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Topic: Squats (Warhammer 40,000)


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In the News (Tue 10 Nov 09)

  
  squats | English | Dictionary & Translation by Babylon
Squatting is a term for inhabiting an unused building or plot of land without owning it; a person squatting is known as a squatter, and the house or building occupied by squatters is known as a squat.
A squat toilet is a type of toilet where the user squats rather than sits on a seat.
Squat (exercise), a lower-body exercise in weight training, which is also used as a lift in powerlifting.In slang, squat is a term which can mean "of little or no value", as in "this computer isn't worth squat."Squat is the alternate name of the titular character in Scott Adams's comic.
www.babylon.com /definition/squats   (377 words)

  
  Squats (Warhammer 40,000)
In the fictional universe of Warhammer 40,000, the Squats were a race which were descended from humans who colonized the high gravity worlds at the centre of the galaxy.
The Squats occupied a semi-autonomous confederation known as The Homeworlds, and had true engineers, in contrast with the dogma-bound humans of the Adeptus Mechanicus.
The Squats were the equivalents of Dwarves for the Warhammer 40,000 universe much in the same way as the Eldar serve as Elves and Orks bear a striking resemblance to Warhammer Fantasy Orcs.
encyclopedia.vestigatio.com /Squats_(Warhammer_40,000)   (864 words)

  
 Squat - Wikipedia, the free encyclopedia
Squatting (pastoral) is a term from Australian history, referring to the action of a person (the squatter) who occupied a large tract of Crown Land in order to graze livestock.
Squatting is a term for inhabiting an unused building or plot of land without owning it; a person squatting is known as a squatter, and the house or building occupied by squatters is known as a squat.
Squat (exercise), a lower-body exercise in weight training, which is also used as a lift in powerlifting.
en.wikipedia.org /wiki/Squat   (286 words)

  
 Squats
Squats are very careful to ensure that their deeds in life will add to the glory of the clan and its ancestors; they guard their reputation fiercely, and will go to great lengths to blot out a disgrace to their honour or the honour of their clan.
Squat Engineers have a very characteristic appearance, which to Human eyes seems to contradict the high esteem in which they are held by the rest of their race.
Squats prefer muted colours reminiscent of the rocks and sands of their Home Worlds: browns, greys and greens are popular in varying shades and mixtures, as are fl, white and deep red - it is common for seams and piping to be picked out in a contrasting colour.
members.tripod.com /40konline/id31.htm   (4905 words)

  
 Warhammer 40,000 - Lexicanum
Warhammer 40,000 (informally known as Warhammer 40K or just 40K) is a science fiction tabletop miniature wargame, produced by the British gaming company Games Workshop.
Warhammer 40K is the science fiction companion to Warhammer Fantasy.
The central and most popular elements of the Warhammer 40k universe are the Space Marines, futuristic versions of fantasy knights and the finest warriors of the Imperium of Mankind, a dystopian and degenerate galaxy-spanning civilization.
wh40k.lexicanum.com /wiki/Warhammer_40,000   (1699 words)

  
 Squat - Lexicanum
Squats are abhumans who colonized the worlds close to the centre of the galaxy.
Some say the real history of the Squats begins in the Age of Strife when the worlds were cut off from Terra by violent storms, but their history begins much earlier during the Dark Age of Technology, or as the Squats call it, the Age of Founding.
Though the Squats are long since dead, they did have an army list and a detailed wargear section, though these belong to an age gone from Warhammer 40,000.
wh40k.lexicanum.com /wiki/Squats   (695 words)

  
 Squats
Squats have always been a favourite Warhammer 40,000 army of mine since they were described in the days of first edition.
In addition, the Squats had developed an highly-efficient fuel from a semi-liquid ore they called Eiktane that they used for the large industrial vehicles as well as their two- and three-wheeled personal and motorized vehicles (some of which were modified with forward-firing weapons).
A second squat may be armed with one of the above mentioned weapons or one of the following heavy weapons: grenade launcher at +12 pts; heavy bolter at +15 pts; missile launcher at +20 pts; lascannon at +35 pts; multi-melta at +35 pts; plasma cannon at +35 pts.
www.madalfred.darcore.net /html_files/Squats.html   (3813 words)

