p1.asp   (769 words)

  
 GameRadar News: SEGA And Bioware Team Up For Sonic RPG
With the acception of Sonic for the Wii and Sonic Rush for the DS (at least in my book).
"We're thrilled to be working with SEGA on Sonic, one of the industry's most enduring and compelling icons," said Greg Zeschuk, president of BioWare.
"As huge fans of Sonic ourselves, we're committed to delivering a truly amazing story-driven experience within the Sonic universe, focusing on capturing the character's broad appeal and placing him in a completely original adventure," added Ray Muzyka, chief executive officer of BioWare.
news.gameradar.com /2007/06/23/sega-and-bioware-team-up-for-sonic-rpg   (334 words)

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