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Topic: Ghost StarCraft


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In the News (Sat 28 Nov 09)

  
  JudgeHype Starcraft: Ghost
Starcraft: Ghost was actually the only title that we've worked on in our 9+ year history that did not reach the shelf.
Et c'est probablement la meilleure chance pour StarCraft: Ghost de revenir un jour sur le devant de la scène, que ce soit sous la forme d'un SCG "nouvelle formule" ou d'autre chose.
L'histoire de StarCraft Ghost pourrait faire l'objet de nouveaux romans, mais peut-être aussi de mangas ou comics.
scghost.judgehype.com   (1635 words)

  
  StarCraft: Ghost - Wikipedia, the free encyclopedia
StarCraft: Ghost is a tactical action game for video game consoles developed by Blizzard Entertainment and set in the same science fiction milieu as its popular StarCraft title.
In addition, Ghosts can use the BOSON FN92 sniper rifle (which is, again, different from their long-ranged canister rifle from StarCraft).
Ghosts would be equipped with lockdown devices such as a missile and the coil gun, which can shut down electronics for a short period of time.
en.wikipedia.org /wiki/StarCraft:_Ghost   (1944 words)

  
 Shacknews - Starcraft: Ghost Preview   (Site not responding. Last check: 2007-10-31)
Let me be honest: I was never all that optimistic about Starcraft: Ghost (PS2, Xbox), the upcoming third-person tactical action game set in the world of Blizzard's classic RTS game.
Starcraft (PC) and Brood War (PC) really owned my life for a while, as have pretty much all Blizzard titles since Warcraft, but none of the promotional media or information I'd seen or heard regarding Ghost set my gaming loins afire in the lusty way I felt a Blizzard release should.
Starcraft: Ghost takes place approximately five years after the events of the Starcraft: Brood War expansion pack.
www.shacknews.com /extras/2005/111105_ghost_1.x   (1174 words)

  
 Starcraft: Ghost - New Details - QnA - MegaGames console
New to StarCraft: Ghost at BlizzCon are even bigger multiplayer battles, as the game now allows up to 16 players to each take on the role of one of eight different playable units and operate a number of powerful vehicles from the StarCraft universe.
Upon release, StarCraft: Ghost will support multiplayer matches for Xbox players on Xbox Live and for Playstation 2 owners over Battle.net, allowing gamers from around the world to compete in multiple settings from the StarCraft universe.
StarCraft: Ghost will be different from other tactical-action games in many ways.
megagames.com /news/html/console/starcraftghost-newdetails-qna.shtml   (1040 words)

  
 Starcraft: Ghost GMR - Find Articles
For the StarCraft newbie, "ghosts" are superhuman units bred for their superior physical and psionic abilities and are most useful for espionage missions, using their unique cloaking power to slink past enemies.
In StarCraft: Ghost, players exploit these special ghost abilities in a series of espionage missions (Blizzard hasn't determined the exact number yet, but at press time it was "around 22").
StarCraft: Ghost is being developed by Nihilistic, previously known for the ambitious Vampire: Masquerade—Redemption.
www.findarticles.com /p/articles/mi_zdgmr/is_200404/ai_ziff123921   (598 words)

  
 Gamehelper Consoles   (Site not responding. Last check: 2007-10-31)
Obviously if there are Ghosts in the Starcraft universe, people will try to counteract or nullify the abilities that infiltrators possess.
Ghost has an intriguing story, a fair amount of strategy, and some good, clean, unfiltered violence.
Starcraft: Ghost is already well polished and seems to be on track to easily be out for its “end of the year” release date.
consoles.gamehelper.com /articles/546.htm   (597 words)

  
 Kikizo Games: Xbox / GCN / PS2 Preview: Starcraft: Ghost
SC Ghost is not a sequel, will not available on the PC, and isn't even a RTS game.
SC Ghost is a third person shooter that takes place after the events of the expansion Starcraft: Brood War.
Ghosts are trained from an early age to harness their psionic powers.
games.kikizo.com /previews/xbox/starcraftghost.asp   (776 words)

  
 Ghost - Planet Starcraft
Ghosts channel their psionic energies to augment their natural physical strength and endurance.
Most infamously the current leader of the zerg Swarm, Sarah Kerrigan, was originally a ghost loyal to Arcturus Mengsk prior to her capture and infestation with the zerg hyperevolutionary virus.
Tactically ghosts’ primary responsibility is to locate enemy structures or units and eradicate them by calling down drop-pods or tactical nuclear weapons.
planetstarcraft.gamespy.com /View.php?view=Units.Detail&id=56   (625 words)

