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Topic: Subgames


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In the News (Fri 17 Feb 12)

  
  Bonez Adventures - 3D RPG/Adventure game - About
Special subgames which are included in the story and could be played as independend games.
Inseparable parts of the game are action subgames, which are always composed in a way to fit into the story.
Each of these subgames may be played separately from the rest of the game and allow player to publish his high scores on the internet.
bonez-adventures.com /about.html   (672 words)

  
 Subgames
There are three subgames: There are two proper subgames; one beginning at node B and one beginning at node A. The game itself is a subgame.
But this is not a subgame perfect equilibrium since a play of Dishes by Bob at node B and a play of Dishes by Betty at C or D could be improved upon.
The principle of subgame perfect equilibrium is to eliminate those Nash equilibria which may be based on non-credible or unreasonable promises or threats.
courses.temple.edu /economics/Econ_92/Game_Lectures/9th-SubGPerfEq/SubGame.htm   (1275 words)

  
 Viz
The subgame is a joystick wagger, whereby you try and gain tokens.
Except you don't necessarily end up playing the subgame which relates to your character.
Even worse than the subgames, is the fact that the special powers you get from them are rubbish.
homepage.ntlworld.com /michael.fraser1/TRBv2r2/awards/viz.htm   (328 words)

  
 Renz
Renz is a very interesting card game which is composed from eight subgames.
In a game all subgames are played four times, in a cirlcular system the players can choose a game in the function of their cards.
In each game the players can win or lose points, the winner is the player who has the maximum number of points at the end of the whole game.
www.zylsoft.com /renz.htm   (205 words)

  
 Rulings on Shahrazad
When you are playing a subgame the Shahrazad that is causing you to play this subgame is still on the stack in the main game, or subgame 'above' it.
However, if you start a subgame and neither player can draw a full starting hand of seven cards then both players will lose, that subgame will be a draw and both players will lose half of their life in the main game.
When that subgame is over and you return to the main game, your opponent still controls your turn.
www.starcitygames.com /pages/judgefinder.php?keywords=Shahrazad   (1616 words)

  
 Rage Games:   (Site not responding. Last check: 2007-10-09)
You walk around, randomly encounter enemies, choose appropriate spells or attacks from a menu, etc. There are also lots of action subgames thrown in like snowboard racing and a Road Rash-like sequence on a motorcycle.
There is more emphasis than ever on silly subgames, some of which are fantastic but most of which are just an annoyance to figure out.
Cast a summon spell when you've got some friends in the room and there won't be one whose jaw doesn't drop.
www.classicgaming.com /ragegames/finalfantasy7.html   (498 words)

  
 Sensei's Library: Twixt
another observation is, that independent subgames often emerge quite early in the game; sometimes as soon as a (longer) string in the middle of the board exists, and "only" the 2 ends have to be connected to the sides (AND-Situation).
Being not able to win one of the 2 subgames directly means a different strategy has to be chosen, which possibly only uses the large group (at which's 2 ends the 2 subgames exist) as an indirect threat.
when analyzing subgames it is not only interesting whether the player-to-move can win the subgame, but also whether he can win it, even if he moves second in the subgame.
senseis.xmp.net /?Twixt   (1123 words)

  
 Tron (arcade game) - Wikipedia, the free encyclopedia
Events from this science fiction film were the inspirations for four subgames of which the game consists.
The player in the role of Tron has to beat four subgames, each at 12 increasingly difficult levels.
The Battle Tanks subgame is not strictly based on film events but the tanks are taken from there.
en.wikipedia.org /wiki/Tron_(arcade_game)   (923 words)

  
 Multi-Activity Wargame Schild en Vriend
The theme of the game was a rescue mission by British Military intelligence of an undercover agent in mainland China, after which a raid on a chemical weapons lab was to be executed.
Once the spy was safely recovered, information about the location of a secret base was retrieved from her, and a raid could be mounted to locate a safe in the base, open it, and try to get out.
After all subgames were completed, an average percentage score was computed and was communicated to the players.
www.nirya.be /snv/maw/MultiActivityWargame.html   (1084 words)

  
 Playing Konane Mathematically: A Combinatorial Game-Theoretic Analysis
1982] applies particularly well to Konane because the first player unable to move loses and because a game often can be divided into independent subgames whose outcomes can be combined to determine the outcome of the entire game.
By contrast, most popular modern games violate the assumptions of combinatorial game-theoretic analysis.
This article describes the game Konane, and the ideas of combinatorial game theory, derives values for a number of interesting positions, shows how to determine when a game can be divided into noninteracting subgames, and provides anthropological details about Konane.
research.microsoft.com /research/pubs/view.aspx?msr_tr_id=MSR-TR-95-24   (149 words)

