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Topic: Starpath Supercharger


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In the News (Sun 20 Dec 09)

  
  AtariAge - Companies - Starpath
Starpath is one of the true bright spots in the history of the 2600.
The Supercharger was in add-on module that expanded the RAM of the 2600 from 128 bytes to 6,272 bytes.
Starpath released some of the best games in the 2600 library, including the first true RPG for the system, Dragonstomper.
www.atariage.com /company_page.html?SystemID=2600&CompanyID=32   (187 words)

  
  Starpath Supercharger - Wikipedia, the free encyclopedia
The Supercharger interface multiplied the Atari 2600's RAM 49-fold, from its meager built-in 128 bytes to 6,272 bytes, i.e.
By providing these capabilities, the Supercharger made the Atari 2600 much more like the low end home computers of the era, aside from the alphanumeric keyboard the console lacked (simple numeric keypads were available from Atari as add-ons, however).
Starpath sold a number of games specifically for use with the Supercharger.
en.wikipedia.org /wiki/Starpath_Supercharger   (243 words)

  
 Starpath - Wikipedia, the free encyclopedia
The U.S. company Starpath was founded in 1981 under the name Arcadia Corporation, but changed its name to Starpath shortly after, due to trademark reasons (Emerson Radio Corporation had released a video game console named the Emerson Arcadia 2001).
Starpath is known for creating the Starpath Supercharger in 1982.
This add-on for the Atari 2600 video game console expanded the machine capabilities by adding additional RAM, allowing for higher resolution graphics and larger games, and by providing a connector to which a regular cassette player could be connected, so that the larger games, stored on tape, could be loaded.
en.wikipedia.org /wiki/Starpath   (158 words)

  
 Starpath: Definition and Links by Encyclopedian.com
...Starpath Starpath Starpath was founded in 1981 under the name Arcadia...its name to Starpath shortly after, due to copyright reasons.
...Starpath Supercharger Starpath Supercharger The Starpath Supercharger was an...module created by Starpath to expand the game capabilities of the Atari 2600.
Starpath games: Communist-Mutants-From-Space Communist Mutants From Space...Of Saros Rights to Starpath games are currently owned by Bridgestone-Multimedia Bridgestone...
www.encyclopedian.com /st/Starpath.html   (180 words)

  
 Loading Atari ROM images into the Supercharger
The Starpath Supercharger is a very interesting add-on for the Atari 2600.
Starpath succeeded, and while they were at it, they gave the Supercharger more storage space for game code than most of the Atari cartridge games had.
Modifying the Supercharger lets you play all of the ROM images that are 2k or 4k in size.
members.cox.net /rcolbert/schookup.htm   (1299 words)

  
 Starpath Supercharger: Facts and details from Encyclopedia Topic   (Site not responding. Last check: 2007-10-27)
company starpath was founded in 1981 under the name arcadia corporation, but changed its name to starpath shortly after, due to copyright reasons....
The home computer is a consumer-friendly word for the second generation of microcomputers (the technical term that was previously used), entering the market in...
A joystick is a computer peripheral or general control device consisting of a handheld stick that pivots about one end and transmits its angle in two or three dimensions...
www.absoluteastronomy.com /encyclopedia/s/st/starpath_supercharger.htm   (749 words)

  
 AGH -- Third Party Profile: Starpath
The Starpath Supercharger was unveiled in 1982, and was a plug-in device which expanded the Random Access Memory (RAM) of the Atari VCS almost 50-fold, from 128 to 6,272 bytes.
Starpath games were recorded on audio cassettes, achieving greater memory capacity and reduced cost of cassettes.
Although the Supercharger brought about drastic improvements in the quality of Atari 2600 games, the third wave of videogame systems, led by the Colecovision and Atari 5200 SuperSystem, dealt a blow to the peripheral as the next generation systems began to steal the limelight.
www.atarihq.com /2678/3party/starpath.html   (498 words)

  
 Definition of Supercharger
A supercharger remedies this problem by compressing the air back to sea-level pressures, or even much higher.
Below the critical altitude the supercharger is actually delivering too much boost that must be restricted or risk damaging the engine.
The two-stage Merlin was loosing 400 hp (300kW) to turn the supercharger but developing between 1500 and 1700 hp (1125 to 1275 kW) at the propeller shaft, depending on model.
www.wordiq.com /definition/Supercharger   (1750 words)

  
 Starpath Supercharger
The Starpath Supercharger was an add-on module created by Starpath to expand the game capabilities of the Atari 2600.
Games for the Supercharger were stored on normal audiocassettes.
The Supercharger interface expanded the Atari 2600's memory from 128 bytes to 6,272 bytes allowing for larger games with higher resolution graphics.
ebroadcast.com.au /lookup/encyclopedia/st/Starpath_Supercharger.html   (83 words)