  
 WORTHPLAYING - - All about games !
StarCraft: Ghost is a tactical-action console game that refines the epic experience of StarCraft to the level of the individual soldier.
Engage the StarCraft universe face-to-face as a deadly Ghost operative in the employ of the Dominion.
In StarCraft: Ghost, players take the role of Nova, a lethal Ghost operative skillfully trained in the arts of espionage and tactical combat.
www.worthplaying.com /article.php?sid=27982&mode=thread&order=0   (327 words)

  
 Starcraft: Ghost - New Details - QnA - MegaGames console
New to StarCraft: Ghost at BlizzCon are even bigger multiplayer battles, as the game now allows up to 16 players to each take on the role of one of eight different playable units and operate a number of powerful vehicles from the StarCraft universe.
Upon release, StarCraft: Ghost will support multiplayer matches for Xbox players on Xbox Live and for Playstation 2 owners over Battle.net, allowing gamers from around the world to compete in multiple settings from the StarCraft universe.
StarCraft: Ghost will be different from other tactical-action games in many ways.
www.megagames.com /news/html/console/starcraftghost-newdetails-qna.shtml   (1040 words)

  
 GameSpy: StarCraft: Ghost Preview
StarCraft: Ghost is a probably something of an enigma to gamers.
The Ghost in question is Nova, a comely female under the command of a gruff and demanding officer named Hauler (subtle, I know) who must infiltrate herself into various sticky situations and take care of business.
A Ghost is more than a well-equipped warrior; Nova has innate psionic talents that she can use to avoid detection and take down the enemies.
ps2.gamespy.com /playstation-2/starcraft-ghost/498760p1.html   (787 words)

  
 The Adrenaline Vault | Articles   (Site not responding. Last check: 2007-10-31)
StarCraft and its add-on, Brood War won numerous awards and continue to be listed on various media’s all-time top ten lists to this day.
StarCraft: Ghost was clearly not going to be a true sequel, and initial screenshots showed Blizzard wanted to innovate and not just develop a follow-up.
Nihilistic is responsible for the “nuts and bolts” of Ghost’s development - creating the technology, implementing the gameplay and user interface, building the environments, modeling and animating the characters and units, scripting the missions and so on.
www.avault.com /articles/getarticle.asp?name=starcraftghost   (724 words)

  
 StarCraft Legacy - StarCraft 2   (Site not responding. Last check: 2007-10-31)
StarCraft 2 is perhaps the most anticipated game of all time for the PC.
StarCraft is the most successful Real Time Strategy game of all time, played professionally on an international level.
According to Gresko, one of the main objectives of StarCraft: Ghost is to provide smooth continuity between StarCraft and StarCraft 2.
www.sclegacy.com /features/starcraft2.php   (1347 words)

  
 Ghost - StarCraft Wiki- A complete database on the StarCraft universe; StarCraft II, Lore, Characters, Gameplay, Fan ...
Ghosts channel their psionic energies into their specialized skin-suits which are laced with a form of psi-sensitive artificial muscle fiber in order to augment their natural physical strength and endurance.
Ghosts are issued with a Hostile Environment Suit with a cloaking device powered by a personal Moebius fusion reactor and psionic powers (which stimulate receptors in the Ghost's suit).
Ghosts appear to be armed differently in StarCraft: Ghost, but the information from various Blizzard sources often conflict with each other.
starcraft.wikia.com /wiki/Ghost   (1295 words)

  
 StarCraft Ghost: Nova - StarCraft Wiki- A complete database on the StarCraft universe; StarCraft II, Lore, Characters, ...
StarCraft: Ghost: Nova is a StarCraft universe novel that serves as a prequel to StarCraft: Ghost.
Nova, a young Ghost who was finishing her training, had been dropped via degradable drop-pod onto Tyrador VIII as part of the graduation excercise given to her by Terran Dominion Emperor Arcturus Mengsk himself.
Nova was trained as a Ghost, and despite her disadvantages (weak due to a life of aristrocratic laziness and later six months of starvation) she quickly rose to the top of her class.
starcraft.wikia.com /wiki/StarCraft_Ghost:_Nova   (4272 words)

