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Trial and error - Wikipedia, the free encyclopedia |
 | | Trial and error (also known in computer science literature as generate and test and as "guess and check" when solving equations in elementary algebra) is a method of problem solving for obtaining knowledge, both propositional knowledge and know-how. |
 | | In trial and error, one selects (or generates) a possible answer, applies it to the problem and, if it is not successful, selects (or generates) another possibility that is subsequently tried. |
 | | In some versions of trial and error, the option that is a priori viewed as the most likely one should be tried first, followed by the next most likely, and so on until a solution is found, or all the options are exhausted. |
| en.wikipedia.org /wiki/Trial_and_error (532 words) |
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