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Topic: Sony Computer Entertainment

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  Sony Computer Entertainment America Announces Linux for PlayStation(R)2
The graphics output requires a high-resolution computer display, with standard output set as XGA (1024 x 768 resolution); home televisions cannot be used as monitors.
The PlayStation 2 computer entertainment system is set to revolutionize the home entertainment market, offering the most compelling interactive content and the capability to be used as a network terminal in the coming broadband era.
Based in Foster City, Calif. Sony Computer Entertainment America Inc. serves as headquarters for all North American operations and is a wholly-owned subsidiary of Sony Computer Entertainment Inc. NOTE: "Linux" is a trademark or registered trademark of Linus Torvalds in the United States and other countries.
www.prnewswire.com /cgi-bin/stories.pl?ACCT=104&STORY=/www/story/01-30-2002/0001658223&EDATE=   (558 words)

  Sony Computer Entertainment - Wikipedia, the free encyclopedia
Sony Computer Entertainment Inc. (SCEI) is a subsidiary of Sony Corporation that was established on November 16, 1993 in Tokyo, Japan.
Sony's first foray into the video game market, the PlayStation (formerly PSX, currently called PS one), was initially set to be an add-on for Nintendo's Super Nintendo Entertainment System and Super Famicom video game consoles as an answer to Sega's Sega CD.
Sony's sixth generation console, the PlayStation 2 or PS2 was released in Japan on March 4, 2000 and later in North America on October 26, 2000.
en.wikipedia.org /wiki/Sony_Computer_Entertainment   (804 words)

 Sony - Wikipedia, the free encyclopedia
The name "Sony" was chosen for the brand as a mix of the Latin word sonus, which is the root of sonic and sound, the English word "sunny", and from the word Sonny-boys which is Japanese slang for "whiz kids".
Sony also makes heavy use of its Memory Stick flash memory cards for digital cameras and other Sony portable devices; however, few other manufacturers are also making use of this technology.
Sony also admitted in late 2005 to hiring graffiti artists to spraypaint advertisements for their Playstation Portable game system in seven major US cities including New York, Philadelphia, Pennsylvania, and San Francisco, California.
en.wikipedia.org /wiki/Sony   (3205 words)

Sony Computer Entertainment, Inc., which brought this copyright infringement action, produces and markets the Sony PlayStation console, a small computer with hand controls that connects to a television console and plays games that are inserted into the PlayStation on compact discs (CDs).
But if Connectix engineers had left their computers turned on throughout the period during which they were observing the Sony BIOS in an emulated environment, they would have made far fewer intermediate copies of the Sony BIOS (perhaps as few as one per computer).
Sony relies on these RAM copies for its contention, which we reject, that there is no significant difference between the facts of this case and our decisions in Triad Systems Corp. v.
www.law.cornell.edu /copyright/cases/203_F3d_596.htm   (6273 words)

 The Engadget Interview: Peter Dille, Sony Computer Entertainment's SVP of Marketing - Engadget
Last week, between extended PS3 sessions, we got a chance to sit down with Sony Computer Entertainment America's Senior Vice President of Marketing, Peter Dille, who chatted candidly with us about Sony's ambitions (and failures) in the market, design decisions made with the console, and where the PlayStation platform is going both handheld and console.
But, I think from Sony's point of view, we have a design path that would enhance the experience for the gamers, and we're looking to move forward and not continue down the path that we did down before.
Methinks Sony should at least try to stick to technical innovation and make sure their vice presidents have, you know, a little in the way of technical knowledge if they're going to be interviewed by the likes of Engadget.
www.engadget.com /2006/11/06/the-engadget-interview-peter-dille-sony-computer-entertainment   (8229 words)

 Sony Global - Press Release - IBM, Sony, Sony Computer Entertainment Inc. and Toshiba Disclose Key Details of the
Sony Corporation is a leading manufacturer of audio, video, game, communications, key device and information technology products for the consumer and professional markets.
With its music, pictures, computer entertainment and on-line businesses, Sony is uniquely positioned to be the leading personal broadband entertainment company in the world.
Sony recorded consolidated annual sales of approximately $72 billion for the fiscal year ended March 31, 2004.
www.sony.net /SonyInfo/News/Press/200502/05-0208AE/index.html   (860 words)

 PlayStation.com - Corporate - Information
Sony Computer Entertainment America Inc. (SCEA) markets the PlayStation®; family of products and develops, publishes, markets, and distributes software for the PS one™ console and the PlayStation®2 computer entertainment system for the North American market.
Based in Foster City, California, Sony Computer Entertainment America Inc. serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.
With more and more exclusive titles developed for the PS one console and the PlayStation 2 computer entertainment system, new game peripherals, innovative marketing, and competitive pricing programs in place, the simple goal is to push the edge that gamers have come to expect from the PlayStation brand.
www.us.playstation.com /about.aspx   (551 words)

