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Topic: Terran Confederacy


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In the News (Thu 31 Dec 09)

  
  Ghost | Encyclopedia of Speculative Fiction | Wizards.pro
The Terran Confederacy used to take children showing signs of psionic power and put some or all into the Ghost program.
Ghosts are always psychic Terrans, and they use this ability to enhance their strength, speed and endurance.
The Terran Confederacy was rumored to have used Ghosts in a program to attract and even control Zerg.
encyclopedia.wizards.pro /index.php/Ghost   (840 words)

  
 Terran Confederacy Soldier OCC
These soldiers, many drug addicts, were very loyal to the leadership of the Terran Confederacy, often because they were the ones that provided safety and security of the soldiers' families, although in many cases the loyalty stemmed from the simple fact that the Terrain Confederacy provided drugs to the soldiers.
The typical Confederacy soldier is not very well educated, but between the drugs and their belief that they are the sole protectors of their loved ones, most are driven to fight.
The combat marines, the core of the fighting force of the Terran Confederacy, are tough soldiers.
homepage.mac.com /cheethorne/Starcraft/terransoldierocc.htm   (1442 words)

  
 Terran Confederacy - StarCraft Wiki - a Wikia wiki
Terran Confederacy - StarCraft Wiki - a Wikia wiki
The Confederacy was succeeded by the Terran Dominion, the name of the empire founded by the Sons of Korhal.
The Terran Confederacy government consisted of a Senate and a Council (the latter referred to in StarCraft: Liberty's Crusade and StarCraft Ghost: Nova).
starcraft.wikia.com /wiki/Delta_Squadron   (2501 words)

  
 United Earth Directorate | Encyclopedia of Speculative Fiction | Wizards.pro
There were roughly a dozen Terran colony planets in the sector by the end of the 25th century.
Initially, the UED was successful: most of the breakaway Terran colonies (including Korhal, capital of the Terran Dominion) were conquered, the Psi Disruptor was activated despite the treachery of Samir Duran (severely weakening the Zerg) and the fleet successfully took control of the second Overmind.
The Terran Dominion, successor to the Confederacy, was broken, battered and too incapacitated to be of any threat to Kerrigan.
encyclopedia.wizards.pro /index.php/United_Earth_Directorate   (1058 words)

  
 Terran Confederacy   (Site not responding. Last check: 2007-09-16)
In the fictional StarCraft universe, the Terran Confederacy, also known as the Confederacy of Man, was an interstellar confederacy established by the Terrans of the Koprulu Sector.
The government of the Confederacy came to be dominated by the "Old Families", descendents of the commanders of the Nagglfar (according to StarCraft: Queen of Blades).
Terran Protoss Zerg Xel'Naga • Hybrid
www.1bx.com /en/Delta_Squadron.htm   (3333 words)

  
 Terran Confederacy - Wikipedia, the free encyclopedia
In the fictional StarCraft universe, the Terran Confederacy, also known as the Confederacy of Man, was an interstellar confederacy established by the Terrans of the Koprulu Sector.
The government of the Confederacy came to be dominated by the "Old Families", descendents of the commanders of the Nagglfar (according to StarCraft: Queen of Blades).
The Terran Confederacy government consisted of a Senate and a Council (the latter referred to in StarCraft: Liberty's Crusade and StarCraft Ghost: Nova).
en.wikipedia.org /wiki/Terran_Confederacy   (3353 words)

  
 Post Comment
In a relatively short amount of time, the three isolated groups of Terrans founded their sister colonies upon their respective worlds, and although it would be at least sixty years before the three colonies would be reunited by space travel, each of them grew into prosperous, self-contained communities.
The fleets of Tarsonis continued to explore the Terran patch of space that came to be known as the Koprulu Sector.
The Confederacy launched a clumsy counter attack against the alien fleet as it made its way towards the second Terran planet of Mar Sara.
www.blurty.com /talkpost.bml?journal=live4now&itemid=11444   (3127 words)

  
 Terran Free Traders - RPG Wiki   (Site not responding. Last check: 2007-09-16)
The Terran education system is highly controlled, with all recognized schools having to be accredited by the government.
This is a period of economic growth and expansions by the Terrans into the borders of the Imperium and unexplored stars.
The Terrans came to realize that the Vilani government was not bringing its full regional power against them due to a conflict (civil war) back at the Vilani capital and after a failed raid against Nusku in 2134, agreed to a truce.
www.tabcreations.com /rpwiki/index.php/Terran_Free_Traders   (3712 words)

  
 The Geography of StarCraft Universe - Starcraft 2 Forums
Tarsonis was the capital of the Terran Confederacy in the StarCraft universe.
Furthermore, the Terran Confederacy based on Tarsonis was rapidly increasing its military power with its high technology and from forming new colonies.
Mar Sara was a core Terran Confederacy colony in the Koprulu Sector.
www.starcrafttwo.com /forum/showthread.php?t=20   (2206 words)

