| |
| | Ray / Tri-Mesh Intersection Benchmark |
 | | The test is as follows: Randomly generate a ray origin point on the surface of the sphere of radius 0.2 centered on the point (-0.016840, 0.110154, -0.001537), which happens to be the center of the bunny axis-aligned bounding box. |
 | | With sufficiently efficient ray/mesh intersection code, the time spent generating the random points on the unit sphere required by the benchmark becomes a significant fraction of the total time. |
 | | Check that the bunny axis-aligned bounding box has minimum coords (-0.094690,0.032987,-0.061874), maximum coords (0.061009,0.187321,0.058800), and center (-0.016840,0.110154,-0.001537). |
| homepages.paradise.net.nz /nickamy/benchmark.html (841 words) |
|