| |
| | UGO's Future of Gaming - Super Mario 128 (Site not responding. Last check: 2007-10-20) |
 | | Shigeru Miyamoto, creator of Mario, Donkey Kong, Zelda and just about any other Nintendo franchise that means anything, has been talking about Super Mario 128 ever since a 2000 Spaceworld demo that showed off the GameCube's processing power by letting loose 128 3D Marios to run around the screen. |
 | | But after Super Mario Sunshine wasn't quite the smash that its predecessor, Super Mario 64, was, suddenly the rumors started to fly. |
 | | Recent Mario titles have focused on other genres entirely, from sports to RPG games, so maybe Mario's console platforming days just peaked with Super Mario 64, one of the greatest games of all time, and from thereon out, Nintendo would have to play catchup. |
| www.ugo.com /channels/Games/features/futureofgaming/?id=1576&listMode=alpha&module=content (414 words) |
|