  
 Infoceptor - Starcraft Ghost
Engage the StarCraft universe face-to-face as a deadly Ghost operative in the employ of the Dominion.
Starcraft: Ghost is a third person shooter, and will form an integral part of the Starcraft Storyline.
Here, Starcraft: Ghost resembles more of a platformer rather than a tactical action game because you have to make several hair-raising jumps in order to make it to the bottom of the generator and avoid being chopped to pieces by the blades on the fan.
www.infoceptor.net /information/scghost   (1191 words)

  
 Shacknews - Impressions of StarCraft: Ghost for the PS2, Xbox, and GCN   (Site not responding. Last check: 2007-10-31)
You control the ghost Nova, a master of stealth and spy tactics, and she's empowered with the abilities to sneak her way into enemy bases to blow shit up.
Yes, vehicles are available and they're mostly showcased in the multiplayer portion of StarCraft: Ghost.
While Starcraft: Ghost wasn't as visually pleasing as other titles being shown, it definitely made up for it in gameplay.
www.shacknews.com /extras/e3_2005/051905_starcraftghost_imprs.x   (839 words)

  
 Amazon.co.uk: Starcraft: Ghost (GameCube): PC & Video Games   (Site not responding. Last check: 2007-10-31)
Real-time strategy classic StarCraft may not be quite as fashionable as it once was, so it's perhaps no surprise that the next title in the series is going to be a console-only arcade game.
This is not to say that this new tactical action game has no connection to the old ones--far from it: every single unit from the RTS title is featured here, including the eponymous ghosts--gun-wielding psychic stealth assassins from the Terrans' army.
ghosts were the coolest units that you were able to use.
www.amazon.co.uk /VU-Games-Starcraft-Ghost-GameCube/dp/B00009QI51   (759 words)

  
 GameSpy: StarCraft: Ghost
The possibility is open for StarCraft: Ghost to be resurrected on other platforms, but the current-gen versions are essentially on hold and likely cancelled unless otherwise decided upon.
StarCraft: Ghost (08/19/05) - The stealthy first-person take on Blizzard's StarCraft universe is still a ways out, but it's starting to look like it might be worth the wait.
StarCraft: Ghost (05/18/05) - Nova's been off the radar for a while, but now Blizzard's upcoming stealth/action game is shaping up to be hardcore.
xbox.gamespy.com /xbox/starcraft-ghost   (505 words)

  
 IGN: StarCraft: Ghost Preview
Those of you familiar with the PC version know that StarCraft was (and still is) one of the best and most popular real-time strategy titles ever, and its notoriety stretches across the world, from sea to sea.
In case you've never played StarCraft and have no idea what the Ghost unit is, they are stealthy assassin troopers born with Psionic abilities and trained at a young age to be super-soldiers, kind of like high-tech ninjas with psychic abilities.
The Ghost C-10 Canister Rifle will of course be making an appearance as Nova's standard sidearm, but since the game focuses solely on the Ghost, you'll have a wider array of weapons at your disposal than we saw in StarCraft.
ps2.ign.com /articles/371/371543p1.html   (712 words)

  
 StarCraft: Ghost Preview for Xbox - Gaming Age
StarCraft: Ghost, co-developed at Nihilistic Software (last known for Vampire: The Masquerade - Redemption), is headed to several consoles in late 2003, with specifics being withheld for a future announcement.
What Blizzard has disclosed, however, are details on the main character, Nova, a woman who’s spent twenty years of her life in rigorous mental and physical training to become one of the few elite Ghost operatives.
The StarCraft brand managed to strike a chord with gamers all over the world and through StarCraft: Ghost is a departure from the brand’s origin, it’s poised to be an interesting expansion.
www.gaming-age.com /cgi-bin/previews/preview.pl?sys=xbox&game=ghost   (324 words)

  
 StarCraft: Ghost 1UP - Find Articles
Seeing StarCraft: Ghost at all of its major surfacings over the past year and a half has been interesting.
The current version of Ghost on Xbox, getting close to completion but with still many issues left to nail down, actually presents a fundamental reworking of the backstory behind the game.
One aspect of the Ghost experience that hasn't changed, and which still looks pretty cool, is Nova's repertoire of support abilities, drawn from the StarCraft RTS.
www.findarticles.com /p/articles/mi_zd1up/is_200405/ai_ziff127225   (823 words)

