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Topic: Thieves World


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In the News (Tue 18 Nov 08)

  
  Thieves World - Wikipedia, the free encyclopedia
Thieves' World is a shared world fantasy series created by Robert Lynn Asprin in 1978.
Thieves' World is set in the city of Sanctuary, located at the edge of the Rankan Empire.
Only the dregs of society found their way there and it was a city beset not only by the scum of the earth, but by the warring gods, the invading Rankan gods and the Ilsigi gods they had ousted from the region.
en.wikipedia.org /wiki/Thieves_World   (755 words)

  
 new review of "thieves world" "enemies of fortune"
But Thieves' World is a "first": Its creators, writer/editors Lynn Abbey and Robert Asprin, fashioned the first fantasy world deliberately designed for other authors to write about.
After an absence of 13 years, Thieves' World returned in 2002 under the guidance of co-creator Lynn Abbey, who relaunched the series with her novel Sanctuary and the anthology Turning Points.
Thieves' World's new generation lacks the old's many larger-than-life criminals, warriors, magicians and deities.
www.talkaboutpeople.com /group/alt.fan.chris-morris/messages/987.html   (751 words)

  
 The SF Site: An Interview With Contributors to Thieves' World: Turning Points
The world for which you [Raymond E. Feist] are most well known, Midkemia, has its roots in a role-playing campaign.
Thieves' World already has one, so all I have to do is write a story that those fans are going to like, and hopefully I've done that.
Lynn was very clear that the new Thieves' World series was to take place forty or fifty years after the end of the first series.
www.sfsite.com /11a/ct139.htm   (3699 words)

  
 Jump Portal: Thieve's World
Thieves World was created in 1978 by author Robert Lynn Asprin, who wanted to build a shared fantasy universe.
Thieves World is centered around the city of Sanctuary.
These works are the essence of Thieves World, because they spin tales along common threads, but deliver unique - and sometimes stand alone - stories presented by different authors.
geocities.com /paxlamprey/thievesworld.html   (446 words)

  
 Thieves' World   (Site not responding. Last check: 2007-10-08)
I started planning the Thieves’ World® revival back in 1999 when I realized I was signing books that were older than the readers handing them to me. But there were a lot of preliminary steps between thought and realization, and a good many of them took longer (a lot longer) than I’d hoped they would.
They also decided to publish SANCTUARY and the new anthologies as full-size hardcovers, which raised the price but also got Thieves’ World® the library sales it had never gotten back in the 80s.
In the meantime, once the novel was finished, I could start inviting a mix of Thieves’ World® veterans and new voices for the first of what I hope will be an open-ended series of new anthologies.
www.lynnabbey.com /TW/thieves__world_.htm   (413 words)

  
 Thieves' World Player's Manual :: Green Ronin Product Catalog
It is a place appropriately nicknamed "Thieves' World." The fourteen anthologies of the Thieves' World series and the Sanctuary novel by Lynn Abbey have detailed this dark and dangerous city and the world in which it exists, through the literary voices of some of the most influential authors in modern fantasy fiction!
While the Thieves' World Player's Manual contains all the basic tools you need for adventuring in Sanctuary, it is just the first book in a series detailing this most dangerous of fantasy cities.
The series continues with a tale of death and intrigue in Murder at the Vulgar Unicorn, and the deeper secrets of Thieves' World are explored in Shadowspawn's Guide to Sanctuary.
www.greenronin.com /catalog/grr1801   (656 words)

  
 25 Edition   (Site not responding. Last check: 2007-10-08)
The books will be the definitive game guides to the world and characters of Thieves' World® and feature material from both the original and current series.
Thieves' World® was the bestselling and first shared-world phenomenon, selling well over a million copies of anthologies and spinoff novels detailing the exploits and intrigues of the highborn and lowborn denizens of the Sanctuary, a fantasy city like no other.
Allora: Thieves world fu un tentativo negli anni 80 di creare un unica ambientazione in cui autori famosi del Fantasy americano avrebbero scritto delle novelle.
www.25edition.it /forum/topic.asp?TOPIC_ID=14780&FORUM_ID=12&CAT_ID=18&Topic_Title=Thieves+World+d20+%5BGreen+Ronin%5D&Forum_Title=D20+System   (631 words)

