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Topic: Telecomsoft


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In the News (Sat 19 Dec 09)

  
  Telecomsoft - Wikipedia, the free encyclopedia
Telecomsoft was founded in 1984 when Ederyn Williams, the General Manager of British Telecom's Information Services division, proposed a forward-thinking software publishing strategy that would take advantage of future developments in the telecommunications industry.
Telecomsoft continued to enjoy five years of success with their various labels, until they were acquired by Microprose in 1989.
After being acquired by Telecomsoft for a six figure sum, Beyond continued to operate as a unique label, mostly releasing games that had already been in development for some time, as well as a number of conversions of existing titles.
en.wikipedia.org /wiki/Telecomsoft   (1299 words)

  
 Rainbird Valves   (Site not responding. Last check: 2007-11-03)
Telecomsoft was founded in 1984 when Ederyn Williams, the General Manager of BritishTelecom's Information Services division, proposed a forward-thinking software publishing strategy that would take advantage offuture developments in the telecommunications industry.
Computer games were the fastest growing sector within the computersoftware market at the time, thus Telecomsoft was set up specifically to publish games on a wide variety of 8-bit and 16-bit platforms.
Three publishing labels were initially established within Telecomsoft, each with its own specific marketing strategy, althoughsome of them would later fragment to form a number of sub-labels.
www.lottery-news.net /dust16398-rainbird_valves.html   (539 words)

  
 C64hq   (Site not responding. Last check: 2007-11-03)
Eventually, Telecomsoft and Hewson agreed to settle out of court, and Telecomsoft were allowed to publish the games.
Telecomsoft wanted to finance Graftgold's growth and specifically wanted Graftgold to start work on the 16-bit machines.
This was a good move as far as Graftgold was concerned as the people who originally been behind Telecomsoft sponsored Graftgold's entry into 16-bit product, Paul Hibbard and Pete Morley, had moved to Microprose.
www.c64hq.com /articles/graftgold_history.html   (4404 words)

  
 Norse Code: Odin remembered
Even though we were based in refurbished Bug-Byte's offices (with a nice river scene through the windows, pleasant secretaries/receptionists, and a phone system from the future) we were all so very young (I was sixteen when I joined, and eighteen when I left).
We had calls from many C64 owners asking why there was no speech in their version; but they did have a Nodes super-speed re-mix on the flip-side of the cassette.
We became a warehouse for a while as Telecomsoft didn't have the storage space for its unsold Rainbird, Firebird, Beyond or budget ranges of software (the Odin offices had warehouse space built in), for a fee.
spectrum-zx.chat.ru /odin.htm   (1367 words)

  
 Magnetic Scrolls - Biocrawler
Formed by Anita Sinclair, Ken Gordon and Hugh Steers in 1983, London-based Magnetic Scrolls initially dabbled with development on the Sinclair QL home computer before deciding to take advantage of the emerging Atari ST and Amiga gaming platforms.
Having secured a publication deal with Rainbird, a British software label owned by Telecomsoft, they began work producing an ambitious text adventure game that would become The Pawn.
During the mid-1980s, the text adventure market was thriving, although only a very few developers exclusively specialised in the genre.
www.biocrawler.com /encyclopedia/The_Pawn   (1096 words)

  
 [No title]   (Site not responding. Last check: 2007-11-03)
Introduction Welcome to the Bird Sanctuary, a refuge for nostalgic memories of Telecomsoft, better known in the UK and Europe during the 1980s as Firebird and Rainbird Software.
Legal and moral complications aside, it is now possible to find a large number of old Telecomsoft titles on the web if you know where to look.
I worked for Telecomsoft during the last twelve months of its ownership by British Telecom, before Rainbird and Firebird were sold to rival games publisher, Microprose UK Limited.
www.syntax2000.co.uk /issues/79/bird.art.txt   (437 words)