  
 :: Blizzplanet :: News
The Starcraft Ghost: Nova pocketbook and the Console game were meant to ship the same day as you may read in our interview with Keith R.A. DeCandido.
Starcraft Fans were able to meet Nova's past and backstory intimately through the pocketbook novel.
After Christie Golden's Starcraft: The Dark Templar trilogy, there is a strong chance that a sequel to Starcraft Ghost: Nova may be written.
www.blizzplanet.com /?action=news§ion=ghost   (2839 words)

  
 Xbox.com | StarCraft®: Ghost™ - Game Detail Page
StarCraft®: Ghost™, Blizzard Entertainment's upcoming stealth-action console game, refines the epic experience of StarCraft to the level of the individual soldier.
Engage the StarCraft universe face-to-face as a deadly Ghost operative in the service of the Dominion.
With the help of determined allies, follow story-driven missions that take you from massive planetary battles to dangerous solo operations to an unexpected turn of events that leaves the fate of the universe in your hands.
www.xbox.com /en-AU/games/s/starcraftghost   (170 words)

  
 Comprehensive Coverage of E3 2004
You are the super stealthy unit from Starcraft that relays on a cloaking suit, well placed sniper shots and the ability to call in air strikes to get the job done.
Even though the ghost is stealthy, she has to be quiet too.
During a mission where the air strike was showed off, I was surprised to hear the southern drawl of the terrain peon loader unit crying for help from a blocked off section of the station.
www.actiontrip.com /features/e32004starcraftghost.phtml   (1230 words)

  
 IGN: StarCraft: Ghost Preview
Called StarCraft: Ghost, a brand-new third-person shooter, there are no specifics as to what consoles it will absolutely show up on.
Those of you familiar with the PC version know that StarCraft was (and still is) one of the best and most popular real-time strategy titles ever, and its notoriety stretches across the world, from sea to sea.
In case you've never played StarCraft and have no idea what the Ghost unit is, they are stealthy assassin troopers born with Psionic abilities and trained at a young age to be super-soldiers, kind of like high-tech ninjas with psychic abilities.
cube.ign.com /articles/371/371540p1.html   (902 words)

  
 Nova (StarCraft: Ghost) - Wikipedia, the free encyclopedia
She is now a Ghost of the Terran Dominion's Nova Squadron, who follows orders efficiently, hunting down the enemies of the Dominion.
Nova uses much in the way of new technology and new psionic techniques in her missions as a student in the Ghost Academy, including psionic sight (which enables her to see heat signatures) and psionic speed (which quadruples her speed), in addition to traditional Terran Ghost techniques and equipment.
As StarCraft: Ghost has not been released, these abilities are subject to change.
en.wikipedia.org /wiki/Nova_(StarCraft:_Ghost)   (538 words)

  
 The Armchair Empire - Playstation 2, Xbox Previews: StarCraft Ghost
In my research of StarCraft: Ghost (SCG), I found it interesting that Blizzard made a point in their FAQ to highlight the fact that they started out developing console games before they took to being one of the best developers of RTS and action RPG games on the PC.
As a development team, they don't seem to have too much experience in what they are trying to accomplish, yet if there is a development company that could pull off something so out of their element it would probably have to be Blizzard.
All in all, a high level of continuity with the existing StarCraft universe is being sought by the development team.
www.armchairempire.com /Previews/multi-platform/starcraft-ghost.htm   (724 words)

  
 GamingWorld X - StarCraft: Ghost Preview
The game, entitled StarCraft: Ghost, is not a sequel to the immensely popular StarCraft on PC, but rather it is a story set in the universe which allows players to take control of Nova, a lethal Ghost operative, in the third person.
Aside from all the astonishing powers she will possess, she will also be equipped with the good old action standbys of scaling fences, hanging from wires, climbing poles and walls, and scaling tightropes.
Ghost is really a sight to behold in the graphics department.
www.gamingworldx.com /gcn/StarCraftGhost.shtml   (1039 words)

  
 StarCraft: Ghost GameCube Preview @ Gaming Target
While it is a departure from the RTS formula that made Starcraft great, Ghost is recapturing the look and feel of the sci-fi universe while bringing the action to a much more personal level.
Starcraft: Ghost impeccably integrates its RTS lineage with action sensibility, crafting a third person action title with a first-person control scheme that is set in a familiar, yet unique, sci-fi world.
Your character in Starcraft: Ghost is a badass that gives Lara Croft a run for her acrobatic money, too.
www.gamingtarget.com /article.php?artid=4416   (855 words)

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