  
 Borders - Feature - Thieves' World: Turning Points
A lot of water has flowed under the bridge since that Boskon dinner in 1978 when Thieves’ World was conceived.
My stepdaughter and friends were all calling in to tell me they were safe—for which I was most thankful—and to inform me that along with the roofs and trees, the cattle and the cars, there were pigs in the air and I had never said they had to walk away from their landings.
Thieves’ World has always been a lot like an iceberg: What’s visible on the surface is only a fraction of what’s really there.
www.bordersstores.com /features/feature.jsp?file=thievesworld   (777 words)

  
 Robert Asprin
Thieves World soon turned into a best-selling romp and the shared world collaboration of such top sci-fi authors as Poul Anderson, John Brunner, Joe Haldeman, Vonda McIntyre, A.E. van Vogt, C.J. Cherryh, and Phillip Jose Farmer — to name but a few.
He and Abbey split up, the Thieves World project collapsed in chaos, and finally (due reportedly to financial problems) he stopped publishing all together.
Other expansions of Thieves World include a series of graphic novels as well as works by David Drake, Janet Morris, and Andrew J. Offutt which expand on their Thieves World characters.
www.nndb.com /people/634/000038520   (495 words)

  
 F2F WarCry - Gaming Face to Face!   (Site not responding. Last check: 2007-10-08)
Green Ronin Publishing has ″pilfered″ the rights to the fantasy shared-world series Thieves' World and will begin publishing a series of d20 roleplaying game books beginning in the summer of 2005 with the cooperation of co-creator Lynn Abbey.
Lynn Abbey is the co-creator of Thieves' World® and the driving force behind its resurgence.
Thieves' World® is a registered Trademark of Lynn Abbey and is used with permission.
f2f.warcry.com /scripts/news/view_news.phtml?site=74&id=28691   (702 words)

  
 Thieves' World - Sanctuary - Krakow RPGs - For Sale
New essays consider Rankan, Ilsigi, Beysib, and Outsider deities in the light of further tales of Sanctuary, that place which is the funnel of the gods and the eye of the Rankan hurricane.
The excellent encounter tables from the Thieves' World box have been revised to reflect later events and personalities, and are presented here in full.
TRAITOR is an adventure in Sanctuary, the city of Thieves' World anthologies edited by Robert Asprin.
www.waynesbooks.com /ThievesWorld.html   (1231 words)

  
 Lynn Abbey   (Site not responding. Last check: 2007-10-08)
Born in Peekskill New York she began publishing in 1979 with the novel Daughter of the Bright Moon and the short story "The Face Chaos " part of the Thieves World shared-world anthology.
In 2002 she returned to Thieves World with novel Sanctuary and also began editing new anthologies with Turning Points.
But bumping into an abused teenager, and inviting her to stay with her draws her into a strange world, where curses exist, and time travel (sort off) is possible.
www.freeglossary.com /Lynn_Abbey   (545 words)

  
 The SF Site Featured Review: Thieves' World: Turning Points
There, she brought the reader up to date on the changes which have occurred since the various wizards, warriors, and thieves had battled for supremacy in its streets.
However, while the outward appearance is reminiscent of the original Thieves World series, none of the characters depicted in Turning Points have the same charismatic grip on the reader as those who appeared in Thieves World.
Readers who are already familiar with the Thieves' World series will welcome this return to Sanctuary with a mixture of nostalgia for characters who are no longer appeared, and anticipation for the complex mixture of characters and styles which brought Sanctuary to life in the 80s.
www.sfsite.com /11a/tw139.htm   (978 words)

  
 Thieves' World: Turning Points   (Site not responding. Last check: 2007-10-08)
And the new life Lynn Abbey and a choice group of authors have brought to THIEVES’ WORLD, perhaps the most fertile of all shared worlds, is rich indeed.
With all the changes in time and characters the basis for the overall success of Thieves’ World is still that marvelous atmosphere of Sanctuary itself.
With this background, ten highly regarded authors jump off of editor Lynn Abbey's recent updating of Thieves World universe (see Sanctuary) to provide fresh tales with fresh persona that cross all the known kinds of magic including of course the shadowy thieves.
www.baryon-online.com /baryon89/thieves.html   (457 words)