  
 CRASH 46 - The PCW show
One of the most notable occurrences of the show was the signing of a contract between Telecomsoft (which owns Rainbird and Firebird) and the programming team Graftgold.
But probably the most exciting news from Telecomsoft for Spectrum-owners is the arrival of Dark Sceptre, which was first previewed in 1986.
Among the coin-ups on the Telecomsoft stand was Flying Shark.
www.mjwilson.demon.co.uk /crash/46/pcw.htm   (1459 words)

  
 redkeyreddoor retrogaming :: The history of Telecomsoft / Firebird
recently spent a fascinating hour on the phone with James Leavey, one of the key figures behind big-time ZX Spectrum games publisher Telecomsoft.
But rather than watch the interview slide forlornly down the homepage here, we've sent it to a better place: Richard Hewison's excellent Telecomsoft-dedicated website, The Bird Sanctuary.
Richard (who's himself a former employee of Telecomsoft) has integrated James's anecdotes into the main History Page.
www.redkeyreddoor.com /?p=50   (157 words)

  
 CRASH 63 - News
Mike Singleton fans will be pleased to know that he is currently negotiating with Telecomsoft (Firebird/Rainbird/Silverbird) about the release of the third game in the classic Midnight trilogy (Lords Of Midnight, Doomdark's Revenge), titled Eye Of The Moon.
This should be ready for release by Telecomsoft (them again?!), 'later in the year'.
Also hard at work for Telecomsoft are Graftgold, currently developing the sequel to Bubble Bobble, titled Rainbow Islands.
www.crashonline.org.uk /63/news.htm   (1585 words)

  
 An Interview with Steve Turner - Remix64
That was the period when Telecomsoft financed us.
We did some arcade conversions to help fund the growth of the company.
We more than ready to go but first Hewsons then Telecomsoft were keen to keep us doing 8 bit games.
www.remix64.com /interview_steve_turner.html   (1169 words)

  
 Carrier Command
Telecomsoft seems to have a bit of a reputation in finding 16-bit titles that can't possibly be converted down to the Speccy - and then doing just that!
First there was Virus, which astonished almost everyone who saw it on the Spectrum, and now there's the equally complex Carrier Command - Realtime Software's massive 3D shoot 'em up/strategy game for maritime warfarers.
If you want to include any of these articles on a site or a CD, contact me for more instructions.
www.ysrnry.co.uk /articles/ccommand-preview.htm   (771 words)

  
 MobyGames - Rainbird Software
Rainbird Software was, like its counterpart Firebird Software, a label of Telecomsoft (owned by British Telecom).
Telecomsoft and its labels were sold to MicroProse UK in 1989, who discontinued the labels soon after.
The Bird Sanctuary: Memories of Telecomsoft -- History and Info on the Firebird/Rainbird/Silverbird labels, includes links and downloads, site by Richard Hewison
www.mobygames.com /company/rainbird-software   (148 words)

  
 Cursor - abandonware area :: Letter O :: August :: 2006   (Site not responding. Last check: 2007-11-03)
Although they delivered more than all the necessary titles to fulfil their contract, Telecomsoft deemed several of them to be not worthy of release.
During the Telecomsoft era, the warehouse area attached to the Odin studio was used by Telecomsoft as a Distribution Warehouse and to store thousands of copies of games on their Firebird, Rainbird and Beyond labels.
In 2005, Paul McKenna reformed Odin Computer Graphics Ltd, to develop and produce new titles and convert Nodes of Yesod, Arc of Yesod, Heartland and Robin of the Wood on the Mobile Phone formats.
cursor.blogsome.com /2006/08/26/letter-o   (481 words)

  
 Odin Computer Graphics - Wikipedia, the free encyclopedia
Nodes of Yesod became an instant critical and commercial success, prompting Telecomsoft (the software division of British Telecom) to offer them a six-figure contract to develop ten games within a 12 month period.
While Odin's later games (including Robin of the Wood and Heartland) were very well received, some later titles failed to live up to expected standards.
In 1987, Odin finally closed their doors, mainly due to an inability to expand the size of their teams while maintaining the quality that had put the company on the map in the first place.
en.wikipedia.org /wiki/Odin_Computer_Graphics   (527 words)

  
 [No title]
THE BIRD SANCTUARY - Memories of Telecomsoft, maintained by Richard Hewison.
This is the official Telecomsoft Sanctuary, written by its ex-staff and developers!
Learn how British Telecom created Telecomsoft and how did Firebird, Rainbird and Silverbird appear as official branches of it.
www.gamestage.net /english/zxlinks.html   (929 words)

