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| | game-brains.com - Metal Gear Solid 3: Snake Eater - review - March 28, 2005 |
 | | Within the first twenty minutes of playing Metal Gear Solid 3: Snake Eater, you'll already be able to perceive the vast gulf that exists between this game, the latest in Hideo Kojima's Metal Gear series, and almost every other videogame on the market. |
 | | While this stage reinforces Metal Gear's "stealth over aggression" gameplay, rewarding you for not having engaged your enemies in combat, it also highlights Snake Eater's particular focus on adding emotion to the military videogame experience. |
 | | As he physically faces foes like The Fury, the Pain, The Sorrow, and The Fear, Snake must also mentally grapple with the knowledge that his mentor and longtime friend, The Boss, has defected to his enemy's side. |
| www.game-brains.com /archive/mar28_2005/mgs3.htm (1485 words) |
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