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| | Game device, game machine operation device and game system which employ a half-duplex serial communication system and ... |
 | | In step SP25, host CPU 10 writes into write FIFO 19 the packet data for confirming the connection, that is, a command for requesting the ID number (hereafter called an ID request command) and a command for querying the communication mode (hereafter called a communication mode inquiry command). |
 | | In step SP63, host CPU 10 selects the communication mode to handshake mode, writes into command register 12 that the communication mode is handshake mode, and sets in command register 12 the number of characters of the data to be transmitted. |
 | | In step SP89, it is decided whether the number of characters of data received matches the number of characters set in command register 12, that is, whether data of the number of characters set in command register 12 has been processed and communication has terminated. |
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