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Topic: Tile-based game


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In the News (Thu 31 Dec 09)

  
 Carcassonne (board game) - Wikipedia, the free encyclopedia
This game attempted to rectify some percieved faults in the original by eliminating churches, introducing a "special tile" system to encourage players to complete cities (now forests) owned by other players, and making the value of fields vary both up and down (based on wildlife appearing on the tiles).
York Free multiplayer game based on carcassonne rules.
When a tile with a magical portal is played, the player may then place a follower on any tile already played, so long as it follows all other placement rules (i.e.
en.wikipedia.org /wiki/Carcassonne_board_game   (1710 words)

  
 Tile Graphics Techniques
When a tile is draw to the screen with masking, all pixels of a predetermined color are not plotted so that the tile will only cover the background where the shape of the graphic dictates.
Instead of drawing millions of tiles for each piece of scenery like a plain wall, another wall with a torch on it, etc, you simply draw the plain wall, draw the torch, then stack the picture tile on the wall tile.
But if you are constantly writing over the all_items list, and the computer crashes, that game state is ruined because part of all_items was in memory, and not all of it was on disk since item in local_items are literally removed from all_items.
www-cs-students.stanford.edu /~amitp/Articles/Tiletech.html   (3689 words)

  
 gotoAndPlay Flash Tutorials -- Dick Dynamite: tile-based games basics
To create a tilebased game you should start by defining a "grid" and a tile size: the grid will hold all of the tiles, and the tile size is chosen basing on the dimensions of the grid.
Tile based games have been very popular in the 80's and many of you surely spent alot of time with them on a number of platform (Spectrum, C64, MSX, Atari ST, Amiga...) and different consoles/coin-ops!
Tiles are basically small square images that are used to compose a bigger picture just like you would do in a puzzle game.
www.gotoandplay.it /_articles/2003/06/dd_tileBased.php   (776 words)

  
 IndieGameDev :: Programming Tile-Based Games in Flash
Tile based games is the most comprehensive on-line tutorial I've ever seen on the topic.
Tile-based games are typically 2-dimensional games in which the "world" in which the game takes place is rendered using tiles.
The picture below shows a tile-based game overlaid with a grpahic indicating the boundaries of some of the tiles:
indiegamedev.tucows.com /blog/_archives/2005/1/18/263750.html   (534 words)

  
 Tile-based game -- Facts, Info, and Encyclopedia article
Some games, like (Click link for more info and facts about side-scroller) side-scrollers are, technically, also tile based (that is, the playing area is made up of graphic tiles), but are normally not referred to as such.
Tile-based games use small tiles as playing pieces for (The act of playing for stakes in the hope of winning (including the payment of a price for a chance to win a prize)) gambling or entertainment (A contest with rules to determine a winner) game.
Tile-based games are not a genre unto themselves, but rather refer to the technology a game uses for its visual representation.
www.absoluteastronomy.com /encyclopedia/t/ti/tile-based_game.htm   (587 words)

  
 GameDev.net -- Isometric and Tile-based Games
Tile-based games have been around for a while, and tiling is still commonly used.
Goes over a technique of caching for tile based games.
Trying to make a fluid world out of tile graphics can require a lot of extra graphics to make the different tiles merge smoothly but this article shows a way to do it with a lot less graphics and headaches.
www.gamedev.net /reference/list.asp?categoryid=44#98   (439 words)

  
 gotoAndPlay Flash Tutorials -- Tonypa's tile-based tutorials (updated)
Sad part about tile based games in Flash is, that we wont benefit much from the drawing or timeline parts, our game is made with actionscript and basically we just have bunch of code to create, move and modify images on the stage.
Dont forget, tile based games have been around for a long time and much of the theory is usable with Flash too.
Are tile based games easier to make or perhaps they are more complex then art based games?
www.gotoandplay.it /_articles/2004/02/tonypa_p02.php   (559 words)

  
 Actionscript.org Macromedia Flash Resources and Tutorials
Tiles are designed to seamlessly mesh with surrounding tiles, so that a large and varied gamespace can be created from a handful of tiles.
This level could then be read into a game engine and rendered onscreen as a birds-eye game (like Pac-man), an isometric game (like Warcraft) or something else, using far more detailed tiles than those represented in the editor.
Popular games like SimCity and Warcraft are good examples, though most side-scrollers and first-person-shooters are also usually tiled.
www.actionscript.org /tutorials/intermediate/Using_PHPObject_to_Save_and_Retrieve_Simple_Game_Levels/index.shtml   (490 words)