  
 Squat Brotherhood
At this time, Warhammer 40'000 was more or less a transposition of fantasy in the far future - a typical way of perceiving science-fiction in the 1980s.
Epic scale Squats have never been ridiculous, but since the Epic line became out of print as a whole this characteristic was of little help to save them in the mainstream game.
Squat is often seen as a defensive race yet they feature a number of fast units ("cavalry") composed of Guild engineers riding bikes and trikes perfect for a massive assault.
www.stephane.info /show.php?code=ne_squat   (1869 words)

  
 Squat   (Site not responding. Last check: 2007-10-13)
Squatting is a term from Australian history, referring to the action of a person (the squatter) who occupied a large tract of Crown Land in order to graze livestock.
Squat, a lower-body exercise in weight training, which is also used as a lift in powerlifting.
Squat, used to describe a number of hydrodynamic phenomena.
www.buzznet.com /buzzwords/squat   (332 words)

  
 RED ELF
The Age of Wars, as it became known, is regarded by the Squats as the flest chapter in their history, and the double betrayal by Orks and Eldar gave rise to a cultural enmity which still persists.
Squat Reavers, as they art known, are strange by normal Human standards - their single-minded attention is directed purely on financial gain, and they will attack any worthwhile target with grim and implacable resolve, but completely without prejudice or malice.
This small proportion of the Squat population which lives to great old age is treated with enormous respect, being known as Living Ancestors or Spirit Lords; they are treated as living members of the ancestor group which forms the basis of Squat religion.
www.redelf.h1.ru /w40k/ix/ix_squats.html   (5026 words)

  
 The Death of the Squats.... - WarSeer Forums   (Site not responding. Last check: 2007-10-13)
The Squats were perhaps the epitome of the Imperium's double standards and the notion of an empire of empires (now all you have is Ultramar and its Space Marines--booooring!).
Beyond their reduced stature, Squats were in the unique position of being a "race" of beings who were strongly tied to the Imperium of man while simultaneously looking down upon it in bemusement and a vague feeling of superiority (especially those rambling AdMech priests), and with good reason.
IMO, if you kept the squats, you've got the issue of there being this high-tech part of a tech-worshipping imperium, and no matter how insular, proud, or even useful they may be, the imperium would send them a present of several marine chapters and half the titan legions to procure anything they were withholding.
www.warseer.com /forums/showthread.php?t=46402   (5159 words)

  
 Warhammer 40,000 - Codex: Ordo   (Site not responding. Last check: 2007-10-13)
Rules for constructing armies are contained within the Warhammer 40K rulebook, as well there are army-specific Codexes that contain specific information on the units and rules for each army.
The Warhammer 40,000 gameworld is most readily characterized as a gothic science-fantasy setting.
Since it originally was created as a sci-fi spinoff of the Warhammer Fantasy Battle game, the 40k gameworld contain many elements of the fantasy genre, for example the concept of magic and adapted versions of classic fantasy races.
www.ordofanaticus.com /codex/index.php/Warhammer_40,000   (1616 words)

  
 squats   (Site not responding. Last check: 2007-10-13)
Squatting (pastoral) is a term from Australian history, referring to the action of a person (the squatter) who occupied a large tract of Crown Land in order to graze livestock.
Squat (exercise), a lower-body exercise in weight training, which is also used as a lift in powerlifting.
Squat is the alternate name of the titular character in Scott Adams's comic Plop: The Hairless Elbonian.
26792-squats.134.upinhistory.com   (452 words)

  
 Warhammer 40,000 - Warzone Conversions
Explanation: Though it would be obvious to double a Warhammer 40,000 character's WS to get his Warzone CC, it is inappropriate, since average in Warhammer 40K is 3, and average in Warzone seems to be 12.
The average strength in Warhammer 40,000 is three and the average strength in Warzone is zero, so I just took it from their.
I know that the average movement in Warhammer 40,000 is four, and in Warzone it is three.
www.timewarpcomics.com /gamesite/warzone/convers2.htm   (1854 words)

