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Topic: Squeak


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In the News (Sun 12 Oct 08)

  
  Squeak - Wikipedia, the free encyclopedia
Squeak incorporates many of the elements Alan Kay proposed in the Dynabook concept, which he formulated in the 1960s.
Squeak has been part of the computer science curriculum at the Georgia Institute of Technology for several years, and some faculty members take an active part in the growth and development of the language.
Squeak's mascot is a mouse, a hint of its origins at Disney.
en.wikipedia.org /wiki/Squeak   (340 words)

  
 Welcome to Squeakland
Squeak is a "media authoring tool"-- software that you can download to your computer and then use to create your own media or share and play with others.
Squeak is open source software - which means it has been created and developed by a body of individuals in a communal effort to broaden its ability and explore new realms of computing and media development.
Some students work with media created in Squeak by their teachers; others are creating their own simulations and models to test their theories and deepen their understanding of math and science.
www.squeakland.org /whatis/whatishome.html   (547 words)

  
 Croquet Project   (Site not responding. Last check: 2007-10-19)
Croquet is built on top of Squeak, a 21st century dynamic-object wide-spectrum operating and authoring environment derived from the 1970s Xerox PARC Smalltalk system.
Squeak allows even major changes to be performed incrementally and they take no more than a fraction of a second to effect.
Another key feature of Squeak is its generalized storage allocator and garbage collector that is not only efficient in real-time (so that animations and dynamic media of many kinds can be played while the garbage collector is collecting), but that allows reshaping of objects to be done safely.
www.opencroquet.org /About_Croquet/projects.html   (571 words)

  
 squeak history
Squeak stands alone as a practical Smalltalk in which a researcher, professor, or motivated student can examine source code for every part of the system, including graphics primitives and the virtual machine itself, and make changes immediately and without needing to see or deal with any language other than Smalltalk.
Squeak's Smalltalk-to-C translator restricts the programmer to an even more limited subset of Smalltalk, but that subset closely mirrors the underlying processor architecture, allowing the translated code to run nearly as efficiently as if it were written in C directly.
While Squeak is not the first Smalltalk to use modern storage management or to support multimedia, it makes a valuable contribution by delivering these capabilities in a small one-language package that is freely available, and that runs identically on all platforms.
www.cosc.canterbury.ac.nz /~wolfgang/cosc205/squeak.html   (7423 words)

  
 Steve's Squeak Enhancements
If you are working with Squeak 3.2, versions of many of these enhancements are available here now that I have changed to a new web service host and have the capacity to keep more files on-line.
The release for Squeak 3.7 adds several new features including a new control morph which can be seen in the picture, and image attributes included as an option on the generated pages.
Squeak Pipes Game is a little experiment I did to draw some graphics with Morphic and then use them in a game.
www.preeminent.org /squeak   (4833 words)

  
 Unix Squeak   (Site not responding. Last check: 2007-10-19)
Squeak is a full-featured implementation of the Smalltalk programming language and environment based on (and largely compatible with) the original Smalltalk-80 system.
Squeak has very powerful 2- and 3-D graphics, sound, video, MIDI, animation and other multimedia capabilities -- and one of the most impressive development environments ever created.
If you are downloading Squeak for the first time (and you cannot make use of the RPMs) then you might want to read the download page which gives detailed instructions on what to do.
www-sor.inria.fr /~piumarta/squeak   (855 words)

  
 i swear i am not looking at porn at work
Squeak will often rub up against people to lay her scent and mark her territory.
Squeak is fl with white stripes, not white with fl stripes!
squeak is somewhat allergic to kitties, but has no problems with the doggies or kitties if they can be kept from sleeping quarters.
squeak.livejournal.com   (2049 words)

  
 First World War.com - Encyclopedia - Pip, Squeak and Wilfred
Pip, Squeak and Wilfred actually comprised three comic strip characters popular in the immediate post-war era (a dog, a penguin and a rabbit, respectively).
'Squeak' was the named used to describe the British War Medal; and the Inter-Allied Victory Medal was referred to as 'Wilfred' (the medal was also simply referred to as the Victory Medal or the Allied War Medal).
A "pal's battalion" was comprised of soldiers raised in the same locality with the promise they would serve with their friends for the duration of the war.
www.firstworldwar.com /atoz/pipsqueakwilfred.htm   (241 words)

