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| | Story arcs and quests |
 | | Contemporary MMORPGs handle quest arcs by asking the player to kill 10 orcs, then as soon as the orcs are slain, ask them to kill 10 ogres, and as soon as those are slain, introduce the 10 troll quest. |
 | | Story arcs also tie into the player pyramid, since for the player pyramid to work, some players must be innkeepers, some town mayors, and a few be overlords. |
 | | You should allow players to turn off their story arcs if they don't wish to be manipulated; Theoretically, a story arc will make the experience more fun though, so players will want to have story arcs enabled. |
| www.mxac.com.au /drt/StoryArcs.htm (1344 words) |
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