  
 A GAME CALLED "COUNTRIES" + CO/Draft Information &
The children of some subgames are also "taught" that their subgame is the best game in the world, and that other subgames are bad.
Sometimes the "most important players" organize their own subgame called "war." The purpose of this subgame is to destroy as many pieces as possible.
Sometimes these "war" games also involve taking over the subgame of others, so as to expand the "territory" of their own subgame.
www.freedomcrowsnest.org /forum/viewtopic.php?t=688   (985 words)

  
 3D Gamers :: Game Listing :: Pool Paradise Info
It just so happens that scattered around the beach are a variety of pool tables and subgames.
Besides a bunch of subgames, there's a practice table out on the beach under the shade of swaying palm trees and next to the waves rolling up the beach.
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
www.3dgamers.com /games/poolparadise   (196 words)

  
 Head Trip
Besides the Shahrazads, which by themselves don't count, the only damage sources are Mischievous Quanars and Ghitu Fires.
Over 99% of all decks ever made have “winning the game” listed as their career objectives, so it can be a bit much to wrap one's brain around a deck that doesn't care about that.
But consider: If this deck creates six subgames, but eventually gets annihilated, it has “won” by achieving what it wanted to do.
www.wizards.com /default.asp?x=mtgcom/daily/mg111   (2057 words)

  
 Into The Dungeon
Any main-game abilities that trigger while the subgame is in progress aren't put onto the stack until the subgame is completed.
At the end of a subgame, each player puts all objects that were brought into the subgame into his or her library in the main game, then shuffles that library.
Since the prize for winning a subgame is any two cards from your library, though, I just don't see how you can hope to stay alive to make a strategy like this work.
www.wizards.com /default.asp?x=mtgcom/daily/jm74   (2319 words)

  
 Help For the Game Of Quadrant Y
Quadrant Y is identical to standard Y except that in addition to the standard game the board is divided into four smaller triangles, each containing a subgame played according to the same rules.
Even though O has won the standard game by connecting all three sides (plus one subgame), X has won three of the subgames to give them 3 pts and the overall win.
Exactly one player must win Quadrant Y. The central (upside down) triangle may appear to the the strongest subgame as it is the only one that touches all three sides.
www.gamerz.net /pbmserv/quady.html   (457 words)

  
 [No title]
A large region of partially-independent subgames would have a very large game tree, since at each step we would have a choice of which subgame to play in.
At this point, we declare that the current position is a “pseudoterminal” and that the newly-independent subgames are subregions.
A new alternative, described in this document, is to consider the partially-independent subgames to be separate regions that are joined in a federation.
www.cs.berkeley.edu /~matth/analgo/Federations.doc   (1618 words)

  
 AMCA: Shapley Value for Games with Uncertain Payoffs by Petrosyan Leon   (Site not responding. Last check: 2007-10-09)
The optimal trajectory x(t) is defined, and along x(t) subgames G(x(t)) are considered.
In subgames G(x(a)), G(x(b)), G(x(c)),..., with "virtual" terminal payoffs defined as if they remain unchanged during the whole period when the game is played the SV is computed and the SV Distribution Procedure (SVDP) defined.
Using SVDP in subgames with "virtual" payoffs we define SVDP in the main game G with uncertain payoffs.
at.yorku.ca /c/a/e/z/21.htm   (233 words)

  
 ICONS Project: Scenario, International System Simulation 2, Spring 2002
This simulation exercise can be thought of as a set of interlocking subgames.
Each subgame focuses on a particular issue that is outlined in this scenario.
The exercise is intended to focus on a few primary issues in the world and how these issues are related; it is not intended to cover all international issues that exist today.
www.icons.umd.edu /current/hs/scenario/s_02shs2.htm   (8229 words)

  
 Federations in Go Endgames
In these federations, users specify conditions under which regions interact, and the effects that these interactions could have.
  A large region of partially-independent subgames would have a very large game tree, since at each step we would have a choice of which subgame to play in.
  At this point, we declare that the current position is a “pseudoterminal” and that the newly-independent subgames are subregions.
www.cs.berkeley.edu /~matth/analgo/Federations.html   (2153 words)

  
 perhaps its the (17 April 2005, Interconnected)
Every so often, inbetween these faster subgames, there's a love scene, and you shift from being very active to having to very slowly hold the girl's hand with your stylus.
You don't get breaks between the last few subgames, you don't know what's happening next, there are fewer save points, you have to repeat levels on a harder setting.
Then the breathing rate you have to do increases, and suddenly the game is making you breathe faster--and you have to hold your head really close to the screen for the entire subgame, just incase it jumps from a heart tapping to breathing action.
interconnected.org /home/2005/04/17/perhaps_its_the   (654 words)