 Sony Global - Press Release - IBM, Sony, Sony Computer Entertainment Inc. and Toshiba Unveil Cell Processor Companies ...
A team of engineers from IBM, Sony Group and Toshiba are collaborating on the design and implementation of Cell which is expected to deliver vast floating point capabilities, massive data bandwidth and scalable, supercomputer-like performance.
The first computing application IBM plans for Cell is the Cell processor-based workstation it is developing with SCEI.
Sony Computer Entertainment Inc. also expects to launch its next generation computer entertainment system powered by Cell to revolutionize the experience of computer entertainment.
www.sony.net /SonyInfo/News/Press/200411/04-1129E   (1077 words)

 Sony Computer Entertainment, Inc., et al. v. Connectix Corporation
In this case we are called upon once again to apply the principles of copyright law to computers and their software, to determine what must be protected as expression and what must be made accessible to the public as function.
Sony subsequently moved for a preliminary injunction on the grounds of copyright and trademark infringement.
Consequently, if Connectix was to gain access to the functional elements of the Sony BIOS it had to be through a form of reverse engineering that required copying the Sony BIOS onto a computer.6 Sony does not dispute this proposition.
legal.web.aol.com /decisions/dlip/sonyappeal.html   (6373 words)

 Shapiro Haber & Urmy LLP   (Site not responding. Last check: 2007-10-28)
On February 11, 2005, Andrew Wilson, a Sony Computer Entertainment America, Inc. ("Sony") employee, filed a class action lawsuit against Sony, claiming that Sony has failed to comply with California labor laws requiring it to pay overtime.
If you worked for Sony or any other video game company, it would be extremely helpful for us to learn about your work experience.
Sony Computer Entertainment America, Inc., Superior Court of the State of California for the County of San Mateo, Case No. 444815.
www.shulaw.com /unlawful/Sony.asp   (272 words)

 Sony sets PlayStation 3 price at $499 and $599 - May. 9, 2006
Although Sony did not note these changes in its pre-E3 press conference, printed material handed out by the company indicate that in addition to having a smaller hard drive, the $499 PS3 will not be able to read data from Sony memory sticks, SD or compact flash cards (a feature Sony touted Monday evening).
Sony said many of the features which were removed from the less expensive version could be found on many home computers and it was relying on the assumption that buyers would be able to use those through their home networks.
Sony was the first of the three console manufacturers to speak before the beginning of the Electronic Entertainment Expo, the annual trade show of the computer gaming industry.
money.cnn.com /2006/05/08/technology/ps3_pricing/index.htm?section=money_latest   (1035 words)

 Sony Computer Entertainment America Announces Widespread Presence at the 2006 Game Developers Conference
Sony Computer Entertainment developers, programmers, producers and technology specialists will speak on a variety of topics at the 2006 Game Developers Conference.
Recognized as the undisputed industry leader, Sony Computer Entertainment America Inc. markets the PlayStation family of products and develops, publishes, markets and distributes software for the PS one game console, the PlayStation 2 computer entertainment system and the PSP system for the North American market.
Based in Foster City, Calif. Sony Computer Entertainment America Inc. serves as headquarters for all North American operations and is a wholly-owned subsidiary of Sony Computer Entertainment Inc. Visit us on the Web at http://www.us.playstation.com.
www.prnewswire.com /cgi-bin/stories.pl?ACCT=104&STORY=/www/story/03-21-2006/0004324583&EDATE=   (1011 words)

Sony Computer Entertainment America Inc. announced today a new internal Hard Disk Drive (40GB) (for PlayStation®2) and said the new hardware comes pre-installed with the wildly popular FINAL FANTASY®XI.
Developed by Square Enix and published by Sony Computer Entertainment America, FINAL FANTASY XI is the new online-only title that comes exclusively on the internal Hard Disk Drive for a suggested retail price of $99 [$139 Cndn SRP].
This is the next phase of Sony Computer Entertainment's vision to use PlayStation 2 as an entertainment vehicle to distribute new forms of entertainment content.
www.ladydragon.com /z/230304final.html   (940 words)

