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Topic: SuperCard


In the News (Tue 2 Dec 08)

  
  SuperCard Resource - News & Info for the SuperCard User
SuperCard is a powerful RAD tool, developed by Solutions Etcetera, for creating Carbon programs that can be run in both Mac OS X and Mac OS 9.
SuperCard uses a "card-window-project" metaphor which is very similar to HyperCard's "card-stack" metaphor.
SuperCard was then a product of Aldus until it was sold to Allegiant Technologies, a company which was started by former SuperCard engineers, before Aldus were acquired by Adobe.
www.supercard.netfirms.com   (2889 words)

  
  SuperCard - Wikipedia, the free encyclopedia
SuperCard is a high-level development environment that runs on Macintosh computers, under OS 8 and 9, and OS X.
SuperCard was first created by Bill Appleton at Silicon Beach Software in 1989.
Version 1.7 of SuperCard, which was released in June of 1994, included several important enhancements, including QuickTime support and switch statements.
en.wikipedia.org /wiki/SuperCard   (642 words)

  
 SuperCard
There are even free SuperCard add-ons which do things such as make windows take on any shape you can draw, from circles and freeform blobs to multi-part polygons with holes chopped out.
SuperCard supports the Mac OS Appearance Manager, the part of the OS which defines the exact look and feel for Mac software.
SuperCard is one of those rare tools which really liberates users in extraordinary ways.
www.vortex.co.uk /content/reviews/supercard.html   (888 words)

  
 LCC Software and Hardware Analysis   (Site not responding. Last check: 2007-09-16)
SuperCard 3.0 was released in November of 1996 as a long-overdue upgrade to a product originally released almost ten years ago.
SuperCard 3.0 is also competitively priced based on its capabilities, but if price is not an issue, Director and mTropolis offer better animation and quicker run-times.
SuperCard 3.0 will also be enhanced significantly with the release of SuperCard 3.5 in September.
www.lcc.gatech.edu /~herrington/sum98analysis/exsoft/supercard.htm   (851 words)

  
 Graham Samuel's notes on making SuperCard standalone applications
As every SuperCard developer knows, a SuperCard project can be turned into a freestanding application, also known as a 'standalone' or, of course, just an application.
This note is intended to clarify issues concerning standalones which are not covered in the Standalone Maker documentation, and which can confuse people who don't know a lot about the Mac OS and don't want to get to grips with any form of programming other than SuperTalk scripting.
In the case of SuperCard, Standalone Maker looks after creating the BNDL resource, which you can look at if you are willing to use ResEdit.
www.thesmallest.com /supercard/standalones/standalone1.html   (1092 words)

  
 Supercard - PHWiki   (Site not responding. Last check: 2007-09-16)
There is a useful thread/guide to running DS homebrew on the Supercard (SD) at the GBADev board.
This Supercard version is the same size as the protective GBA slot insert for the DS Lite, with the micro SD card flush inside it.
Supercard CF Supercard CF in DS This is the most common and most supported version.
wiki.pocketheaven.com /Supercard   (992 words)

  
 SuperCard and Labview   (Site not responding. Last check: 2007-09-16)
SuperCard and Labview along with some logic or symbolic programming languages are my favorites.
SuperCard and HyperCard are Mac programs but PC players will be arriving soon.
Hopefully, SuperCard will be used to provide user friendly interfaces for computer graphics researchers and other scientists with regard to the more esoteric research software, much of which lacks a real touchy-feely interface.
members.cox.net /magicman4/SUPERCARD.html   (461 words)

  
 Revolution Support - Resources/SuperCard
This article is for new Revolution developers who have experience with SuperCard and the SuperTalk language, and who want to learn how to leverage their SuperCard knowledge and existing projects to get a running start in Revolution.
In SuperCard, commands and functions pass through the message path, so a handler with the same name as a built-in command or function overrides its normal behavior.
In SuperCard, it is common practice to place such commands in an idle handler.
support.runrev.com /resources/supercard.php   (2229 words)

