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Topic: Spy fiction


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In the News (Sun 12 Oct 08)

  
  Spy Fiction review for the PS2
A fiction is a story, so the title can be read as "Spy Story." But a fiction is also a made-up event, so you could read it as "Spy Lies." Either way, I was anticipating a subtle, classy stealth game.
In Spy Fiction, where you're asked if you want to quit every time you save and a woman using an electric shaver is seen as commonplace by most of the NPCs, you quickly learn to stop looking for reasonable answers.
Throughout Spy Fiction, you'll be engaged in one of three activities: sneaking around in disguises, navigating past lasers, or beating up brainless enemies.
www.gamerevolution.com /review/ps2/spy_fiction   (1249 words)

  
 Spy Fiction Review for PlayStation 2 - Gaming Age   (Site not responding. Last check: 2007-10-13)
Spy Fiction also offers up some neat gameplay devices, such as the ability to disguise yourself as an enemy after taking a 3D picture of them.
Since Spy Fiction is, at heart, a stealth game, there are several portions which are somewhat reminiscent of Metal Gear Solid.
The problem with Spy Fiction is that it requires massive amounts of patience due to some poor AI and design decisions.
www.gaming-age.com /cgi-bin/reviews/review.pl?sys=ps2&game=spyfiction   (919 words)

  
 Spy Fiction Movie - MegaGames console
Spy Fiction introduces new gadgets and features to the stealth genre, including the revolutionary ability to steal identities and assume the appearance of nearly every character in the game.
Spy Fiction brings fast-paced action and great variety to the stealth genre, with action-oriented mini-games and spy gadgets designed to let players avoid detection while on the move.
Spy Fiction is slated for release in September 2004.
www.megagames.com /news/html/console/spyfictionmovie.shtml   (220 words)

  
 Spy Fiction Designer Diary #1 - PlayStation 2 News at GameSpot
Spy Fiction really captures the essence of being a spy, but a spy as seen in the movies.
Using your assortment of spy gadgets is key to survival in Spy Fiction.
Once we settled on the spy theme, Spy Fiction's key features were added and eventually led to their present form (optical camouflage, disguising system, and so on).
www.gamespot.com /ps2/adventure/spyfiction/preview_6101034.html   (1087 words)

  
 Spy Fiction - Playstation 2 (PS2) Reviews - The Armchair Empire
As opposed to the norm, Spy Fiction is more of a "spy" game, in that you don't really spend all of your time hiding in the shadows or running past blips on a radar.
You see, Spy Fiction's biggest draw is the ability to take photographs of any character in the game, then masquerade as them.
God forbid you die - Spy Fiction also has to the unfortunate tendency to resurrect you in a spot where it's almost impossible to escape detection, enabling a cycle of death and reincarnation that's hard to break from.
www.armchairempire.com /Reviews/ps2/spy-fiction.htm   (1102 words)

  
 WORTHPLAYING - - All about games !
Spy Fiction delivers a brand new experience with the ability to steal identifying characteristics and assume the identity of any character in the game.
Spy Fiction is all about cigarettes that double as flares, fountain pens that are actually flash grenades, bandages with plastique built into ‘em, and jumping out of a dumpster in disguise.
Spy Fiction is coming out in another one of those killer weeks for the PS2, on the same day as games like Phantom Brave, Star Ocean 3, and Street Fighter Anniversary Collection.
www.worthplaying.com /article.php?sid=19450   (842 words)

  
 Spy Fiction » PopCultureShock   (Site not responding. Last check: 2007-10-13)
Spy Fiction does a lot to try to add to the usual formula but it still comes up a little short.
Spy Fiction casts you as a member of Phantom, an elite covert operations group that specializes in undercover work.
Spy Fiction gives you the choice of three difficulty settings that affect the amount of help you get when you come across puzzles.
www.popcultureshock.com /reviews.php?id=3428   (688 words)

