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| | Gipf Review |
 | | I became hooked on Gipf, and indeed, revisited Tamsk, Zertz, and Dvonn. |
 | | Gipf resembles the origins of continents, Tamsk is a desert, Zertz a polar ocean, Dvonn a volcanic landscape, and Yinsh a weather front crossing an open ocean. |
 | | Tamsk is much more familiar territorial game in which the element of chaos is introduced via time management (the hourglass is running over!). |
| www.thegamesjournal.com /reviews/Gipf.shtml (2426 words) |
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