  
 Kurtz-Fernhout Software: Smalltalk about Squeak Smalltalk
Squeak was released by Apple in late 1996 with a very open license.
Squeak is a collaborative effort with a strong user community, and is coordinated by several of the original ST-80 developers who are now at Disney.
We're most interested in the possibilities of using Squeak for educational simulations, open-ended modeling tools, an embedded macro language, and a manufacturing knowledge repository to use to design space habitats.
www.kurtz-fernhout.com /squeak   (391 words)

  
 introduction to smalltalk
Among these Squeak is of particular interest, since it is under active development by a small group of researchers, including Smalltalk's original founding fathers Alan Kay and Dan Ingalls.
Squeak has been chosen as a programming tool for COSC205 mainly because Smalltalk is a purely object oriented language with little syntactic baggage, and Squeak offers a freely accessible and protable implementation of its ideas.
Squeak's scrollbars appear at the left of a view and will open only when the mouse is inside it.
www.cosc.canterbury.ac.nz /~wolfgang/cosc205/smalltalk1.html   (6779 words)

  
 squeak
Squeak is our youngest Hall of Fame Sire that keeps on going “against all odds” in everything he accomplishes and produces.
Squeak also has beginning titles in herding and legs in agility before he suffered a break in the ankle joint that put his career into retirement.
Squeak was also Time Warner’s mascot for three years, going up in hot air balloons, out on sail boats, limos, fire engines, commercials, and launching Time Warner’s website at the Marriot Hotel by stepping on a large red button and launching over twenty computers.
www.inland.net /~moonlght/squeak.html   (453 words)

  
 Squeak: Squeak
Squeak is a modern, open source, highly portable, fast and full-featured implementation of the powerful Smalltalk programming language and environment.
In addition, Squeak has one of the most advanced fully reflective development environments ever created with over 600 addon packages available for single click download and installation.
Squeakland is the main access point for Squeak and education including eToys, a powerful script-based environment to learn sciences and math.
squeak.org   (596 words)

  
 Squeak VM for iPAQ and other Windows CE platforms   (Site not responding. Last check: 2007-10-19)
Squeak FTP site, file in the CS file into the image and follow the instructions.
When Squeak looks for the image files, it scans folders under "\My Documents" on the internal memory and the external memory, if it exists.
The address space of a Windows CE process is limited to 32MB and the maximum Squeak heap size usually 12-13MB.
www.is.titech.ac.jp /~ohshima/squeak/WinCE   (683 words)

  
 Squeak Smalltalk: Basic Language Reference
Squeak (and the Smalltalk-80 from which it was spawned) assumes a machine with a three-button mouse (or its equivalent).
Squeak supports arbitrary precision arithmetic seamlessly (automatically coercing SmallInteger to LargePositiveInteger and LargeNegativeInteger where appropriate), albeit at a slight cost in speed.
Squeak supports several other kinds of "numeric" value, such as Fractions (arbitrary precision rational numbers) and Points.
www.mucow.com /squeak-qref.html   (3059 words)

  
 Wired 7.07: Street Cred
They've all played a part in the development of Squeak, an experimental programming and computing environment that may be incubating a new interface for personal computers.
Technically, Squeak is an implementation of the venerable object-oriented programming language Smalltalk, created at Xerox PARC 20 years ago.
You may never see a shrink-wrapped copy of Squeak on computer store shelves, but this doesn't mean that it won't affect you.
www.wired.com /wired/archive/7.07/streetcred.html?pg=14   (386 words)

  
 Squeak News E-Zine Main Page
Squeak News E-Zine was the first periodical purely dedicated to Squeak, arguably the most powerful software development system in existence.
Furthermore, Squeak News is being revived by Squeak Online, to make it once again a benchmark for interactive media.
We are also looking for volunteers to update previous Squeak News articles to the latest versions of Squeak and convert them into self contained Squeak projects that could be loaded into the standard Squeak or Squeakland images as Squeaklets so that they too could be freely available from our site.
www.squeaknews.com   (546 words)

  
 Squeak People   (Site not responding. Last check: 2007-10-19)
The first ever Squeak election has happened, and the results are in.
Jason and Ken activated the new website today, which means that the Squeak Community now is, err, completely community-driven.
The goal of the site is to serve as a community resource for Squeak users around the world.
people.squeakfoundation.org   (279 words)

  
 Squeak
When we came to Disney we explained Squeak as an open source project which could be used by Disney to create some interesting and valuable content and Disney would own the branded content developed by Disney but Squeak itself would continue to be open source and developed by a volunteer community.
Disney has done a few test projects which are Squeak based which have been given to park attendees on handheld devices to see places to eat, how long a wait for a ride, games they could played in related areas, little things like this.
Squeak turns out to be a very good rapid prototyping tool, which allowed Disney to turn around daily customer feedback over night into new applications.
www.mime.indiana.edu /squeak   (3023 words)