  
 Acmlm's Board -- General Gaming: Supercard   (Site not responding. Last check: 2007-09-16)
Supercard 4 Dummies is a decent abridged version of the story.
So your telling me that you need more than the supercard sounds like it would be hard to get nds roms.
Well I do have a gba emulator and I do have a NDS for myself, but I wanted to try out that supercard, but I don't really need it I can buy my own games with it, but just wanted to know if it was usefull.
board.acmlm.org /thread.php?id=8198   (360 words)

  
 Macworld: Review: SuperCard 3.5   (Site not responding. Last check: 2007-09-16)
SuperCard has followed a winding path, emerging more than ten years ago from Silicon Beach Software, moving to Aldus and then to Allegiant Technologies, and now settling down with IncWell Digital Media Group.
SuperCard is often described as "HyperCard done right." Like HyperCard, it uses a card-stack metaphor for organizing information.
SuperCard's animation features can't compete with Macromedia Director's, but the software is well suited to producing multimedia projects that deliver complex interactivity and content management–all with the standard Macintosh look-and-feel.
www.macworld.com /1999/05/reviews/supercard.html   (809 words)

  
 Macworld: Review: SuperCard 4.0
SuperCard combines two familiar and powerful metaphors for building software: the Mac metaphor of windows, controls, and pull-down menus as a way of navigating through a program; and the HyperCard metaphor of cards and stacks of cards as a way of storing information.
SuperCard's single Carbon binary will run on OS 8.6 (using Carbon Lib 1.6 or higher) through OS X, and SuperCard's display code has been completely overhauled, which should result in faster window redraws.
SuperCard 4.0 has arrived just in time if the program is going to regain the popularity it once had.
www.macworld.com /2003/04/reviews/supercard4   (706 words)

  
 SuperCard Games - Games for the SuperCard User
SuperCard Games, part of the newly formed SuperCard Network, exists for two purposes that relate to the gaming world of SuperCard.
As suggested by Brian Kelley of CompleatMac Software, we plan to add a section to SCG that will allow SuperCard developers to submit game and program segments that will assist other game developers in the development cycle of their own programs.
As first reported by iMac2Day, TimeScavengers is a new educational game written in SuperCard "which challenges the user to locate events in time and space." According to IncWell, the game was designed for the iMac, although it will run on any PowerPC-based Macintosh.
supercard.netfirms.com /games   (2794 words)

  
 SuperCard Embassy
Adapted from a presentation at the SuperCard DevCom in '96, the informal guide offers a few tips for making code more readable and hopefully shorten maintenance cycles.
SuperCard externals collection for Mac Classic, released under the 4W Public License.
Fun SuperCard utility that does "cut-ups", randomized text a la Bryan Gyson and Willian Burroughs.
www.fourthworld.com /supercard   (364 words)

  
 LittleFish SuperCard For HyperCarders
As of October 2002 SuperCard 4 which runs in mac OS X is a compelling reason to move to SuperCard.
Supercard comes with a runtime editor(RTE) whis is live and quite HC like compared to the old Project Editor.
All SuperCard objects can have user defined properties, this is a fantastic feature HyperCard lacks with a myriad of uses.
www.littlefishsw.co.uk /card/forhc.html   (473 words)

  
 LittleFish SuperCard Introduction   (Site not responding. Last check: 2007-09-16)
SuperCard is a very difficult application to classify, like Apples abandoned HyperCard it can do many many things: databases, animation, multimedia and create applications of all sorts.
SuperCard is probably the easiest and least expensive way to start multimedia authoring on a mac.
SuperCard is a great tool for any computer user and especially for teachers and children.
www.littlefishsw.co.uk /card/index.html   (331 words)