  
 WarVault - 40K - Squats
Character: Unless accompanied by a Hearthguard unit, Thurgrim is an independent character and follows all of the rules for characters in the Warhammer 40,000 rules.
Character: Orrin is an independent character and follows all of the rules for characters in the Warhammer 40,000 rules.
Character: Festus is an independent character and follows all of the rules for characters in the Warhammer 40,000 rules.
homepage.eircom.net /~thevault/warvault/40k/squats/characters.html   (1349 words)

  
 Black Industries Forum - Yeah, but will it have Squats?
Squats learn the old fashion way via schools and universities, the Ad-Mec used implants for ‘instant knowledge’ that can impart vast amount of knowledge that would take several lifetimes to learn.
The squats changed their mind in the face of overwhelming superior technology, recognising their way was redundant, and where willing to do anything to get it.
All it would take is for the squats to have some knowledge of STC floating around in their heads, and they would be hailed as sacred.
forum.blackindustries.com /topic.asp?TOPIC_ID=6135   (2860 words)

  
 Warhammer 40,000
Rules for constructing armies are contained within the Warhammer 40K rulebook, as well as in several army-specific Codices that contain specific information on the units and rules for each army.
As of January 2006, the rules for Warhammer 40,000 are in their fourth edition.
Warhammer 40,000: Dawn of War: Winter Assault -- Expansion to Dawn of War, which introduced the Imperial Guard and a new unit for each of the previous armies.
www.sfcrowsnest.com /scifinder/a/Warhammer_40000.php   (3019 words)

  
 [No title]
In their ten thousand year isolation, the Squats developed into a highly mechanical and industrial society on the planets they called \ldblquote Home Worlds.\rdblquote Unlike the Hive World societies, the Squats had become highly proficient in utilising waste material so as not to heavily pollute their worlds with toxic pollutants.
In addition, the Squats had developed an highly-efficient fuel from a semi-liquid ore they called }{\fs20 Eiktane that they used for the large industrial vehicles as well as their two- and three-wheeled personal and motorized vehicles (some of which were modified with forward-firing weapons).
A second squat may be armed with one of the above mentioned weapons or one of the following heavy weapons: grenade launcher at +12 pts; heavy bolter at +15 pts; missile launcher at +20 pts; lascannon at +3 5 pts; multi-melta at +35 pts; plasma cannon at +35 pts.
www.madalfred.darcore.net /40K/SQUATS.rtf   (3618 words)

  
 Black Library - Squats? [he said and legged it]   (Site not responding. Last check: 2007-10-13)
Squats - an appalling name to begin with - were a Dwarf archetype in Warhammer 40,000, and the simple thing of it is, the Games Developers couldn't do it justice.
It doesn't entirely make sense, since the 'Nids were attacking from the galactic south-east and the Squats were based around the worlds in the galactic core, but from that point onwards, GW had an answer and the Squats were largely retconned out of the background (i.e.
It is physically impossible for the Tyranids to eat all Squats, since being a Squat in 40K is a mutation that occurs on high gravity worlds that are spread across all the galaxy.
forum.blacklibrary.com /topic.asp?TOPIC_ID=7658   (2311 words)

  
 The Demiurg - WarSeer Forums   (Site not responding. Last check: 2007-10-13)
No, the reason that the Squats were dropped was because the creatives in the Studio (people like me, Rick, Andy C, Gav etc) felt that we had failed to do the Dwarf 'archetype' justice in its 40K incarnation.
From the name of the race (Squats - what *were* we thinking?!?!) through to the short bikers motif, we had managed to turn what was a proud and noble race in Warhammer and the other literary forms where the archetype exists, into a joke race in 40K.
Anyway, the Squats made it into 2nd edition, and since we were doing army books for each of the races, we started to try and figure out what to do with them.
www.warseer.com /forums/showthread.php?t=40899   (1167 words)