  
 Marksman Gaming - Review - StarCraft
In the midst of the Terran Confederacy's attempts to completely unify the Sector under their rule, problems begin to crop up in outlying colonies: stories of strange illnesses, unexplained disappearances, and sightings of bizarre, insectoid creatures skulking around the outskirts of human settlements.
The Terran campaign tells the story of the colonists of Mar Sara, desperate to survive the invasion of their world; the Zerg campaign plots the Zerg Swarm's unstoppable crusade towards Aiur, the Protoss homeworld; and the Protoss campaign charts the final desperate resistance of the Protoss forces to the Zerg invasion of their world.
Terran "casters" use special EMP-based weaponry and advanced technologies to provide these effects; Zerg "casting units" engage in bizarre (and somewhat disgusting) biological activities to produce effective results; and the Protoss rely on advanced telepathic capabilities combined with advanced technology to wreck havoc amongst their enemies.
marksman-gaming.info /index.php?r=43   (1417 words)

  
 Terran Confederacy Drug Enhancements
Description: Several brain stimulants were developed by the Terran Confederacy, but the most common version, simply referred to as the Intelligence Stimulant Drug, was used extensively during the planning of a military operation and distributed to almost all command posts.
However, the expert scientists in the Terran Confederacy have developed a highly addictive drug that stimulates the right parts of the brain and enhances any psionic powers that the user might possess.
Although it had an important draw back in that it almost killed the recipient, the Terran Confederacy did not have the time to further perfect the drug before they distributed it in mass quantities among their soldiers in the field.
homepage.mac.com /cheethorne/Starcraft/terrandrugs.htm   (1983 words)

  
 StarCraft universe#Planets of StarCraft
It was the most advanced of the three original Terran colonies and headquarters of the Terran Confederacy, and at the beginning of StarCraft Episode I was still the intellectual and political center of the sector.
It was the base of operations of the Terran Confederacy until it was destroyed by Zerg lured there by psi-emitters planted by the Sons of Korhal at the end of StarCraft Episode I.
The Terran Confederacy exterminated the inhabitants of the infected planets with genetically engineered plagues, claiming it was a cholera outbreak.
www.sfcrowsnest.com /scifinder/a/StarCraft_universe.php   (2149 words)

  
 StarCraft Nuclearzone - Story Line   (Site not responding. Last check: 2007-09-16)
Although present Terran technology cannot detect or access the Protoss gestalt, it is theorized that the Zerg may not only be aware of it, but have been drawn to it from across the galaxy.
The backbone of all the Terran militias is the lowly foot solider cheaper than machines and thanks to neural resocialization and drug therapy, they can be made just as reliable.
Terran scientists theorize that the Zerg (Protoss: "Consuming, unstoppable") are bioengineer weapons.
hem.passagen.se /gaming/story.htm   (652 words)

  
 Partisan Sample Chapter
Sydney, Australia, the capital of the Terran Confederacy and the center of humanity's diplomatic universe, was fifteen point one light years away from the anarchist planet Bakunin.
It was closing in on the date of the 11th decannual Terran Congress, the nearly year long legislative session for the entire Confederacy.
For the 11th Confederacy Congress, the Seven Worlds would have a representative to sit along with the four other arms of the Confederacy— the People's Protectorate of Epsilon Indi, the Sirius Eridani Economic Community, the Union of Independent Worlds, and the Centauri Alliance.
www.sff.net /people/saswann/text/ht2sam.htm   (1964 words)

  
 Asstardia - Cold Cat Wiki
The Overmind subtly infested the surface of the Terran Confederacy colony of Chau Sara with Hive Spores, then sent its minions down to the surface to infest the Terrans.
The Zerg were surprised at the Terran response, and were defeated by a sudden attack by the Protoss, led by Executor Tassadar.
Though their fleet had become stronger than ever, the collective alliance of the Terran Confederacy and the Protoss forces, along with battalions from the Internet Syndicate of Legimancy launched an all-out containment assault, crippling the Overmind's structure and limiting it's effectiveness to a portion of the Internets.
www.coldcatstudios.org /wiki/index.php?title=Asstardia&redirect=no   (2197 words)

  
 Blizzard Release BW Story Line - 9 December 1998
Having crowned himself Emperor of the Dominion, all of the Terran colonies within the Koprulu Sector were united under one sovereign rule for the first time.
Unknown to the wayward Terrans in the Koprulu Sector was the fact that their every move had been recorded since their exile from Earth.
The UPL had borne silent witness to the founding of the Terran Confederacy and the myriad conflicts between the various Terran Militias.
diabloii.net /pressdesk/blizbwstory-line9dec98.htm   (647 words)