  
 Tile-based scrolling, part 1
The tile based scrolling technique has been used for ages by the video games industry, yet it's only been available to Director since its 8th version.
In most games, the size of the tiles is 16 x 16 pixels, for video memory purposes.
Once the image has scrolled an amount of 16 pixels, you erase the first tile column of the bitmap, and you redraw another one at the other end of the bitmap, and so forth until you reach the end of the bitmap.
www.nonoche.com /imaging/en   (478 words)

  
 Tile based games
All content on the "Tile based games" website (including text, actionscript code, and any other original works), is licensed under a Creative Commons License.
Huge collection of information, has many articles about tile based games.
Mappy is utility for creating flexible maps for tile based games.
www.tonypa.pri.ee /tbw/links.html   (182 words)

  
 Tile Based Games FAQ - Games++
A common problem to most tile based games is "what can the player see?".
This routine is not as useful in tile games, but it is a possibility that I've seen used, so I thought I'd mention it.
These would have another tile in memory as well as their normal tile, for when those floors are covered.
www.gamespp.com /gameprogramming/tileBasedGamesFaq.html   (5114 words)

  
 All the latest and best flash tile based games
I can’t guarantee that all of these games are tile based, as I don’t have the source code, but these type of games can be made using the methods shown in the tutorials.
Here we have the best selection of freely distributed tile based games and links to the best of the rest.
If you would like any of the freely distributed games for your site please look at my links section where you can get these games (and others) along with instructions on their usage.
www.flashierflash.com /games.htm   (172 words)

  
 OutsideOfSociety - OOS.MOXIECODE.COM
Above are some examples of classic games using the tilebased concept, just to give you an idea what I´m talking about.
And to what is known as tilebased games in particular.
These are a bunch of game engines I´ve made on my sparetime for learning purposes.
oos.moxiecode.com   (815 words)

  
 Tile based games
All content on the "Tile based games" tutorials website (including text, actionscript code, and all other original works created by Tonypa), is licensed under a Creative Commons License.
Before entering the "Tile based games" tutorials website, you must read the license.
You can not sell the tutorials or source files or games based directly on code presented in the turials.
www.tonypa.pri.ee /tbw/index.html   (162 words)

  
 Tile Studio
Tile Studio is a complete development utility for graphics of tile-based games.
Tile Studio was originally designed to be used with the Game Library for the language Clean (a functional language, developped by the University of Nijmegen).
Together, Tile Studio and the Clean Game Library provide a powerful, flexible and easy to use game development environment with which complete games can be created!
tilestudio.sourceforge.net   (865 words)

  
 Tile-based game - Wikipedia
A tile-based game uses small rectangular pieces, each with the same design on one side and a different design on the other side.
This page was last modified 18:39, 14 December 2001.
nostalgia.wikipedia.org /wiki/Tile-based_game   (66 words)

  
 kirupaForum - doors in tile based games
i'm going through tony pa's tutorials on tile-based games and have a question relating to the way he organises doors between maps
Doors are tiles that block your way until you 'open' them.
It probably involved a bit more work, but it meant I could use any (walkable) tile as a door.
www.kirupa.com /forum/showthread.php?t=44607   (359 words)

  
 Tile based games
All content on the "Tile based games" website (including text, actionscript code, and any other original works), is licensed under a Creative Commons License.
For this kind of game we only need 1 view on the hero as he is always looked directly down.
As you can see, when the hero is rotated, it can move its corners by small amount into the wall tiles.
www.tonypa.pri.ee /tbw/tut20.html   (740 words)

  
 Markus Vartiainen -> RPG Project -> Framework
The aim of this project is to produce a general framework for tile based adventure games.
I feel that there is a need for a game in which people (the statistics) actually do whatever they might do in their everyday life and who response intelligently to the events in the world.
Without a clear framework within which a game itself can be implemented, this project in its entirety might just be too much to accomplish; that would not be the aim of the work done.
jumi.lut.fi /~mtvartia/rpg/framework   (821 words)