  
 Specialist Games Forum - New army list: The Squats of Golgotha   (Site not responding. Last check: 2007-10-13)
One of the gamers in our group has a squat army and may want to test it for a few games but it will not be for a few weeks.
We playtested the Squat lists extensively and found them very balanced, and everything I have seen thus far posted about the list being overpowered has been incorrect as it pertained to the lists we did, so I do feel I have a right to ask just where you got the list from.
Mind you it is not that I object at all to someone giving the Squats a shot, but I am concerned that someone has done a knockoff of our original work and is posting it as the real thing......(ie as one we did).
www.specialist-games.com /forum/topic.asp?TOPIC_ID=4871   (2414 words)

  
 Warhammer 40000
Warhammer 40,000 is Games Workshop's skirmish science fiction wargame, set 40,000 years in the future, where man has conquered the stars, and is now being devoured by the nasty creatures that live on the planets round those stars.
The whole ethos is of a massively advanced, but technologically backward (the art of learning and development has been lost, everything copies what has gone before) humanity, which spans the stars and which is (very slowly) emerging into a new psychic race, struggling against itself and an assortment of wild alien races.
Warhammer 40k 3rd edition is a much more stripped down version of the game than the previous two editions.
rivendell.fortunecity.com /legions/129/games/wh40k.htm   (456 words)

  
 Warhammer 40,000 Page » Commentary
Every Warhammer 40,000 player who wishes to field an army needs a codex to determine how much their army's elements cost and what is available to them.
As it is a complex game like Warhammer demands quick and easy access to the rules covering specific situations because no one likes the "Rules Lookup Phase" and Games Workshop's information layout (and insistence on filling books with excess fluff) makes this more difficult than it needs to be.
The hobby portion of Warhammer (modelling, painting, terrain building, etc.) is in a certain respect what sets it (and other wargames) apart from your average game.
ironsoap.org /warhammer40k/commentary.html   (2520 words)

  
 WARHAMMER 40,000 ONLINE
Due in a few short years - 2004 at the earliest - Warhammer 40,000 4th edition is just going to be an update to the 3rd edition rules.
Epic 40,000 is being remade into Epic 40,000: Armageddon, centering on the Third War for Armageddon.
Warhammer 40,000 4th Edition is currently being worked on by Games Workshop.
www.inisfail.com /40konline/gw-news.html   (2661 words)

  
 Sunday Slugfest - Warhammer 40,000: Damnation Crusade #1 Review - Silver Bullet Comics
I’m not sure how widespread the Warhammer and Warhammer 40,000 tabletop wargames are in the U.S. Over here in the U.K., most guys I know went through a period gaming during their childhood and for some, like me, this period of interest lasted for a bit longer.
Having played neither Hellgate: London or Warhammer 40,000 I am not in a position to comment on the actual game play or if and how faithful the comic versions are to it, be it in the characters, their powers and abilities or even their background story.
Overall, this is the Warhammer 40,000 comic I was hoping to read for the last few months I’ve been not-so-patiently waiting.
www.silverbulletcomicbooks.com /reviews/116700134524655.htm   (3908 words)

  
 The Warhammer 40,000 WebRing
The Warhammer 40,000 WebRing is composed of sites with good content and reliable and accurate Warhammer 40,000 info.
If you have a good Warhammer 40K site, this is the WebRing for you.
This up and coming site is dedictaed to Chaos in the Warhammer 40,000 universe.
m.webring.com /hub?ring=warhammer40000we   (429 words)

  
 Realm of Ultramar   (Site not responding. Last check: 2007-10-13)
Warhammer 40k is a miniatures wargame set in the 41st Millennium.
Humanity is beset with enemies from all sides, most serious of which are the Chaos Hordes, the militant Orks, the alien Tyranids, the technologically advanced Tau, and the mysterious Necrons.
Warhammer and Warhammer 40,000 are registered trademarks of Games Workshop.
members.cox.net /ultra1k/40k/40k_index.html   (340 words)

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