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Topic: Thief (character class)


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In the News (Tue 22 Dec 09)

  
  Interplay Entertainment Corp.
A party of characters that was effective in Baldur's Gate II may not be as adept in Throne of Bhaal because of the different nature of the challenges you'll face in the new expansion.
All new characters start out with some formidable magic equipment, but the exact equipment a character receives depends upon character class and whether or not you imported one of the four pre-generated expansion pack characters (a generic fighter, mage, cleric, or thief are available).
Dual-classed characters are the most powerful characters in the game, but it's risky to wait to dual class a character in the expansion pack, since you'll temporarily be stuck with a weakened character and won't gain access to your old abilities until very late in the game.
www.interplay.com /support/membership/displayhint.asp?file=10   (0 words)

  
  Thief-TheCircle.com -- The Keeper's Curse
Despite arguments to the contrary, Garrett is a thief, and stealing is merely a manifestation of greed.
Thief 1 points out that in the conflict between the three (or two, if you wish to be technical) sentiments [note: and there are more than three, actually], no one ever comes entirely clean or entirely dirty.
Thief 2 is, to some extent, a satire that personifies technology, glorifies it on the basis of prosperity, and then immediately proves it dangerous to society.
www.thief-thecircle.com /fanworks/analysis   (1620 words)

  
 Thief@Everything2.com
In Diablo 2, thief is a special monster ability that allows the enemy to cause you to drop potions from your belt (the next potion in lines falls into the next place normally).
In Basic, where the names of the classes and alignments were a semantic minefield, there were no alignment restrictions on thieves, but it was left unclear as to whether a thief had to, er, thieve.
Thief was not a new idea, it was a simple automotive maze game, but is memorable for having some truly horrible graphics.
everything2.com /index.pl?node=thief   (1407 words)

  
 Thief (character class) - Facts, Information, and Encyclopedia Reference article
The thief character class in role-playing games such as Dungeons and Dragons, Final Fantasy, and most MMORPGs are stealthy, dextrous characters who are the only characters who can disarm traps, pick locks, and perform backstabs from hiding.
Typically, these thieves are capable of hand to hand fighting or usage of bows, and while stronger than a mage, are outclassed in physical combat by character classes who are dedicated to such talents.
Although the thief as an archetype in role-playing games achieved popularity through Dungeons and Dragons, in the game's Third Edition the class was renamed as "Rogue", likely since not all stealthy characters are actually thieves.
www.startsurfing.com /encyclopedia/t/h/i/Thief_(character_class).html   (437 words)

  
 Changing Character Classes   (Site not responding. Last check: )
If a character chooses to abandon his current character class altogether, then he or she can advance in the new class without having to split experience.
In this instance, the old class is frozen at the current level, and the new class advances with a 90/10 split.
Thus a character who is a Wishsinger/Gunslinger combination could use handguns and musical instruments equally well, but could not wear metal armour, and would still have to donate 10% of all earned income to learning institutions.
www.gaianar.com /GM/Overview/changing_character_classes.htm   (378 words)

  
 [No title]
Thief Help File The thief is one who lives their life on edge (no matter which profession).
Once the thief has depressed the enter or return button on his or her keyboard, he or she will no longer be hiding.
If the thief succeeds, then the lock will "quickly yield to your skills." This skill is skill based, so if you have a high pick locks skill, doors will open quickly, if kept low, it might take you a while to open the door.
mysite.verizon.net /oversoul_undermind/thief_help.txt   (2803 words)

  
 Into Liquid Sky - Final Fantasy Tactics Online Strategy
As with the Squire class, the Chemist class has a lot of skills that are useful later on in the game.
Being the first physical class that lets you attack from a distance, the archers are really good if you want to have a person move to the high ground and attack from a distance.
The real drawbacks for this class are a lack of HP and no ability to cause physical damage (the staff is one of the weakest weapons in the game).
www.intoliquidsky.net /site/fftactics/character_class.html   (1584 words)

  
 Character Class Information
Attack Bonus: This special ability enables the character of this class to have attack bonuses if he/she is using a weapon of the classified type.
Perception: This special ability enables the character of this class to avoid theft or assassination due to their keen abilities to keep an eye on things around them.
Regeneration: This special ability enables the character of this class to regenerate the specified amount of health per turn, magically or physically, without aid of potions or spells during battle.
www.angelfire.com /games/azerith/Classes.html   (1048 words)

  
 Character Classes - Planet BaldursGate
Your character is thought to have some previous knowledge to begin their adventuring career.
The classes are divided into four general groups: warrior, wizard, priest, and rogue.
The thief is a skilled pilferer, while the bard uses their charming personality and wits to ease their way through the world.
www.planetbaldursgate.com /bg2/character/classes   (300 words)