  
 Thieves's World
The really evil beings want to destroy the world and throw it intoa state of anarchy where destruction and despair is part of the everyday life.
We strike against evil in whatever form it may appear to frighten the innocent citizens of Thieves's World, but we never go for the core, because what is happiness if there is no evil?…..
This is Sanctuary, the main city of Thieves's World.
www.angelfire.com /de/Dragonbane/thieves.html   (2060 words)

  
 A World Without Thieves (CHINA 2004)
Dumbo serves a purpose in A World Without Thieves, but his character has so little credibility that he might as well be wearing a "kick me" sign for the majority of the running time.
Wang Li wants to protect him from all thieves, and quickly adopts him as her "younger brother." On the other hand, Wang Bo wants to roll the kid to teach him a lesson, namely: "Thieves are everywhere, so keep your mouth shut, you dope!" Wang Li won't let him, but there are bigger problems.
Not only are the director and most of the crew from the Mainland, but even the Hong Kong Film Awards have deemed the film ineligible for their annual awards ceremony/backslapping festival.
www.lovehkfilm.com /panasia/world_without_thieves.htm   (1253 words)

  
 Amazon.com: Thieves' World (Thieves' World #1): Books: Robert Asprin   (Site not responding. Last check: 2007-10-08)
Thieves' World, edited by Robert Asprin and Lynn Abbey is an excellent book.
Thieves' World is not to be passed by.
Thieves' World is a collection of stories written by a Who's Who in the field of fantasy and sci-fi, such as John Brunner, Marion Zimmer Bradley, Joe Haldeman and Poul Anderson.
www.amazon.com /exec/obidos/tg/detail/-/0441805914?v=glance   (1589 words)

  
 RPG Now: Thieves' World Player's Manual
It is a place appropriately nicknamed "Thieves' World." The fourteen anthologies of the Thieves' World series and the Sanctuary novel by Lynn Abbey have detailed this dark and dangerous city and the world in which it exists.
The Thieves' World Gazetteer presents all new information on the world of Sanctuary, expanding the focus to reveal the peoples and places in the Known World.
In addition, this volume includes extensive details on the gods of Thieves' World, a comprehensive history, and a discussion on the cosmology and planes, along with a slew of new cultures, backgrounds, and other supplementary information.
www.rpgnow.com /product_info.php?products_id=5488&SRC=GreenRonin   (1149 words)

  
 Lynn Abbey
Author Lynn Abbey is best known for her role, along with ex-husband Robert Asprin, in creating, editing, and contributing to the Thieves World anthologies.
She worked for an insurance company for a time until, in 1976, she was drafted into service of the city of New York to help make sense of it bankruptcy crisis.
Abbey and Asprin dissolved the Thieves World project, but when they divorced in 1993 Abbey was left with custody of the project.
www.nndb.com /people/633/000038519   (645 words)

  
 Robert Asprin - Humourous Fantasy - Myth Inc. Thieves World
Skeeve is an magicians apprentice, but when his master gets killed, he finds himself alone in the world with Aahz; a demon the magician created as a practical joke to scare Skeeve.
Asprin is also known for the antholgies about "Thieves World", a world where many different authors let's their stories take place.
The world was created by Robert Asprin and his wife Lynn Abbey (Marilyn Lorraine Abbey, 1948-) whom also writes tales of fantasy.
www.edlin.org /sf/eng/humour   (364 words)

  
 Amazon.ca: Thieves' World: Turning Points : A Thieves' World Anthology: Books   (Site not responding. Last check: 2007-10-08)
Fans of the original "Thieves' World" series should enjoy this volume, a sequel to Abbey's novel Sanctuary and a harbinger of other volumes to come.
"Thieves' World was a signal event in fantasy history for two reasons: The first was turning a lot of talented writers loose in a neutral world.
This gave the world of Thieves World a depth not very often seen.
www.amazon.ca /exec/obidos/ASIN/0312875177   (970 words)

  
 Thieves' World: The Comics
Her sense of visual storytelling combined with her literary expertise make her the perfect editorial guide for the transition of Thieves' World's existing prose into its new, illustrated home.
Kay Reynolds, the editor-in-chief (or Head-Ed) of Donning/Starblaze, has the thankless task of coordinating the efforts of the Thieves' World Graphics team with the production and marketing schedule of her company.
With her heart in fandom and her head in the business world (accounting), Reynolds created the Starblaze Graphics line of comic illustrated adventure when she initiated the publication of ElfQuest Books 1, 2, 3, and 4, the colour volumes, in 1981 for Donning.
www.thievesworld.info /comics   (365 words)