  
 Amit's Game Programming Information
You can have a 2-D game without tiles; you can have a tile based game with a full 3-D view.
It’s commonly believed that objects are too slow for games, but if you use them appropriately and only where they’re a benefit to your design, they should not be a major problem for speed.
The result is that the game doesn’t seem balanced: it’s just too obvious that the computer is not playing well, and that the game is brain vs. brawn rather than brain vs. brain.
www-cs-students.stanford.edu /~amitp/gameprog.html   (2474 words)

  
 Abc-Puzzles - free download Abc-Puzzles - Play tile-based logic games and crea screenshot
Cyclanoid is similar, but your task is to arrange the tiles in rows to match the icons displayed along the game-area border.
Much like Rubik's Cube in two dimensions, the games are harder than they first look since you must get the tiles properly aligned without disrupting your previous work.
Each uses the same basic engine, in which you move the tiles in groups of four or more by spinning them with the control located in the corner where four tiles touch.
www.softforall.com /Games/Puzzles/Abc-Puzzles04080137_ScreenShot.htm   (277 words)

  
 FlashGuru » Presentation: Tile Based Games
Andy Beaumont aka Evil Twin, conducted a presentation at the last London Macromedia User Group gathering, on the subject of Tile Based Games.
For those of you who didnt get a chance to see the presentation for whatever reason, the files are online for all to download at their pleasure.
www.flashguru.co.uk /presentation-tile-based-games   (114 words)

  
 iDevGames - - Cheetah3D 2.5 Released With Improved Javascript integration
Large assortment of tutorials and interactive examples for programming tile based games.
The OMG Cup is designed to help developers successfully release their games and to help the Mac game market evolve with innovative new game concepts.
Previously, only high end game engines such as Unity could generate normal maps on Mac OS X, as tools such as nVidia’s Adobe Photoshop plugin were available for Windows only.
www.idevgames.com /index.php/index/2005/10   (1264 words)

  
 Tile Based Games Tutorials by Flashier Flash
If you are looking for tutorials on tile based games using Flash MX 2004 you have come to the right place.
If not you can go to our links section to play some of the best tile based flash games,so you can see why you should come back here and learn how it is done.
And if the links section is not enough you can scroll though the best freely distributed tile based game and play them.
www.flashierflash.com   (581 words)

  
 Tutorial 11
Well let´s say that this sort of tile is refered to as number 7 in our map.
It is also very useful when it comes to moving tiles, which should be the next tutorial I think...
The more to the right the point is on this tile, the more whereOnTileX will increase and the more we should remove from yPos to position it correctly...
oos.moxiecode.com /tut_11/index.html   (522 words)

  
 ZINGTECH - Tile Based Games
Currently, we are working on a tile based game engine in our game: Cross Country Running.
Here are some documents and links that will help you create tile based games.
With just a few different small rectangular tiles, a whole gaming world can be created.
www.zingtech.com /features/gamedev/gtilegam.htm   (125 words)

  
 Macromedia Flash: Tile Based Games
On how to create tile based games in Flash, since I've never made tile based games (the only game programming expirience I've had was in JavaScript), its a little hard following the collision against the walls.
basicay, you use arrays, to place the tiles, but also to detect where you are in relation to them.
You can take a look at my current code for my game - its not going to be "a game", its only a tester - here:
www.experts-exchange.com /Web/WebDevSoftware/Flash/Q_21315751.html   (723 words)

  
 Lord Generic Productions Euphoria Programming Page
This part discusses the general method of reducing a large number of graphic screens into a relatively small set of uniform graphic tiles to be used in the game to create the images.
It's the most awesome game ever written in Euphoria, at least I my mom thinks so, and who's gonna argue with her?This version has new 3D-Look maze tiles and sprites, as well as an all new sound engine and better controls.
This is a must for game programmers or game programmer wannabees.
berighteous.com /euphoria   (1147 words)

  
 : Fantasy . Games Puzzles . History . Game Studies . Yard, Deck, Table Games . Tile Games . Hand Eye Coordination . Dice . Coin Op
+ Storysmith is a paper based storytelling game for children.
Green Thumb cards is a delightful card or computer game for gardeners of every age.
Contains information on games played (board games and roleplaying games, from SJG only).
www.topakavo.org /Games,539gl   (1425 words)

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