  
 Character Class Notes
A Finnehake youngster classed as a monk would most likely be a member of the Gatekeepers, a monastic order which maintains its mother abbey in the Great City as well as several small hostels on the pilgrim trail throught the Quickstone Mountains to Wizards' Clash.
The special class abilities of the paladin are presumed to derive from the blessings of virtue, and to validate the special status of Mankaran belief as right and proper.
Prestige classes typically most accessible to wizards and sorcerors include the mystic (one who pursues the deeper mysteries of arcane lore and spellcraft) and the scholar (an expert in some more-or-less abstruse field of lore or philosophy).
www.scils.rutgers.edu /~whitew/thirdage/class.htm   (1253 words)

  
 Final Fantasy Legacy - More Fun Then A Barrel Of Monkeys
This is the barbarian character of Final Fantasy I. He is incredibly strong and has very high defence against weapon attacks.
When this character is upgraded to a Ninja, he starts specializing in certain weapons which causes his strength to increase.
This character class is a must in you party.
www.fflegacy.com /ff1/ff1-characters.shtml   (462 words)

  
 the grotto | resources   (Site not responding. Last check: )
Recall that the 1st edition bard is not a class the player can start in; the character must begin as a fighter before switching to thief before becoming a bard.
What the chart shows is that at the higher levels (from about 100,000 exp onwards, which corresponds to class levels in the range from 7 to 9), the different professions have markedly varied progressions.
Well, for one, if you're playing a campaign where you don't expect your characters to achieve 10th level or higher, then there really is no long term penalty for playing a slower-developing character class.
home.comcast.net /~grotto/grotto_re2-2.html   (490 words)

  
 R A G N A R O K online™
He/She doesn't have much physical strength, not allowing for long marches or battes, but amongst the chaos, he/she is skilled a confusing opponents and dodging their attacks.
If you apply at the Thief Guild - located in the center of the 1st floor of the Pyramid, 10 o'clock direction in town - you will be given a task.
The Thief job change task is to gather mushrooms from a Mushroom Farm full of Monsters.
iro.ragnarokonline.com /game/jobthief.asp   (215 words)

  
 Merentha - =| Introduction to Mudding |=
Your class council is there to help and answer any questions you may have.
After your class and subclass are all set your next job is to roll stats.
Newbie and your class channels are the only options until level 6.
www.merentha.com /intro.html   (1443 words)

  
 Karoath: Thief Character Class
Most rogues decide to join a thief's guild in order to minimize these risks and to have a place to lodge, learn, and practice their trade.
A thief may backstab an opponent with a melee weapon at +4 to hit and double damage when undetected.
If this attempt is failed then the thief may not try it again on the same writing until he has obtained another experience level.
www.karoath.com /pages/trialhole/trialhole_ddthief.html   (0 words)

  
 Shadow thief of Amn - NWN2Wiki
Shadow Thief of Amn is a prestige class in NWN2.
At 2nd level the shadow thief retains their Dexterity bonus to AC even when caught flat-footed.
At 5th level, the shadow thief can no longer be sneak attacked except by a character with 4 or more total levels in classes that grant sneak attack than the character levels of the shadow thief.
www.nwn2wiki.org /Shadow_thief_of_Amn   (378 words)

  
 Thief II: The Metal Age - Just Adventure + Review
Once again the main character is the world-weary superthief Garrett, whose talents always seem to lead him into trouble.
This is a game you play with your ears as much as your eyes, and the sound design in Thief II is simply as good as I've ever experienced in a game (the only other games in its class in the sound department are Thief and Deus Ex).
Thief 2 is purely and simply a Hall of Fame title that every computer gamer should experience.
www.justadventure.com /reviews/Thief2/Thief2.shtm   (1066 words)

  
 Character Creation : Step 1
This class is an excellent choice because of its ability to handle almost any situation, and has such broad versatility that it is the only class not divided into seperate types.
Characters devoted to the study and practice of the mystical arts.
Any character in the game has the potential to use magic, but for Mages it is much easier and much more potent.
www.geocities.com /fr_stompers/Building/Class.html   (879 words)

  
 Welcome to JediMUD
Your character’s class defines their profession, which in turn defines the skills available to you.
The ability to strike an opponent from behind is a skill unique to the thief class, as is the ability to open locks without a key.
The warrior’s fighting prowess is completely unmatched by any other class on JediMUD However, they completely lack the innate ability to use magic, and so are forced to rely on other sources, such as potions, wands, and other adventurers that they may meet in their travels.
jedimud.com /classes.html   (1734 words)

  
 Thief Class
The Thief is one of those Job Classes with great skills but lousy stats.
The Thief class wears the lightest armor and can use only a knife to defend itself, making it seem like a liability on the battlefield, despite its speed and increased movement radius.
Although you don't have to master the class, there are enough skills you'll want to pick up tp make you think twice about it.
www.angelfire.com /co2/saffroncity2/thief.html   (417 words)

  
 Dungeons & Dragons
Each of the main characters had a personal magic item, and a vast majority of the show's plots revolved around the evil Venger trying (and failing) to get their items so that he could become all-powerful.
The fighter, mage, cleric, and thief are classes that are the equals of the ranger, druid, bard, and other classes.
Specialty priests are new priest classes that have their own unique sets of spheres of influence and may have different granted powers, combat abilities, class weapon and armor restrictions, and ability score or racial requirements.
wizards.com /dnd/dnddefinitivefaq.asp   (7233 words)

