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| | RPGamer > Retroview > The Legend of Zelda: Majora's Mask |
 | | The second 3-D installment, The Legend of Zelda: Majora's Mask, does things a little differently than its predecessor, but unfortunately, this change isn't for the better, and some of the very flaws that plagued Ocarina plague its sequel, with things, in fact, being a bit worse this time around. |
 | | As I've said before, things just don't work as well in 3-D as they do in 2-D. While different can be good, moreover, little that Majora's Mask accomplishes is very good and certainly not enough to overcome the needlessly frustrating control and gameplay. |
 | | Hot off the heels of the success of The Legend of Zelda: The Ocarina of Time, the first 3-D installment of the series for the Nintendo 64, the Big N began work on a second chapter of its franchise for the RPG-starved system. |
| www.rpgamer.com /games/zelda/zeldamm/reviews/zeldammrdrev4.html (875 words) |
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