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| | Funagain Games: Time Control |
 | | If a player has played the Fate token, they flip the top card of the Fate deck, using the number on the card (the numbers range from 15 to positive 15, with one FATE card.) If an agent in the duel is busy, their positive values are cut in half and their negative values doubled.. |
 | | You cannot use Time Control tokens in Duels or Re-duels, or Your brawlers are treated as if they are generic agents), and letters (C, which stands for cultural, T, standing for technologica., and S, standing for societal) Some cards have no letters, and some have no text. |
 | | Having simultaneous actions, while dueling to control time, sounded like a very unique idea (which it was) that was also quite fun (which it wasnt.) Unfortunately, when we played the game, we were very disappointed. |
| www.funagain.com /control/product/~product_id=014230?;;SPEL (2442 words) |
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