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Topic: StarCraft storyline


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In the News (Wed 23 Dec 09)

  
  StarCraft 2 Portal
StarCraft 2 is the property of Blizzard Entertainment.
The single-player presentation ended there, promising a glimpse at the future of the storyline, including a return from the Queen of Blades, Kerrigan and hinting at unraveling the mystery of the Xel’Naga.
The free form, open ended progressive storyline planned for StarCraft II looks like it could be a refreshing change of pace for fans of the Blizzard RTS formula.
www.starcraft2portal.com   (459 words)

  
 StarCraft: IncGamers - The Unofficial StarCraft 2 Site-
StarCraft: The Board Game, that was shown at BlizzCon (and that me personally unfortunately didn't have time to try out), now has it's own webpage.
The first Games Convention StarcRaft 2 preview comes courtesy of IGN who managed to get some hands-on time at the show.
Still, more of the same is never a bad thing where Starcraft II is concerned, and we certainly weren't going to pass up a chance to play the game.
starcraft.incgamers.com   (1311 words)

  
  StarCraft information - Search.com
The origin of this unusually high level of popularity is likely a combination of StarCraft's suitability for competitive multiplayer and the fact that it was released during the beginning of the boom in popularity of "internet cafes" in Seoul, resulting in a perfect opportunity for the game to catch on.
On June 16, 1998, StarCraft 64 was released for the Nintendo 64.
StarCraft received a star on the floor of the Metreon in San Francisco in early 2006.
www.search.com /reference/StarCraft   (4375 words)

  
 Discover the Wisdom of Mankind on StarCraft   (Site not responding. Last check: 2007-10-29)
Starcraft is centered on acquisition and control of limited resources, which are needed to construct combat units and buildings.
StarCraft made significant improvements over Warcraft II, which was criticized for the fact that apart from the differences in their appearance, the game's two races were closely similar, with only a few minor differences in available spells and the cost of upgrades.
StarCraft even became an inspiration for the creation of official novels and eBooks (which were generally not especially well-received by fans).
www.blinkbits.com /blinks/starcraft   (3665 words)

  
 The Game Of Starcraft
Starcraft is not to complex like most strategy games.
Starcraft has few spells which makes it easy to micromanage each and every unit.
Since starcraft ghost has not been released, I have no opinion, thought, or comment on it.
www.angelfire.com /rock3/thehit/thegame.html   (518 words)

  
 Star Craft: Brood Wars - Review - Adds quite a bit to the game
Continuing on from the end of the starcraft storyline (so please skip this storyline section if you don't want to know what happens) the game tells the story of the continuing battle for survival between the Terran, Protoss and Zerg races.
The storyline during the game is as good as in starcraft and nicely expands the games already interesting storyline.
Due to the time between Starcraft and this expansions release the graphics have had time to improve and a lot of the new map types look quite a bit better than the originals, although not by huge amounts.
www.dooyoo.co.uk /amiga-game/star-craft-brood-wars/240408   (1730 words)

  
 StarCraft storyline - Wikipedia, the free encyclopedia
Also, the background for StarCraft is far more detailed and complex than others, including the personal stories of tragic and heroic main characters, and was created with the help of professional science fiction authors and artists to give it a full cinematic depth.
The storyline covers the fortunes of these three races and their leaders, fighting for dominance in a remote region of the galaxy.
The Starcraft Demo shows the first Terran contact with the Zerg, where they are called "xenomorphs" and a player is helped by the "Cerberus" attack squad.
en.wikipedia.org /wiki/StarCraft_storyline   (2167 words)

  
 Shacknews - Starcraft: Ghost Preview
Let me be honest: I was never all that optimistic about Starcraft: Ghost (PS2, Xbox), the upcoming third-person tactical action game set in the world of Blizzard's classic RTS game.
Starcraft (PC) and Brood War (PC) really owned my life for a while, as have pretty much all Blizzard titles since Warcraft, but none of the promotional media or information I'd seen or heard regarding Ghost set my gaming loins afire in the lusty way I felt a Blizzard release should.
Starcraft: Ghost takes place approximately five years after the events of the Starcraft: Brood War expansion pack.
www.shacknews.com /extras/2005/111105_ghost_1.x   (1174 words)

  
 GameSpy.com - Hall Of Fame: Starcraft
The Zerg storyline is about the conquest of the human populated sectors and the invasion of the Protoss -- an enemy that wants to see them eradicated from the universe for obvious reasons.
The storylines are furthered by a number of between-scenario cutscenes, which offer gamers both amusement and horror.
Gameplay is extremely balanced in Starcraft; you have a Trinity of weakness and strength in place: Terrans -- strong against Protoss, weak against the Zerg; Zerg -- strong against the Terrans, weak against the Protoss; and Protoss -- strong against Zerg, weak against the humans.
archive.gamespy.com /halloffame/february01/starcraft/index2.shtm   (679 words)

