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| | Transport Tycoon 3D, University of Warwick |
 | | It could be argued perhaps that once industries pickup cargo, transport it, then make money, that there is some strategy involved and TT3D now constitutes a game, "fun" is irrelevant for now as there are still too many niggling issues that detract from the fun-factor of the game. |
 | | Industries in Transport Tycoon come in varied shapes and sizes, but I had made the fatal error of assuming they were all rectangular, alas, Oil Wells and a few others scupper me. Each industry has many different visual respresentations, so while some factories are rectangular others might not be. |
 | | The map shown is 256 X 256 squares (the size of maps in the original “Transport Tycoon”) and is gradually covered with 65,536 depot/bus stations, one for every square on the map. |
| blogs.warwick.ac.uk /tt3d (1958 words) |
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