  
 MobyGames - Silverbird Software Ltd.
Silverbird Software was the budget label of Telecomsoft (belonging to British Telecom).
To more clearly separate the budget releases from Firebird's full price releases the new label was introduced in 1988.
When MicroProse UK acquired Telecomsoft in 1989, it was quickly shut down.
www.mobygames.com /company/silverbird-software-ltd   (142 words)

  
 IGN: News Briefs
Tom Clancy's game company Red Storm Entertainment has hired Adrian Curry, a ten-year veteran of the game industry, as an external product development manager for its UK offices.
Curry has worked for a number of companies, including Telecomsoft, BBC, Probe Entertainment, Psygnosis and SCi.
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
pc.ign.com /articles/067/067991p1.html   (269 words)

  
 Red Storm Entertainment
Curry will now be responsible for the selection and development of external products.
His previous experience includes working for early leading publisher Telecomsoft, BBC, Probe Entertainment, Psygnosis and SCi.
Having started in QA over 10 years ago, he has gained extensive production experience in many gaming formats with titles including Mortal Kombat, Carmageddon, and Terminator 2.
www.redstorm.com /corporate/press/31.php   (360 words)

  
 WWW.NESWORLD.COM
I've managed to get ahold of 3 of the four issues, issue one was out of stock sadly.
All I can say is that this is an absolutely brilliant magazine with lots of good articles, like the one about Telecomsoft (firebird etc brands) in the latest issue, Dizzy history in issue two and so on.
I suggest that you at least check out the magazine's website (here).
www.nesworld.com /updjun04.htm   (257 words)

  
 The YS Rock'n'Roll Years - Issue 43
YS Cover Game Batty gets released on a a budget label, and gets 89%.
Microprose buys up Telecomsoft, taking control of the Rainbird and Firebird labels.
Ocean announces that it's picked up the biggest film licence of the year: Batman.
www.ysrnry.co.uk /ys43.htm   (82 words)

  
 Bubble Bobble (Firebird (Telecomsoft) and Taito/Software Creations) Help   (Site not responding. Last check: 2007-11-03)
Bubble Bobble (Firebird (Telecomsoft) and Taito/Software Creations) Help
If you can get to levels 10, 20, 30 & 40 without dying, a door will appear, to take you to a secret level.
After 25 (another cheat says 100 (but that seems a bit extreme)) hits with the lightning he will be inside a big bubble.
www.flash.net /~rayearle/Bfiles/Bbblbbbl.html   (285 words)

  
 Whirligig / Space Cutter · By Firebird / Telecomsoft and Maelstrom Games Ltd.
Whirligig / Space Cutter · By Firebird / Telecomsoft and Maelstrom Games Ltd.
On various common warez compact disks, this game was released as a single file version, which was compacted by Il Scuro of Defjam.
If you capture all 5 perfect solids, their combined power opens a timegate back to Earth in it's golden age, 1988 AD: your mission score shoots up to infinity and you've won the game!
www.amigagames.com /gage/w/whirligig.html   (293 words)

  
 Graftgold History - all about Graftgold
Head The Ball [C64 - published by TelecomSoft]
Amiga, Rainbow Islands [C64, Spectrum,Amstrad - published by TelecomSoft]
Soldier Of Fortune [C64,Spectrum - published by TelecomSoft]
www.nemmelheim.de /graftgold/games.html   (236 words)

  
 ZoomInfo Web Summary: Tony Beckwith
Tony originally started working in the video game industry as a "bedroom coder" at the age of 15, writing games for Sinclairs ZX81 and Spectrum computers.
He joined Telecomsoft in 1985, working in software evaluation and as a producer.
Tony then helped set up and run Millennium Interactive, which later became Sony Cambridge.
www.zoominfo.com /search/PersonDetail.aspx?PersonID=401939615   (248 words)

  
 The best selling games ever... - GameDev.Net Discussion Forums
Other way around - Frontier is Dave Braben's company, not Ian's.
I tested the ST/Amiga versions which were published by Telecomsoft (long dead).
Not the same massive scale as Elite but the wonderful control system made for a really weird game; loved it.
www.gamedev.net /community/forums/viewreply.asp?ID=1907523   (832 words)

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