  
 MacDesktop.com Reviews Archive   (Site not responding. Last check: 2007-10-29)
The system requirements for Starcraft are: Mac OS 7.6 or higher, Power PC with 16 MB RAM (32 MB for Multi-Player), 80 MB free hard drive space, 2x CD-ROM drive for gameplay, (4x for cinematics), monitor support for 256 colors @ 640x480 resolution.
Starcraft has a very well-developed storyline, each race has different personalities, intentions and tactics.
The audio in Starcraft is great, an extensive soundtrack adds to the replay value.
www.macdesktop.com /reviews/games/starcraft.html   (861 words)

  
 StarCraft: Ghost Official Press Sheet - IGN FAQs
A: While we have not yet announced a street date for StarCraft: Ghost, we anticipate that the game will be complete in the first half of 2006.
StarCraft: Ghost™ Multiplayer Modes Now that the multiplayer component for Ghost has been revealed, it’s time to take a closer look at the unique game modes that Swingin’ Ape has introduced to the game.
StarCraft: Ghost™ Multiplayer Characters In StarCraft: Ghost, players will get to experience two equally fun and compelling styles of gameplay: the single-player campaign and multiplayer games.
faqs.ign.com /articles/621/621180p1.html   (1948 words)

  
 GameSpy: StarCraft: Ghost Preview
StarCraft: Ghost was a game originally being developed for the Atari 2600.
Apparently, thinking it was crazy to not completely utilize the fantastic IP it was privy to, Swingin' Ape has re-worked the storyline to tie it more closely to the RTS games.
There will also be some crossover with the storyline of the original game, though they hasten to add that one doesn't need to have played the PC games to appreciate the story.
xbox.gamespy.com /xbox/starcraft-ghost/643660p1.html   (643 words)

  
 Starcraft for PC Reviews - PC Starcraft Reviews
StarCraft is a strategic accomplishment of rare quality, and a game of its depth should not be missed by any PC gamer.
StarCraft changed the way developers made their games forever, setting an example for quality that even today’s games have trouble aspiring to.
The bottom line is that StarCraft comes off as polished in tried-and-tested aspects of RTS games and innovative and fresh in the numerous things it has brought to the genre.
www.gamespot.com /pc/strategy/starcraft/player_review.html?id=261855   (1044 words)

  
 The Infamous Brad - Some Computer Gaming Stuff: Starcraft and EVE Online
The storyline consists of the attempts by two competing factions within human society to use the aliens against their enemies, while they war against each other; we then switch viewpoints to the other two species and see the war through their eyes.
Starcraft and its sequel Starcraft: Brood Wars are played from a sort of Babylon 5 like viewpoint.
Whichever side you were on, the storyline character representing you was an active participant in setting wartime policy and planning.
bradhicks.livejournal.com /231253.html   (1572 words)

  
 SC2.se - Allt om StarCraft 2
Då artikeln kan innehålla ganska detaljerade detaljer om uppdragens uppbyggnad och spelets storyline är den inte rekommenderad för spoilerallergiker.
StarCraft II campaign heroes will fulfill roles similar to what appeared in the original StarCraft single player experience, but they will have even more unique abilities from standard units, and will be more innovatively integrated into the story campaign.
Även Dustin Browder (StarCraft II:s huvuddesigner) och Jungwon Hahn (VD, Blizzard Korea) dyker upp i videon.
www.sc2.se   (1036 words)

  
 StarCraft II
Insider: One of the things that really made StarCraft stand out when it was first released was the epic scale of events unfolding over the course of the original game and the Brood War expansion, told in large part through the game's cut-scenes and beautifully crafted cinematics.
StarCraft II will have cut-scenes just like the original StarCraft games, but one thing I'm really excited about is that this time, the controls for these scenes will be much more intricate than before.
The new cinematics for StarCraft II are really testing the limits of our technology, but at the same time that lets us explore how we can still grow and overcome these limitations.
eu.starcraft2.com /features/interviews/cinematicteaser.xml   (1558 words)

  
 StarCraft
There is a well developed storyline for the game in the player's guide, with histories of each race and run-downs of the characters you'll encounter in the campaigns.
r games, StarCraft has very few cut-scenes in between each mission, but they are of high quality and have connections to the storyline.
StarCraft excels as a multiplayer action game with its ton of game types, a wide array of maps, and some of the best play balancing.
www.sonic.net /mnitepub/pccafe/reviews/starcraft/starcraft.html   (1224 words)

  
 Starcraft 2 Storyline? - The Unofficial Starcraft 2 Forums @ IncGamers
No actual storyline was shown, however, the terran campaign is centered around finding atrifacts that lead to "the end of all things", it's very mushy atm, and is still an early build
Soon to be a StarCraft 2 mapping clan.
So I would count on a late appearance in Starcraft II and the Expansion to centralize completely around the Hybrid race.
starcraft.incgamers.com /forums/showthread.php?p=1238#post1238   (411 words)

