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| | RPGnet: Review of The World Of Darkness |
 | | For the three of you reading this article who have never heard of the Storyteller system before, the core mechanic of ST 4.0 requires rolling a number of 10-sided dice, usually equal to the sum of a broad attribute, a definite skill, and, if applicable, a specialty. |
 | | For neophytes, let me explain: Early versions of the system had players subtracting successes when 1s showed up on the dice, with a catastrophic failure (known as a "botch," analogous to a critical miss in d20) occurring when the number of "ones" outnumbered the number of successes. |
 | | In other words, under the storyteller system, boxers would go down after, at most, 10 punches landed, no matter how tough they were. |
| www.rpg.net /reviews/archive/10/10593.phtml (1991 words) |
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