  
 Cyberpunks Project FAQ
Supercharger cassettes are uncommon to rare yet easy to copy, in a state of deterioration after more than a decade, and Arcadia/Starpath has long passed away.
If you are one of the handful of Supercharger CD owners who use PAL televisions, please email me (cybpunks@hotmail.com) and I'll see about sending you the 3 loads in.BIN form which you can then run makewav or bin2tape on to generate a viable WAV file.
Ever since the Starpath Supercharger CD was released in late 1996 I had wanted to sponsor a contest to encourage programming but I had no way to provide a suitable prize.
www.geocities.com /Hollywood/1698/cyberpunks/faq.html   (3219 words)

  
 Video Game Music - Early Systems   (Site not responding. Last check: 2007-10-27)
The Starpath supercharger was an expansion method for the 2600 that offered 2k of extra Rom and 6k of video Ram, and an innovative method for inputting new games.
The supercharger came with an audio cord which could be plugged into the headphone jack of any regular stereo system.
Audio cassettes were released that contained game data, and when played back, the supercharger would convert the sound to a “language” that the 2600 console could understand.
sulley.dm.ucf.edu /~ematheson/music/early.html   (520 words)

  
 The Atari Times - 2600   (Site not responding. Last check: 2007-10-27)
The Supercharger also added 6KB RAM to the 2600's paltry 128 bytes of ram, allowing for more-detailed graphics and larger games.
One of the Supercharger games to take advantage of the increased RAM was the official version of Frogger.
Supercharger Frogger is very rare, so consider yourself lucky if you have it or if you find it.
www.ataritimes.com /2600/reviews/frogger_sc.html   (612 words)

  
 [stella] SURVIVAL ISLAND PAL FOUND
Supercharger tapes are uncommon to rare yet easy to copy, in a state of deterioration after more than a decade, and Arcadia/Starpath has long passed away.
Not only that, but the Supercharger interface can conceivably be used as a development system once the audio encoding scheme is understood, therefore the prospects of new game development and easy internet distribution was too exciting to ignore.
This CD is primarily an audio-CD to replace original Arcadia/ Starpath audio tapes and MUST be used with a genuine Starpath Supercharger cartridge and Atari 2600-compatible console (2600, 2600 jr., most 7800s, and so on).
www.biglist.com /lists/stella/archives/199706/msg00006.html   (2971 words)

  
 Armchair Arcade: Forums / General Discussion / ebay makes a grumpy old man smile again
Starpath is one of the true bright spots in the history of the 2600.
The Supercharger was in add-on module that expanded the RAM of the 2600 from 128 bytes to 6,272 bytes.
The Supercharger was inserted into the cartridge slot of the 2600, and a cable connected into the earphone jack of a standard cassette player.
www.armchairarcade.com /aamain/forum_viewtopic.php?2.16962   (1469 words)

  
 Stella Gets A new
The Starpath Supercharger needs no introduction to any of us who remember the golden age of the 2600.
For those of you who don’t remember or weren’t around back in 1982, what the Starpath Supercharger may be a mystery to you.
In fact, many of the Supercharger games are technically better than the titles Atari released in the late 1980s and early 90s.
www.the-laser.com /stella_gets_a_new.htm   (2891 words)

  
 Atari 2600 - Wikipedia, the free encyclopedia
Output: B/W or Color TV picture and sound signal through RCA connector (NTSC, PAL or SECAM, depending on region; game cartridges are exchangeable between NTSC and PAL/SECAM machines, but this will result to wrong or missing colors and often a rolling picture.)
Starpath Supercharger, a cartridge with a cassette player connector, giving 6 1/8 KB storage capacity
Gameline Master Module, a modem allowing downloads of games from an extensive catalog which could be playable for a limited amount of time.
en.wikipedia.org /wiki/Atari_2600   (2559 words)

  
 [No title]
What happened to Starpath Company was originally Arcadia until Emerson released their Arcadia 2001; made change to avoid potential legal troubles (and probably needn't have bothered).
The mail order games: At the end, Starpath (Epyx by this time if I remember correctly) needed to get rid of stock (to pay bills no doubt), so they sold everything (as far as I know) to A&B Sales, who got the up-til-then unreleased Swords Of Saros and Survival Island.
It may be possible to use an Apple II emulator to program the Supercharger, but getting preexisting games INTO an emulator might be tough.
www.isomedia.com /homes/tonyc/2600/faq/ARCADIA.TXT   (804 words)

  
 AtariAge - Atari "Did You Know?" Trivia
Supercharger games were all developed on an Apple II computer.
Starpath was able to make Frogger for the VCS, because Parker Brothers didn't own the magnetic media rights.
Activision was one of the first companies to credit the programmer for creating a game.
www.atariage.com /trivia_list.php   (1257 words)