  
 Fourth World SuperCard FAQ
What are the differences between Director and SuperCard?
How can my project tell if SuperCard is running in the background?
Why does SuperCard store resources in both the data and resource forks?
www.fourthworld.com /supercard/scFAQ.html   (582 words)

  
 Question about whether to buy m3 or supercard...
Supercard plays GBA roms poorly, while M3 is 99% compatible with them as well
Supercard DS roms load slower than roms on the M3.
as I only have a supercard to test on, all I have to say is that all DS roms that I have played on my supercard lite using a stardard speed microsd sandisk brand card, have loaded in less than a second, and I've played all the games.
forums.afterdawn.com /thread_view.cfm/389980   (1106 words)

  
 SuperCard - Standard & Developer Editions
Of course, at the heart of both editions is the SuperCard runtime and runtime editing environment.
And, if you plan to use SuperCard from time to time to create software for your personal needs (or you just wish to convert and update HyperCard stacks for use with Mac OS X), you will find the Standard Edition to meet these needs well.
Regardless of which edition you choose, SuperCard will empower you to create professional quality custom applications, presentations, and multimedia rich projects in the quickest and easiest manner possible.
www.supercard.us /about.html   (189 words)

  
 ::ISO-420 Review Center:: Nintendo DS Review ::   (Site not responding. Last check: 2007-09-16)
Once I did the SuperCard verified the file was legit and then displayed a menu with the current and the version you’re trying to upgrade to and asked you if you want to proceed.
I was greeted by a SuperCard logo on the bottom screen and then the normal interface from the GBA on the top screen.
Due to the fact that the SuperCard was never intended for use on the Nintendo DS and that the creators of the device added support for free shows how much the company stands behind their products.
www.iso420.org /nds/scv2   (2506 words)

  
 Conversion from HyperCard, SuperCard, or OMO   (Site not responding. Last check: 2007-09-16)
Though some work will be required to convert most applications to MetaCard, in most cases it will only be a small fraction of the time and effort required to redevelop the product from scratch using some other language.
Conversion from SuperCard and OMO requires the use of a converter.
An enhanced version of the SuperCard to MetaCard converter that converts bitmap objects is available on the Cross Worlds WWW site.
www.metacard.com /pi4.html   (1121 words)

  
 SuperCard Languages Development Macintosh Apple Systems Computers
Also sells the SuperCard Internals Toolbox, designed to help developers create externals for SuperCard, and a SuperCard language guide.
Covers version 3.0, and doesn't seem to be updated for newer versions of SuperCard.
Supercard can be used to create powerful applications that can be streamed through browsers using Roadster.
www.iaswww.com /ODP/Computers/Systems/Apple/Macintosh/Development/Languages/SuperCard   (168 words)

  
 SuperCard / NDS: August 2005
So the official supercard site has now been restored to normality, and good news for everyone the beta v2.41 of the patcher is out.
Brian an active member in the supercard forums, just posted that he have finaly written the code to backup and restore save data from an NDS card to the SRAM of a GBA cartridge, he said that on Monday he should show something.
I succeeded in finding a working proxy so I can access the supercard to bring the latest news to this blog, in fact cory1492 was right they are sort of trying to bound the website from being accessed, but will wait from some answers from the e-mail I sent to ROMMAN this morning.
supercard.blogspot.com /2005_08_01_supercard_archive.html   (2963 words)

  
 MaxConsole Forums - SuperCard Lite For DS Lite Reviewed!!!
Inside the SuperCard’s durable plastic shell is a very small PCB containing the RAM, memory and other SuperCard internals, along with another PCB layered on the back and connected by a very small data transfer ribbon.
To use the SuperCard Lite with DS games and homebrew you must have a no pass device in the DS gamecart slot, which can be usually purchased where you bought the SuperCard Lite.
The SuperCard Lite saves directly to the flash media unlike other solutions, like the M3, which store them temporarily in memory to be written the next time the DS Lite is powered on.
forums.maxconsole.net /showthread.php?t=27457   (4839 words)