  
 GameSpy: Spy Fiction
Spy Fiction is heavy with spy gadgets and weapons and supposedly introduces new elements to stealth; including an optical camouflage suit and the ability to disguise yourself as any character in the game.
Spy Fiction (03/07/04) - Sammy Studios' stealth game, which looked promising last year, is maturing into an exciting adventure for PS2 gamers.
Spy Fiction (09/08/04) - It sounds good on paper, but its crop of annoying flaws make this the kind of fiction that'll make you long for a documentary.
ps2.gamespy.com /playstation-2/spy-fiction   (287 words)

  
 Spy Fiction Preview for PlayStation 2 - Gaming Age
The variety of characters highlight the engaging premise behind “Spy Fiction,” inspired by memorable works of fiction from the spy genre, as well as the depth to which players can take the game’s dynamic I.D. theft system.
Spy Fiction is a fully 3D, action-oriented stealth game, introducing all-new gadgets and game elements designed to keep game play in high gear.
Developed by Access Games, Inc., Spy Fiction is slated for release exclusively for the PlayStation 2 computer entertainment system in September 2004 at an MSRP of $49.99.
www.gaming-age.com /cgi-bin/previews/preview.pl?sys=ps2&game=spyfiction   (828 words)

  
 Spy Fiction Guide: Espionage Search Engine | Directory
The Spy Fiction Guide is a search engine and directory about espionage fiction in television, movies and books.
Espionage fiction cuts across several categories of fiction: action and adventure, drama, thriller and sometimes war.
The spy thriller can be a whole lot more complex than their on screen counterparts.
spy.shadowdark.org   (594 words)

  
 Spy Fiction :: PlayStation 2 :: Review :: DreamStation.cc
Spy Fiction is the latest stealth / action game to come out for the PlayStation 2.
Spy Fiction borrows from the best of all stealth/action games out there, and yet, the game seems to have missed some of the most important details from the genres best.
Spy Fiction has a lot going for it, but it has several issues in the gameplay department.
www.dreamstation.cc /reviews/playstation_2/spy_fiction   (909 words)

  
 Spy Fiction Enhanced for the U.S. - MegaGames console
Developed by Access Games, Spy Fiction is slated for release exclusively for the PlayStation 2 in September 2004 at an MSRP of USD 49.99.
Spy Fiction follows Billy Bishop and Sheila Crawford, phantom operatives in the S.E.A. intelligence agency on the trail of a terrorist organization harboring a doomsday biotech weapon.
In addition to identity theft, Spy Fiction introduces gadgets that open up the vertical plane to stealth, including a Spider-Grip wall climbing device and a rappelling harness.
www.megagames.com /news/html/console/spyfictionenhancedfortheus.shtml   (554 words)

  
 Spy fiction - Wikipedia, the free encyclopedia
Spies also were depicted on television, including James Bond in 1954 in an episode of Climax!
Fiction has always been a favored lens through which readers not only entertained but educated themselves.
There have also been many recent independent and Hollywood-produced spy movies shown in movie theaters and distributed on DVD which have generated steady streams of both popular interest and financial profits for those involved in their production, such as: Mr.
en.wikipedia.org /wiki/Spy_fiction   (1946 words)

  
 The Entertainment Depot - PC / Mac / Console Gaming : PlayStation 2 - Reviews - Spy Fiction
Spy Fiction's main thing (not quite a gimmick) is your ability to use one of your items, the 3DA camera, to take other characters' identities.
You can change back into your spy gear at any time by holding L1 and spazzing out on the thumbstick, which you'll need to do to be able to jump and crawl through vents (for some reason you can't perform such complex maneuvers while in disguise).
After his last game before Spy Fiction, Swery "increased his fighting spirit for the next project." This increase wasn't enough to generate a pure winner in Spy Fiction, but if the spirit keeps increasing, maybe the quality of the games will, too.
www.entdepot.com /ps2/spyfiction/review.php   (2524 words)