  
 Squeak Shares Soar!   (Site not responding. Last check: 2007-10-19)
Squeak, as you may know, is an open-source implementation of the Smalltalk language and environment, derived from the original Smalltalk-80 and enhanced in many ways.
Squeak was originally developed at Apple, who published it under the open Squeak License.
The Squeak Team ("TST", or "Squeak Central", as they call themselves) has since moved on to Disney, but continues actively enhancing and extending Squeak, and coordinating efforts with the lively user community on the Squeak Mailing List.
home.netsurf.de /helge.horch/SqueakSharesSoar.html   (148 words)

  
 CREATE Squeak Smalltalk Page
Squeak was developed at Apple Labs, and has been ported to a variety of computers (including most flavors of UNIX and Windows).
The Squeak system includes an integral Smalltalk-to-C translator; it is used to generate the Squeak virtual machine (VM), the source for which is actually written in Smalltalk and then translated and compiled.
There are integrated applications in Squeak for Web serving and interaction, real-time sound and music synthesis, MIDI performance and scheduling, text-to-speech synthesis, internetworking, and 2- and 3-D graphics.
www.create.ucsb.edu /squeak   (366 words)

  
 Unix Squeak - Downloading
If you are downloading Squeak for the first time, please read the license.
If you are having problems with copy/paste between Squeak and other applications in version 3.6 or later of the VM then please let me know.
If it's a Unix-specific problem that you think might be a bug, or (better still) you have a set of ``context diffs'' for a bug fix (or changes to the configure/make process for a new platform), send me email at: ian.piumarta@inria.fr.
www-sor.inria.fr /~piumarta/squeak/download.html   (1566 words)

  
 :: Computers :: Programming :: Languages :: Smalltalk :: Squeak   (Site not responding. Last check: 2007-10-19)
Squeak is still mostly an implementation of Smalltalk-80, but it may be becoming a somewhat different language.Squeak was all Smalltalk-80 in 1996.
Squeak's leaders will work no more in or on MVC, but only in and on Morphic.
Squeak Foundation - To assist in the evolution of Squeak into its ultimate expression as an exquisite personal and collaborative computing environment that is open, well supported, and freely available across the great majority of modern platforms and operating systems.
www.localadsearch.com /Computers/Programming/Languages/Smalltalk/Squeak   (1257 words)

  
 Squeak Smalltalk: Classes Reference
Squeak has its own set of 256 characters, which may differ from that of the host platform.
Various symbols, such as bullets, trademark, copyright, cent, Euro and Yen, diphthongs and a fair number of accented characters as well as non-breaking space (Character nbsp) are available at the same codes as in the Macintosh character set, but fewer characters are assigned than on the Macintosh.
The collation sequence is that of the Squeak character set and is case insensitive.
www.mucow.com /SqueakClassesRef.html   (4450 words)

  
 Where is Squeak Headed?   (Site not responding. Last check: 2007-10-19)
In this plane Squeak's high level of compatibility with the ST-80 language (and even with the MVC display architecture) is a plus, and the current forces of progress are aimed at a higher performance interpreter, with support for block closures, exception handling, as well as some answer to various needs for finalization.
In the same time frame, the Squeak team plans to be working entirely in Morphic, so we will be exercising our optimization skills on getting the performance there up to the same level we see in the MVC (Models, Views, and Controllers) browsers.
A favorite of ours is type inference, and we would like to see Squeak be adequately reflective by that time that if it looked at its navel for long enough it could tell you the types of every variable in the system.
st-www.cs.uiuc.edu /squeak/headed.html   (1207 words)

  
 Cetus Links: 16604 Links on Objects and Components / Squeak
Smalltalk is an object-oriented programming language because everything that a Smalltalk programmer deals with is an object, from a number to an entire application.
Squeak is a derivative implementation of Smalltalk-80, but in some ways, Squeak is no longer a pure Smalltalk.
The Squeak team has mostly abandoned the standard Smalltalk user interface, Model-View-Controller (MVC), which is used in other Smalltalks, and has mostly moved to the Self language's Morphic User Interface, which they are developing beyond what it was in Self.
www.cetus-links.org /oo_squeak.html   (185 words)

  
 Smalltalk.org™ |  versions |  SqueakSmalltalk.html   (Site not responding. Last check: 2007-10-19)
Squeak Smalltalk GNU Smalltalk Little Smalltalk Java Smalltalk PDST MicroSeeker PIC/Smalltalk Sharp #Smalltalk Pocket Smalltalk Talks2 Smalltalk F-Script Squat Smalltalk
Rumour has it that the Squeak Mouse hitched a ride on the Smalltalk Baloon as it left the Xerox PARC Ivory Tower.
The Squeak Mouse now has many friends from all over the world that feed, care for it, encourage it, and create it's future.
www.smalltalk.org /versions/SqueakSmalltalk.html   (232 words)

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