  
 Agent X II
Recovered from the beating he took in his last attempt at world domination, the Mad Professor is back!
Yup, our famous (and commercially very successful) hero is back in yet more adventures, and as in the original, the game's split into three different subgames, all loading separately and all completely different.
This one's atrocious, easily the worst of the subgames.
www.ysrnry.co.uk /articles/agentxii.htm   (552 words)

  
 Science Fiction Game Reviews
This single-player adventure blends real-time fighting with exploration, city-building, puzzle-solving, quests and a multitude of subgames, such as a fishing game, a breeding game, even a golf game called Spheda.
There's also an intricate invention system based on taking photographs of everyday items (and some not-so-everyday monsters), and combining them into better tools and weapons.
Wrapping together action and role-playing in a gorgeous and imaginative fantasy setting, seasoned with all sorts of subgames and surprises, this is a don't-miss choice for PlayStation 2 owners.
www.scifi.com /sfw/issue312/games.html   (673 words)

  
 Winter 2001 MS scenario
Each part or subgame focuses on a particular issue that is described in this scenario.
The activity is intended to focus on a few of the main issues in the world today and how these issues are related to each other.
Although the issue areas are presented as separate parts or subgames of the activity, remember that the issues are related/interconnected to one another.
www.lib.uconn.edu /~mboyer/ms2001scen.html   (8968 words)

  
 INH - Wonko's Wiki   (Site not responding. Last check: 2007-10-09)
Insert Name Here (INH) is B Nomic's legendary Subgaming Society, through which many fun and interesting subgames are run.
Well, except that nobody's ever used it for subgaming purposes.
There are no currently active subgames, no historical subgames, and no suggested future subgames.
www.nomic.net /~wonko/cgi-bin/moin.cgi/INH   (75 words)

  
 Aleona's Tales - Introduction
Aleona's Tales is set in a uniq fantasy world and focuses around the stories in the ancient world Aleona, where all the games take place.
Aleona's Tales will be divided into numerous chapters and subgames, where each should relativly self standing, while building a larger story around them.
This division into subgames should ensure that playable version can get out in a reasonable timeframe without having players to wait forever until the 'large big thing' is ready.
www.nongnu.org /aleona   (327 words)

  
 WEBoggle Community Area - Back to updating   (Site not responding. Last check: 2007-10-09)
Force-reload your game chooser and game pages if you don't see the changes or have other problems.
Next up is dictionary whittling and server-side changes to improve debugging and allow features such as subgames.
Plone and its visual design is Copyright © 2000-2006 by Alexander Limi, Alan Runyan, Vidar Andersen.
weboggle.shackworks.com /z/News/2004-10-06/view   (92 words)

  
 [No title]   (Site not responding. Last check: 2007-10-09)
Number of subgames TimeNumber of subgames staring at that period1129392……T9T-1So the number of subgames, S, is just the sum of the terms on the right column.
Since this is a geometric sequence, the number of subgames, S, is given by: EMBED Equation.3  The strategies for the players are as follows: I\IILRTa, ad, cBc, db, b With d > b > a > c.
Given the structure of payoffs, T is strictly dominant for player I and L for player II.
www.georgetown.edu /faculty/la2/MidTermAnswerKey602-2005.doc   (784 words)

  
 The Future of Go
I'll finish with a quick look at the techniques research is focusing on at the moment.
Combinatorial game theroy involves segmenting the board into subgames, reasoning about the subgames independently, suggesting moves for each subgame, and then choosing the best move overall.
Unfortunately this only works well for the end-game, as it is only then that subgames may be reasoned about independently.
ai-depot.com /LogicGames/Go-Future.html   (309 words)

  
 [No title]   (Site not responding. Last check: 2007-10-09)
If the sum of the demands is larger than $300, each player that demanded more than zero pays $10.
(d) Explain why the Nash equilibrium in (c) fails to be subgame perfect.
(This question is hard and as a hint consider the subgame starting in round 2 if A plays C in round 1 but B plays D. If Tit-for-Tat is subgame perfect, then the strategy starting from this subgame must be Nash.
are.berkeley.edu /~cash/ps135/PS4F00.doc   (974 words)

  
 [No title]
This game may be described by three n-1 subgames, where each subgame is identical to the game with one row of edge cells removed (Figure F.2, bottom row).
Figure F.4 shows this process applied to a completed size 5 game of Y. Of the three size 4 subgames derived from this board, the first two are won by Black.
This process can be applied recursively to each of the subgames to determine whether they have been won, until the size 1 subboard (a single piece) is reached.
home.fuse.net /swmeyers/cg-y-reduction-3.doc   (1216 words)

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