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| | Rules vs. Roles |
 | | The first, the thespian, is more focused on the “soft” side of gaming, with heavy interaction, acting, and character building and the second, the tactician, leans towards the “hard” side of gaming, with a love for rules, tactical play, combat, and maximizing a character’s abilities and scores. |
 | | The thespian is great for making a game believable, vibrant, and interesting as she (and hopefully others in the group) plays her character’s personality to the hilt. |
 | | If you have a thespian character that studiously avoids reading the rules, keeping up on combat, or takes the party off on pointless side-treks because it “seems fun,” reward them when they keep up on the rules, are helpful and attentive during combat, or strives to keep the plot from going awry. |
| www.wizards.com /default.asp?x=rpga/articles/cq20040719tnt (1754 words) |
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