 IGN: PSP Launch: The Official Game Sale Tally
As the head of the platform, Sony itself charted several of its games in the top ten, but it also had the greatest number of games out for the system at launch.
Hardware shortages may have kept Nintendo's system from scoring an overwhelming victory in its launch period, but there were still plenty of copies of games available for both systems in that similar time period.
Sony had the bundling on its side, while Nintendo had the strength of the Christmas buying spree on its side.
psp.ign.com /articles/604/604548p1.html   (719 words)

 Sony executive hints at PSP launch delay // GamesIndustry.biz
The first suggestion that Sony may be forced to delay the launch of PSP has come from Sony Computer Entertainment network systems boss Izumi Kawanishi, who told a Japanese publication that the schedule depends on game publishers.
This is the first time that anyone within Sony has voiced any doubt over the launch schedule for the unit, although several analysts and media commentators have expressed concern over the launch timetable, especially in light of the system's public debut at the Tokyo Game Show last month.
Much of the software shown there appeared to be very incomplete, with some analysts pegging most the titles on display at around 60 to 75 per cent completion - suggesting that they may not be ready until next year, thus missing the planned Q4 2004 launch of the device.
www.gamesindustry.biz /content_page.php?aid=4950   (339 words)

 Sony Computer Entertainment America Launches Marketing Campaign to Support PlayStation Portable
Sony Computer Entertainment America Inc. announced today an innovative marketing campaign to launch the PSP (PlayStation Portable) handheld entertainment system, which makes its highly anticipated North American debut on March 24.
The various executions of the campaign are designed to engage consumers by showcasing the incredible entertainment innovation that PSP represents, while also focusing on the human aspect of personal entertainment.
In an explosion into light, the commercial's protagonist is PSP and the spot opens with a shot from the unit's vantage point, as it is unwrapped for the first time and looks into the faces of excited consumers who have waited for this moment.
www.gameinfowire.com /news.asp?nid=6023   (1085 words)

 Sony Computer Entertainment Europe - Technology Group: Home Page
Sony Computer Entertainment Europe - Technology Group: Home Page
PlayStation and the PlayStation family logo, PS one and PlayStation 2 are registered trademarks of Sony Computer Entertainment Inc. PSP and UMD (Universal Media Disc) are trademarks of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.
Copyright © 2007 Sony Computer Entertainment Europe Ltd
www.technology.scee.net   (232 words)

 Gamasutra - Sony Computer Entertainment Restructures Management
Sony Computer Entertainment has reorganized its management structure across all of its international branches, reports consumer video game site GameSpot, citing Japanese-language news releases from the company.
The new branch is Sony Computer Entertainment Asia, another division in the manner of Sony Computer Entertainment Incorporated (Japan), Sony Computer Entertainment America, and Sony Computer Entertainment Europe.
Underneath him will be the newly created SCE Japan Studio, designed as an umbrella for all of SCE's Japanese first-party games, and Kazunori Yamauchi, who has been promoted from president of Polyphony Digital to corporate executive in charge of Polyphony Digital.
www.gamasutra.com /php-bin/news_index.php?story=5887   (503 words)

 Sony Buys All Of Sony Computer Entertainment 1UP - Find Articles
In an interesting bit of financial fiddling, Sony Corporation has purchased the last remaining shares of subsidiary Sony Computer Entertainment outside its control.
SCE, the company responsible for PlayStation hardware manufacturing and software publishing, is now a wholly owned subsidiary of Sony proper.
With Kutaragi rising higher into Sony's hierarchy and overseeing a larger portion of the company's future efforts (his responsibilities now cover not only gaming, but also semiconductor development and Sony's broadband networking initiatives), today's move suggests that he will have less control over SCE in the future.
www.findarticles.com /p/articles/mi_zd1up/is_200402/ai_ziff118423   (222 words)

 Sony Computer Entertainment - Press Releases - 188902 - GamersHell.com
The powerful custom GPU will be the graphics and image processing foundation for a broad range of applications from computer entertainment to broadband applications.
The custom GPU will be manufactured at Sony Group's Nagasaki Fab2 as well as OTSS (joint fabrication facility of Toshiba and Sony).
PlayStation has revolutionised home entertainment by introducing advanced 3D graphic processing and PlayStation 2 further enhances the PlayStation legacy as the core of home networked entertainment.
www.gamershell.com /companies/sony/188902.html   (718 words)

 Sony Computer Entertainment Encyclopedia Article @   (Site not responding. Last check: 2007-10-28)
This page contains quite a lot of relevant information about Sony Computer Entertainment.
Target shipment of Sony PS3 may be halved
President and CEO Kaz Hirai of Sony Computer Entertainment America, recently said that Sony is on schedule to deliver two million PS3 consoles in November... /encyclopedia/Sony_Computer_Entertainment   (864 words)

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