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TADS - Wikipedia, the free encyclopedia |
 | | Recently, TADS received a major overhaul with the release of TADS 3, which is a complete rewrite of the TADS engine, only retaining the platform-dependent code to ease porting. |
 | | While TADS 3 is still subject to last-minute changes, and while its documentation is incomplete, the TADS 3 compiler and interpreter are stable and they have been ported to the Unix, Macintosh and DOS platforms. |
 | | Whereas the TADS 1 and 2 VMs had to parse the commands entered by the player, before sending the results on to the game, TADS 3 employs a more general-purpose virtual machine, where the command-parsing is done by the game code itself, akin to Inform. |
| en.wikipedia.org /wiki/TADS (565 words) |
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