  
 Problems With Cross-Class Skills
Each class, it may be said, has one attribute or statistic that most exemplifies their typical Skills.
So we can't require they be of a specific class, but only place our requirements on their actual aptitude or statistic scores.
Only one has written to say a character in his party had way too many Skills under this system, but further investigation demonstrated the problem was not this system, but the fact that particular character had god awfully high statistics across the board, and was a walking lesson in the astronomically improbable.
www.frontiernet.net /~jamesstarlight/CrossClassSkills.html   (3464 words)

  
 Character Class: Rogues with Class
The combination of modest hit points and middling Armor Class usually means that a rogue can afford to fight a little, but she doesn't have much staying power in a pitched battle.
The Party's Arcane Spellcaster: This character is weaker and more vulnerable than you when it comes to physical combat, so be prepared to come to her aid when trouble arises.
When not devising swift and cruel deaths for player characters, Skip putters in his kitchen or garden (rabbits and deer are not Skip's friends) or works on repairing and improving the century-old farmhouse that he shares with his wife, Penny, and a growing menagerie of pets.
www.wizards.com /default.asp?x=dnd/cwc/20041028a   (1487 words)

  
 S O L A R: SOUTHERN ORGANIZATION for LIVE ACTION RE-ENACTMENTS
A character's class is used to describe his/her natural talents.
However, classes are not in-game and therefore do not have any bearing on what a character does for a living.
Together with Sorcerers they are the weakest of all the classes, with a maximum of 30 body points and are restricted to wearing no more than 10 points of armor, he will want to use his magics from a distance to avoid being felled early in combat.
www.solarinc.com /classes.php   (1388 words)

  
 Thief (character class)   (Site not responding. Last check: )
The thief is a character class in many role-playing games, including Dungeons and Dragons, Final Fantasy, and many MMORPGs.
Thieves are usually stealthy and dextrous characters able to disarm traps, pick locks, and perform backstabs from hiding.
Although the thief as an archetype in role-playing games achieved popularity through Dungeons and Dragons, in the game's Third Edition the class was renamed as "Rogue", to broaden the class to any highly skilled character.
www.pillscatalog.net /Thief_%28character_class%29.html   (491 words)

  
 character classes
There are also "other" classes, such as thief ("steal" and "mug" skills and high speed), dancer (ability to equip ribbons), bard (musical instruments as weapons and songs that alter statuses), and scholar (books as weapons and 'seeing' enemy stats and properties).
For example, a thief will usually be provided abilities such as lock picking, but probably would not be able to wield magic as well as a mage (or, depending on the game, possibly not at all).
These options include prestige classes (a form of sub-class that is only available to characters who meet certain prerequisites), multi-classing (advancing a character in two or more classes), and hybrid class/skill systems.
www.sfcrowsnest.com /scifinder/a/Character_class.php   (601 words)

  
 Realm of the Dragons - AD&D Community and Info Site   (Site not responding. Last check: )
Eventually, however, the basic concept behind the existing idea of the play-by-mail military campaign, where each player took the part of a ruler who sent out armies as well as engaged in diplomacy and intrigue, was soon combined with the game.
The concept of character advancement was added to the game via experience points, levels of proficiency in combat and spell use, and a few other refinements.
These optional rules provided players with different ways to create characters, to resolve combat, to have their characters think about and use magic, and to play high-level characters.
rotd.rpgclassics.com /library/history.shtml   (1577 words)

  
 Thief: The Circle -- A Through the Looking Glass Website
Having played Dungeons and Dragons as a youngster and enjoying the Thief character class more than any other, I was drawn to the Thief demo.
Thief is not the only game I play and not the only forum I browse, but it is unique in the people who support it.
The community at the Thief FM forums is second to none.
www.thief-thecircle.com /fmauthspot/eepcat   (1748 words)

  
 AD&D Character Class:  Thief
At first level, the character has a 30% chance of success; however, this roll may be penalized if an attempt is made to pick the pocket of an upper-level character.
The character is also skilled at finding and removing small traps, such as needle traps, springing blades, and other traps which could be used to protect a chest or other small container (not trapped doors, hallways, and other large-scale traps).
The thief can also hide in shadows, provided that there are shadows (and therefore light--the character is not invisible to infravision in total darkness) and the character is properly attired.
www.mjyoung.net /dungeon/char/clas027.html   (0 words)

  
 About Me
The thief must make 'noise' to hear, and the enemy must be able to react to hearing a noise; at first curious, then suspicious, and then actively searching.
Similarly an enemy must be able to 'see' the thief if he is seeable, and be able to take appropriate action.
The thief must be able to sense himself, hearing his own footsteps, and his light gem.
www.benbastian.com /thief.html   (855 words)

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