  
 Spy Fiction (PS2) Preview at GameSpy.com
Spy Fiction's story should be familiar to anyone who's watched an espionage movie or played a military stealth game in the past few years -- the developer wears its predilection for the genre on its sleeve with Spy Fiction, even noting it with the game's very title.
Spy Fiction's graphics have a clean, clear look that recalls the environments of Metal Gear Solid 2, albeit slightly less stylized.
In short, while Spy Fiction seems to be a synthesis of so many unoriginal elements, it seems that the final product will be more than the sum of its parts.
archive.gamespy.com /previews/march04/spyfictionps2   (830 words)

  
 GameSpy: Spy Fiction Preview
Spy Fiction seems a little more accessible than other games from the genre, concentrating on cool gadgets and action rather than ultra-strategic gameplay.
This is not to say that Spy Fiction doesn't deserve your attention, but it's safe to assume that the exploits of Solid Snake and Sam Fisher will wind up being more fantastical in the long run.
Sheila is, of course, one of the members of S.E.A., and is skilled in the deadly arts of spy infiltration.
ps2.gamespy.com /playstation-2/spy-fiction/538273p1.html   (483 words)

  
 Spy Fiction - Northbrook Public Library
A Cuban spy follows his children who escaped on a raft to the U.S. and is pursued by the CIA and Cuban intelligence.
A researcher from the USIA whose job it is to check spy novels for sensitive information comes back from lunch one day to find his colleagues dead.
A former spy being hunted by an assassin refuses to leave the sleepy village where he’s made a new life even after the community turns against him.
www.northbrook.info /lib_fiction_spies.php   (1081 words)

  
 Spy Fiction Review - GamersHell.com
Spy Fiction, another entry in the genre, does nothing more than re-create something we have already seen.
This unfortunately makes Spy Fiction only a decent game; which if you were going to buy it’d be worth budget title prices at best.
Unfortunately, like a fine piece of origami, Spy Fiction's plot is much more interesting in it's folded state.
www.gamershell.com /reviews_PS2SpyFictionReview.shtml   (808 words)

  
 Spy Fiction (ps2: 2004): Reviews
Spy Fiction is meant to be fun rather than realistic, but there's a line between playful and head-scratchingly ridiculous.
As it is currently, Spy Fiction is just going to be slumming with "Cy Girls," "Lifeline" and the rest of the gimmicky MGS look-alike also-rans.
Though it doesn't hit the graphical highs of the upcoming "Metal Gear Solid 3," the visual style is one of the few ways that Spy Fiction distinguishes itself from its parent series in a positive way.
www.metacritic.com /games/platforms/ps2/spyfiction   (1351 words)

  
 Spy Fiction Game News Reviews Description Screenshots and Price
Spy Fiction is slated for release exclusively for PlayStation 2 in Spring 2004.
Spy Fiction offers two playable characters with distinct abilities, allowing players to alternate between agents after each mission to utilize their special skills.
Spy Fiction is also unique in having action-driven mini-games that let players rappel, hang-glide or parachute for vertical insertion into super-secure enemy areas.
www.gameinfowire.com /game.asp?gid=935   (407 words)

  
 Spy Fiction Interview - ( Review, Preview, Article, Interview, Q&A, Buy, Game ) - GamersHell.com
Spy Fiction is a fast-paced 3rd person stealth action game for the PS2.
Since he is such a fan of spy games, he has been working out the story and gameplay in his mind for years, and is now able to create his dream title with Access Games.
Spy Fiction has a decent learning curve, so some areas will take practice to perfect.
www.gamershell.com /articles/763.html   (678 words)

  
 WarCry Network
The one thing that these spies have in common is that they don’t advertise the fact that they are, indeed, a spy.
Yet, for the most part, the heroes of Sammy Studios' Spy Fiction might as well wear a blinking neon sign that says, “I’m a spy, get your spying right here!” It’s a little ridiculous but, other than the non-stealthy aspect of Spy Fiction, the game itself is pretty fun.
When all is said and done, Spy Fiction is a fun game, but don’t expect anything all that innovative or new.
www.warcry.com /scripts/columns/view_sectionalt.phtml?site=15&id=67&colid=5051   (982 words)

  
 spies: fact & fiction -- spy, espionage hyperlinks
The Spy Network monitors reports of international threats including rogue nations, terrorism, totalitarianism, and weapons of mass destruction.
SPIES: Fact & Fiction was created on the 30th of December 1998, during a very late night (or early morning) insomnia driven web surfing session in Grand Rapids, Michigan.
My obsession with spies (and astronauts for that matter) began while growing up in the 1960s.
www.angelfire.com /mi/Spycat007   (397 words)

