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| | Gods & Heroes WarCry™ |
 | | Over the last ten years I have worked in a number of genres and in a number of positions, ranging from effects artist, junior programmer, AI scripter, pre-visualization artist, associate producer, lead sound designer, level designer, and now lead level designer for Gods and Heroes: Rome Rising. |
 | | I have also had the good fortune of working with some gaming greats such as Ed Kilham, American McGee and now Stieg Hedlund, the lead designer on GnH. |
 | | Stieg Hedlund - Lead Designer - 03 - 10 - 2005 |
| gh.warcry.com /scripts/columns/view_sectionalt.phtml?site=87&id=427&colid=7520 (1245 words) |
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