  
 World of Warcraft and Starcraft novels
My novel, Nova, provides that character's full backstory: how she discovered she was telepathic, her trials and tribulations after the death of her family, and her eventual recruitment into the Ghost Program.
All of this is amidst the backdrop of the ongoing Starcraft game story of humans of the future dealing with two different alien invaders.
Sadly, the game isn't going to happen due to a variety of circumstances, but Blizzard is still committed to the Starcraft storyline, and considers the Ghosts in general and Nova's story in particular to be of importance to that storyline, so they intend to continue developing her in the fiction, starting with my novel.
www.sff.net /people/krad/blizzard.htm   (532 words)

  
 Marksman Gaming - Review - StarCraft
StarCraft's storyline is set in a distant sector of the Milky Way Galaxy, several hundred years in the future.
StarCraft is set several hundred years after this event, and the new Terran colonies in the Koprulu Sector have grown and (for the most part) thrived, although they are consumed by constant factional in-fighting.
By modern standards, StarCraft is graphically quite limited, but the 2-D sprites created for the game still rank as some of the most detailed ever created for a game, and the graphics are still more than adequate for the gameplay.
marksman-gaming.info /index.php?r=43   (1417 words)

  
 LADYDRAGON.COM - StarCraft Ghost
StarCraft: Ghost is currently under development and is scheduled for a worldwide release on multiple console systems.
Their team members have worked on several great titles, and we are very pleased to be expanding the StarCraft universe with them.
A: Blizzard and Capcom are co-publishing StarCraft: Ghost in Japan.
www.ladydragon.com /a-2starcraftghost.html   (967 words)

  
 StarCraft: Ghost Preview at Next Level Gaming!   (Site not responding. Last check: 2007-10-29)
Last year when Blizzard announced their new StarCraft game, they shocked the game world by deciding that their next game in the series would be console only.
In StarCraft: Ghost, players take the role of Nova, a lethal Ghost operative trained in the arts of espionage and tactical combat.
StarCraft isn't going to be the same as a single player game.
www.nlgaming.com /previewDisp.asp?id=87   (787 words)

  
 StarCraft: Ghost Q&A
VUGames released a Starcraft: Ghost Q&A. StarCraft: Ghost is even bigger multiplayer battles, as the game now allows up to 16 players to each take on the role of one of eight different playable units.
StarCraft: Ghost will support multiplayer matches for Xbox players on Xbox Live and for Playstation 2 owners over Battle.net, allowing gamers from around the world to compete in multiple settings from the StarCraft universe.
A: While we have not yet announced a street date for StarCraft: Ghost, we anticipate that the game will be complete in 2006.
www.dreamstation.cc /news/video_games/id8548   (863 words)

  
 AtomicFire.net - StarCraft: Ghost Indefinitely Postponed   (Site not responding. Last check: 2007-10-29)
Blizzard Entertainment has announced that the much anticipated game StarCraft; Ghost has now been labeled as “indefinitely postponed.” This announcement comes as part of the larger announcement that Blizzard is currently re-analyzing the next generation consoles and assessing the potential of these systems for Blizzard branded games.
StarCraft: Ghost was to be the must hyped, and hoped for, second Blizzard foray into the widely played StarCraft universe.
StarCraft: Ghost was going to be an action-first person shooter/stealth game set after the first StarCraft storyline.
www.atomicfire.net /index.php?option=com_content&task=view&id=102&Itemid=33   (557 words)

  
 Category:Storyline - StarCraft Wiki- A complete database on the StarCraft universe; StarCraft II, Lore, Characters, ...
Category:Storyline - StarCraft Wiki- A complete database on the StarCraft universe; StarCraft II, Lore, Characters, Gameplay, Fan fiction
This is a listing of all articles related to the StarCraft storyline (single-player/campaign).
If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here.
starcraft.wikia.com /wiki/Category:Storyline   (102 words)

  
 Starcraft.org - The Number One Source For All Things Starcraft
Naii's Note: Here's the last one (again due to technical difficulties) an essential storyline filler-in, enjoy....
Description preview: Somehow the map got deleted as the file was a bit shafty, so here's it again if you want it.
StarCraft and Blizzard Entertainment are registered trademarks of Blizzard Entertainment, Inc.
starcraft.org /maps/scums/Singleplayer   (1330 words)

  
 Starcraft University
Blizzcon introduced the first time that people could get their hands on the Starcraft 2 demo.
As far as storyline and character development goes, this is where I think the game really shines compared to it’s predecessor.
I joined the StarCraft University in 2003 under the name Ender112, and then again a few months later as my current self.
starcraft.strategy-gaming.com   (3865 words)

  
 Blizzard Entertainment - StarCraft: Brood War   (Site not responding. Last check: 2007-10-29)
StarCraft: Brood War continues the award-winning saga of galactic warfare as the Zerg, Protoss and Terrans struggle for their continued survival.
With the shattered Zerg hive torn apart by fierce in-fighting, the Protoss seek to reunite with their Dark Templar brethren and begin the rebuilding of their homeworld, Aiur.
Three all new campaigns continue the epic StarCraft storyline
www.blizzard.com /broodwar   (276 words)

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