  
 [No title]   (Site not responding. Last check: 2007-10-27)
Cyberpunks is a hastily named organization of four Atari 2600 enthusiasts, each with their own field of expertise, that came together about two and a half years ago to do the Starpath CD project, and continue to collaborate on Atari-related projects.
He was responsible for doing the necessary detectivework to find out how to legalize the Starpath CD project, and then followed through from feelers to final written contract.
Through his affiliation with Steve Hales he was also the agent by which much of the original technical information and source code was rescued, and it was through his contacts that I first had the notion for a 2600 documentary.
www.mogelpower.de /cheats/ql.php3?id=5398   (3125 words)

  
 TNL Forum - Arcadia/Starpath Supercharger
produced by Arcadia/Starcade, a Supercharger was a device you plugged into your Atari 2600 like an ordinary cartridge, only it was much larger.
There was a cord coming out of it, and you had to plug it into the headphone jack of a cassette tape player.
Similar to Star Raiders, it was a bit less complex--but a lot easier for me to get the hang of.
www.the-nextlevel.com /board/showthread.php?t=15248   (274 words)

  
 The Supercharger: Enter the next dimension in video games"
The Starpath Supercharger is a neat device which you load games off of tapes into, which is plugged into the cartridge slot of your 2600 VCS.
There weren't too many games for it, but most of them are pretty good and the Supercharger is a neat item to have around.
Here they describe the larger memory that the Supercharger has, and the tape cassette driven loading features.
www.tripoint.org /games/literature/catalogs/starpath/starpath.html   (149 words)

  
 AtariGuide Game Instructions
Connect the plug on the end of the Supercharger cable to the earphone jack of any cassette recorder/ player.* (This jack may also be labeled "monitor," "mon.," "ear," or "output.")
ESCAPE FROM THE MINDMASTER is too complex a game to be "loaded" into the Starpath Supercharger'" at one time.
So the cassette tape is divided into four sections, each of which is loaded separately from the cassette player into the Supercharger.
www.atariguide.com /i/mindmaster.htm   (1596 words)

  
 Rap Sheet - Miscellaneous Attributes : Starpath Supercharger
The Starpath Supercharger was a device made by Arcadia Corporation that enhanced the Atari 2600 in two ways: It gave it more RAM to work with, and allowed games to be loaded from cassette tape.
The presence of this attribute attached to a game means that the game required the Supercharger to load onto the 2600.
Starpath Supercharger is part of the Miscellaneous Attributes category.
www.mobygames.com /attribute/sheet/attributeId,413/offset,0/p,28/so,0d   (126 words)

  
 Dragonstomper - Dic.blogopt.com   (Site not responding. Last check: 2007-10-27)
Dragonstomper is role-playing video game programmed by Stephen Landrum and published in 1982 by Starpath.
Making use of the Starpath Supercharger, Dragonstomper was the only true RPG for the Atari 2600, and is consistently rated in the top 10 lists of fans as one of the best games for the console.
Dragonstomper followed the adventures of a dragon hunter who was given a quest by the king to defeat a dragon.
dic.blogopt.com /Dragonstomper   (225 words)

  
 ATARI 2600 LISTING   (Site not responding. Last check: 2007-10-27)
Communist Mutants From Space (Supercharger) for Atari 2600 $29.95
Escape From The Mindmaster (Supercharger) for Atari 2600 $29.95
Phaser Patrol with Supercharger Control for Atari 2600 $39.95
offer.accepted.tripod.com /ataricart.htm   (37 words)

  
 [No title]
From: krishna@max.tiac.net (Glenn M. Saunders) Subject: Re: Arcadia Supercharger Date: 6 Jan 1995 04:50:06 GMT I suppose it is time for the Starpath FAQ again.
A. Why it is being done Supercharger tapes are uncommon to rare yet easy to copy, in a state of deterioration after more than a decade, and Arcadia has long passed away.
So it is about time, in light of what good happened with the Vectrex, to look into a preservation effort by transferring the tapes to an audio-CD.
www.steverd.com /faqs/STARPFAQ.TXT   (4356 words)

  
 AtariGuide Game Instructions
Side A of the cassette is the quick load side; Side B is the Standard load side.
Survival Island is too complex a game to be "loaded" into the Starpath SuperCharger at one time.
So the cassette tape is divided into three sections, each of which is loaded separately from the cassette player into the SuperCharger.
www.atariguide.com /i/survivalisland.htm   (1411 words)

  
 Rap Sheet - Starpath Corporation
In 1982, Arcadia Corporation created the Starpath Supercharger peripheral for the Atari 2600 Video Computer System (VCS).
Designed by Bob Brown, the Supercharger was installed like a cartridge, but it had a special connector to be used with audio cassette tape recorders.
Within a couple months of release of the Supercharger, Arcadia was compelled to change their name to Starpath Corporation in order to avoid confusion with the Arcadia 2001 game system by Emerson.
www.mobygames.com /company/starpath-corporation/overview   (174 words)

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