  
 Sterling,C. Thieves' World. 1994
Thieves' World: The Threat of the New Global Network of Organized Crime.
"Thieves' World" is as timely today as "The Terror Network" was in 1981.
It's disturbing that it took a mere thirteen years for Sterling to recast the face of evil from the KGB to organized crime, but despite the alarmist tone, this book appears to be solid.
www.namebase.org /sources/WK.html   (276 words)

  
 A World Wthout Thieves (Tian Xia Wu Zei) - MonkeyPeaches   (Site not responding. Last check: 2007-10-08)
When they meet a young boy who brings his saving home and naively believes he lives in a world without thieves, they starts to protect him from a gang of ruthless thieves on a moving train.
Two thieves were protecting the innocent when they were supposed to steal, and two soldiers were on vacation when they were supposed to catch a deserter.
The naive boy (Wang Baoqiang) does not believe there are thieves in the society and knows nothing about the fact that the train he takes is loaded with thieves.
www.monkeypeaches.com /aworldwithoutthieves.html   (1025 words)

  
 Books: Thieves' World Enemies of Fortune   (Site not responding. Last check: 2007-10-08)
The stories are good, and I enjoy them, but they're not quite the old 'Thieves' World' and I'm not quite sure what it is that's missing.
Thieves' World stories are always dark, but this one struck me as particularly bleak.
The other stories were good, but sometimes I felt like they were missing something--I loved Shadowspawn, but Andrew Offut's Lone does not yet seem to have that indefinable something that Shadowspawn had, and the fact that he has Shadowspawn lurking in the background only reminds me more of what I miss.
www.klishis.com /Books/library/000610.html   (452 words)

  
 EN World - Morrus' D&D / d20 News & Reviews Site - Thieves' World/Lankhmar - why do you like them?
Also, to a ceratin degree, both focus on specific locales--Thieves' World pretty much is set in and around Sanctuary, while many of the Fafhrd and Grey Mouser tales are set in or around Lankhmar.
The gods rarely interfere with mortals (except for Death, who merely does his job, though his influence is rarely seen directly except by those few notable heroes like Fafhrd and Grey Mouser; or on occasion cursing lapsed followers; they never grant spells and powers to their followers).
Whereas the characters in Thieves' World seem rooted to Sanctuary, the characters in Nehwon are destined to travel (though, admittedly, always winding up back in Lankhmar somehow/eventually).
www.enworld.org /forums/showthread.php?t=75019   (3485 words)

  
 A Notable Guide to Thieves' World
The Thieves' World* novels originally brought together a fine collect of well-known authors and introduced us to more than a few others.
Edited by Robert Lynn Asprin, the first set of Thieves' World books appeared in 1978 and gave us a then-unique anthology of stories - unique by the fact that the authors shared their characters with each other.
The first 2 books, "Thieves' World" and "Tales from the Vulgar Unicorn", have also been reissued as a trade-paperback called "First Blood".
www.thievesworld.info   (284 words)

  
 Thieves' World   (Site not responding. Last check: 2007-10-08)
These are just some of the unforgetable players you will meet on a stage where murder, mayhem, and skullduggery-with always a bit of magic-are the order of the day.
is a unique experience: and outlaw world of the imagination, where mayhem and skullduggery rule and magic is still potent; brought to life by today's top fantasy writers, who are free to use one another's characters (but not to kill them off...or at least not too freely!)
The idea for Thieves' World and the colorful city called Sanctuary came to Robert Lynn Asprin in 1978.
risse.tierranet.com /asprin/books/thieves_world.html   (156 words)

  
 The Internet Book Database of Fiction :: Detailed view for the book: Sanctuary   (Site not responding. Last check: 2007-10-08)
Thieves' World was the bestselling and first of the shared world phenomenon, selling well over a million copies of anthologies detailing the exploits and intrigues of the high-born and low-born denizens of Sanctuary, a city that has seen many masters.
The Age of Ranke and the reign of Kadakithis, the occupation of the Beysib, the war of the gods and indeed the erstwhile Renaissance are now all in the past.
Sanctuary - An Epic Novel of Thieves' World ushers in a whole new age of tales, a whole new age of Thieves' World.
www.ibdof.com /IBDOF-book-detailedview.php?book_id=4397   (411 words)

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