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| | TIE FIGHTER by LucasArts |
 | | The regimentation of a well-ordered military forces the soldier to focus on day-to-day survival in a strict chain of command; larger issues of imperialism, fascism, and genocide are well removed from the soldier in the foxhole, submarine, or TIE fighter. |
 | | Tie Fighters and Interceptors have no shields; you are allowed two hits, if you're lucky, before you blow up. |
 | | Luckily, the Tie is so maneuverable and small that your opponent can't seem to touch you if he's not directly behind you for a second or more. |
| www.ibiblio.org /GameBytes/issue20/greviews/tie.html (2862 words) |
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