  
 IGM: Solutions Etcetera acquires SuperCard
Solutions Etcetera has announced the acquisition of SuperCard, a powerful and easy to use authoring tool sometimes referred to as “HyperCard on steroids,” from IncWell DMG.
"Like HyperCard before it, when SuperCard was introduced it represented a quantum leap in the quest to put the power and magic of the Mac in the hands of everyman," said Mark Lucas, SuperCard lead engineer.
SuperCard is used by Mac professionals and hobbyists alike to create just about any type of application including games, teaching aides, utilities, personal productivity tools, automation tools, kiosks, and other multimedia rich projects, according to the company.
www.insanely-great.com /news.php?id=643   (449 words)

  
 DevHQ SuperCard Externals
In the olden days of SuperCard and HyperCard, I remember two instances where developers were writing an external every day, and releasing them to the general public.
These Externals are tiny enhancements written in C, C++, or Cocoa, which interface with SuperCard.
Simply pass it any x,y coordinates in the first parameter, and it will return the SuperCard compatible color that is closest, or an RGB value for the precise color.
homepage.mac.com /chilton/PhotoAlbum19.html   (1265 words)

  
 Supercard - Viseca Card Services SA
The one condition: you have a Coop Supercard.
What's more, if you use your credit card to pay for purchases at Coop or one of its partner companies you will earn double the points: once for the purchase, and once for paying with your credit card.
If you register your Supercard number with your credit card account, you will not be able to use your credit card to collect points for other premium programs.
www.viseca.ch /html/en/vorteile/supercard.php   (278 words)

  
 ::ISO-420 Review Center:: Nintendo DS Review :: SuperCard Mini SD   (Site not responding. Last check: 2007-09-16)
The SuperCard was the second commercially available device to allow you to boot homebrew and backups on your Nintendo DS.
You see, the SuperCard was the second product in it’s category to use low priced removable media compared to proprietary internal memory thus allowing you to store a great amount of content saving you much needed money.
To boot the SuperCard Mini SD all you do is insert the SuperPass v2 Special Edition into the Nintendo DS cartridge slot and insert the SuperCard Mini SD into the GBA slot.
www.iso420.com /nds/scmsd/index.htm   (3956 words)

  
 SuperCard DS - FAQ - Help
SuperCard DS - Both Compact Flash (CF) and Secure Digital (SD) adapter allows you to play NDS ROMS on the Nintendo DS.
And what is even more important is that it can run Commercial DS roms which so far was only possible with a more expensive NeoFlash kit.
To play commercial NDS ROMS using SuperCard you need to make the console run all the games from GBA Cartridge slot where you will have SC with the SD Flash Card or CF Flash Card in it holding the ROMS.
www.gameboy-advance.net /nintendo_ds/supercard/supercard-ds.htm   (509 words)

  
 SuperCard Projects
SuperCard is an easy-to-use software development tool similar to the venerable HyperCard for Mac, with powerful modern features.
This floating palette enhances the runtime editing environment in SuperCard, providing access to many features in a small space, saving time and screen clutter.
One day I might implement it properly, but until then, play about with this version which is working OK in SuperCard but still looks like a HyperCard stack.
www.hairyhighlandcow.net /software/SC-projects.html   (654 words)

  
 Tutoriaux modifications GBA GBA SP Nintendo DS avec le Supercard
Important: Le choi du logiciel Supercard que vous utilisez est important vous devez absolument convertir les roms avec le logiciel de votre Supercard, si vous téléchargez/utilisez le logiciel pour convertir les roms fait pour Supercard SD rumble et que vous utilisez une Supercard SD ca ne fonctionnera pas (écran blanc)
Connecter la Supercard et la carte mémoire dans la console.
3.Le Supercard toruve le fichier d'upgrade et vous demandera si vous confirmer ou non l'upgrade.
www.superfamishop.com /tutos_supercard.php   (1078 words)

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