  
 Tarsonis   (Site not responding. Last check: 2007-09-16)
Tarsonis was the capital of the Terran Confederacy in the StarCraft universe.
A temperate planet, Tarsonis was colonized by Terran prisoners who landed in the vessel, the Nagglfar.
This technological information gave the Tarsonians an edge over the two nearby colonies, Moria and Umoja, and resulted in the Terran Confederacy being the most powerful of the three factions.
www.ufaqs.com /wiki/en/ta/Tarsonis.htm   (189 words)

  
 History
900 BR :  Whistler Oligarchy Migration from the Terran Confederacy
820 BR  :  Rauwoof Migration from the Terran Confederacy
Rhanan Horde forces engage the Terran Confederacy in a bloody war of attrition.
www.ans.com.au /~hinves/SpaceOpera/History.htm   (1043 words)

  
 Terran Factions
One of the founding worlds upon which the Confederacy was built, Korhal has been a hot-zone of anti-Confederate sentiment since its inception.
Heralded by radicals as a visionary and a patriot, Mengsk is seen by the Confederacy as a terrorist and a madman.
These two groups, both with questionable ties to the Confederacy, have banded together in order to maximize their ability to drain the resources from numerous worlds within the sector.
www.angelfire.com /pa/HornetsFonts/fact.html   (677 words)

  
 Terran (StarCraft) - Wikipedia, the free encyclopedia
Only mechanical units can be affected by this, making it extremely effective against Protoss or other Terrans, and making it completely ineffective against Zerg, who use only biological/mutant units.
It can also be used as a scouting ability to increase the range of a weapon for some units such as the Battlecruiser's Yamato Gun and the Siege Tank in Siege Mode, or to allow the placement of a Nydus Canal by a Zerg ally.
This strategy is generally used against Protoss and Terran players.
en.wikipedia.org /wiki/Terran_(StarCraft)   (4644 words)

  
 Terran Confederacy History   (Site not responding. Last check: 2007-09-16)
In honor of its progeneitors in the Confederate States of America, this new body was named the Terran Confederacy on July 17, 2101.
On August 13, 2314, the human race discovered it was not alone as advanced scouts from the Terran Confederacy met advanced scouts from the D'l'bari Empire.
The Terran Confederacy, Ishtari Commonwealth, CSS Atalanta, as well as all asscociated data, and images are copyright (c)by Patrick T. Riley, all rights reserved.
users.sisna.com /roguewing/tc-ic/tchistory.htm   (581 words)

  
 StarCraft Nuclearzone - Terran   (Site not responding. Last check: 2007-09-16)
The backbone of all the Terran militias is the foot solider cheaper than machines and thanks to neural resocialization and drug therapy, they can be made just as reliable.
The Terrans can establish a settlement near a mine and once that mine is depleted the whole settlement can be uprooted and moved.
Terrans will also be able to scour for enemy wreckage which can be used to get more crystals.
hem.passagen.se /gaming/terran.htm   (397 words)

  
 StarCraft Legacy   (Site not responding. Last check: 2007-09-16)
Colonel Jackson Hauler is the commander of the enigmatic Nova Squadron, the former Confederacy's clandestine group of secret police.
Perhaps the two squadrons were merged after the fall of the Confederacy, and Hauler is now in charge of the new, larger Omega Squadron.
With the Confederacy now neutralized, Mengsk established his new Terran Dominion, a government just as oppressive as its predecessor, on his home planet of Korhal.
archive.sclegacy.com /sections.php?op=printpage&artid=153   (807 words)

  
 [No title]
But not only the Confederacy fell prey to the Section and its agents: also on Moria, were conglomerates and corporations ruled supreme and on Umoja, were humans tried to cling to a somewhat democratic system, the agents of the Section infiltrated the higher ranks.
It’s main goals are the destruction of the Terran Dominion and the subjugation or eradication of the alien presence in the Koprulu sector.
The Terran Dominion thinks there is a connection between this type of vessel and the violent destruction of several Dominion outposts by violent but seemingly natural electromagnetic storms that had never previously occurred anywhere near the location of those outposts.
siege.homestead.com /files/The_Terran_Ascension_2.0.doc   (20711 words)

  
 United Terran Union |   (Site not responding. Last check: 2007-09-16)
The United Terran Union is proud to announce its rebirth and new strength found in the merger of the United Terran Confederacy into itself.
With the unification of all Terran Unionists and the new constitution which has emerged from this the United Terran Union hopes to exceed new limits of glory and lead to the eventual achievments of its honourable aims.
The United Terran Union strives to unite Terran’s under one banner, as one race with a strong leadership.
www.freewebs.com /unitedterranunion/index.htm   (180 words)

  
 StarcraftD6: Terrans
During the war with the Zerg and Protoss, the Confederacy was sufficiently weakened for Arcturus Mengsk to land his killing blow.
The Confederacy is formed by nearly a dozen planets in the Koprulu Sector and is by far the dominant power in the region.
The Terran colonists are a hardy breed of individualists, scratching out a living on desolate worlds, half-forgotten outposts, and dilapidated mining stations.
starcraftd6.tripod.com /Terrans.html   (5079 words)

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