  
 Spy Fiction - Playstation 2 (PS2) Previews - The Armchair Empire
Spy Fiction (SF) is hoping to incorporate an excellent game engine with a stunning storyline.
One of the most attractive features SF has is the ability to assume the guise of almost any character in the game.
Spy Fiction will hit store shelves this September.
www.armchairempire.com /Previews/Playstation2/spy-fiction.htm   (389 words)

  
 Amazon.com: Spy Fiction: Computer & Video Games   (Site not responding. Last check: 2007-10-13)
Spy Fiction is a seamless combination of stealth, action, puzzles & mini-games like parachuting and rappelling.
In general, Spy Fiction is probably worth a rental, but only if your purely crazy about MGS game wannabes, and your PS2 has broken, so it allows you to play any game on the system, except for the MGS games.
Spy Fiction is just too similar, and too much of an obvious look alike.
www.amazon.com /Sammy-Studios-10086630725-Spy-Fiction/dp/B0000E6XLR   (1114 words)

  
 BBC NEWS | Magazine | Spy fact meets spy fiction
Spying is fertile ground for authors, TV producers and film-makers.
Dungcam and plopcams are the ingenious inventions used in Elephants: Spy In The Herd on BBC1 on July 20.
All spies used to use areas to leave messages for controllers and pass on vital data.
news.bbc.co.uk /1/hi/magazine/4642780.stm   (1737 words)

  
 S P Y - Spy Treasures of Hollywood   (Site not responding. Last check: 2007-10-13)
The exhibition Spy Treasures of Hollywood: Highlights from the Danny Biederman Spy-Fi Collection gives the visitor an intimate look at an amazing collection of movie and television spy props: what they are, who used them, and how spy fiction compares to spy fact.
Internationally recognized pop spy fiction expert Danny Biederman has amassed a Spy-Fi collection that is the world’s largest, with over 4,000 artifacts from I Spy to Alias—and now you can see the very best of it in this evocative trip through spy fantasy.
While male officers ran spy operations around the globe, the few women in intelligence plugged away as secretaries, translators and, occasionally, “swallows”—honeytrapping foreigners in compromising situations.
www.spymuseum.org /see/exhibit_hollywood.asp   (606 words)

  
 Spy Fiction Electronic Gaming Monthly - Find Articles
CRISPIN: Spy Fiction isn’t so much a clone of the Metal Gear Solid games as it is an evil twin who cackles like a maniac and slowly goes bonkers, just like the game’s overwrought, badly voice-acted plot.
And that’s too bad, because Fiction packs more gadgets than an entire season of Alias while forcing players to slip past armies of guards, laser trip wires, pressure sensors, and even body-heat detectors.
The do-it-yourself camera, the horrible targeting controls, the wonky A.I. (guards attack but then won’t pursue you down a ladder, the same guy frisks you five times in a row, etc.)—this game is more awkward than a newborn horse on roller skates.
www.findarticles.com /p/articles/mi_zdegm/is_200410/ai_n7180723   (407 words)

  
 Feature: Spy Fiction for PS2 on Gamepro.com.
Stealth action spy games are a hot property right now, so it was no surprise when Sammy Studios announced that it would be publishing one of its own.
Spy games in general usually only have a fighting and hiding element -- our game has an element of tricking, which sets it apart from other games.
When we started the Spy Fiction project, we initially developed a plan and system for online play -- we even programmed a part of it -- but the PlayStation 2 online market was still underdeveloped, so we had a meeting, and after much thinking, we decided on a single player game.
www.gamepro.com /sony/ps2/games/features/33568.shtml   (902 words)

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